Difference between revisions of "Lunatic"
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Lunatics have a tricky early and midgame, in large part due to their lycanthropy. An untimely polymorph can result in the player being unable to effectively react to certain situations well, as it severely limits the types of actions that the player can perform. Moreover, it can leave the player undressed due to their armor not fitting the form. If need be, a Lunatic can attempt to end the polymorph early by throwing items up at themself until they revert back to their original form by taking enough damage. This is only recommended if the player is in a relatively safe location, or are prepared to deal with whatever situation they are in after de-polymorphing. Gaining polymorph control or a means to suppress lycanthropy is an early goal of the Lunatic. | Lunatics have a tricky early and midgame, in large part due to their lycanthropy. An untimely polymorph can result in the player being unable to effectively react to certain situations well, as it severely limits the types of actions that the player can perform. Moreover, it can leave the player undressed due to their armor not fitting the form. If need be, a Lunatic can attempt to end the polymorph early by throwing items up at themself until they revert back to their original form by taking enough damage. This is only recommended if the player is in a relatively safe location, or are prepared to deal with whatever situation they are in after de-polymorphing. Gaining polymorph control or a means to suppress lycanthropy is an early goal of the Lunatic. | ||
− | Lunatics have access to | + | Lunatics have access to the powerful artifact weapon [[Doomblade]] as a guaranteed sacrifice gift. Doomblade deals a solid amount of damage on average by SlashTHEM standards and should help Lunatics bridge their way through the midgame. |
==Origin== | ==Origin== |
Revision as of 05:33, 22 July 2022
The Lunatic is a role specific to SlashTHEM.
Lunatics have intrinsic lycanthropy like their predecessor Lyncanthrope. Lunatics start with an extra square of vision similar to cavemen. In addition, Lunatics get permanent food appraisal like Chefs. Their starting pet is a wolf.
The Lunatic quest sees you fighting Sir Lorimar for the Staff of Withering.
Contents
Starting Equipment
- +1 orcish short sword
- 2 potions of sickness
- 2 random scrolls
Techniques
- XL 1: Eviscerate
- XL 10: Berserk
Intrinsics
- XL 1: Poison resistance
- XL 1: Regeneration
- XL 7: Stealth
Skills
Lunatic skills | |
---|---|
Max | Skills |
Basic |
|
Skilled | |
Expert |
|
Grandmaster |
|
Gods
- Lawful: Eluvian
- Neutral: Moon
- Chaotic: Lycanthus
Chef rank titles
The status line shows you to be one of the following ranks when you reach the specified experience level:
- XL 1-2: Infected
- XL 3-5: Summoner
- XL 6-9: Moon Worshipper
- XL 10-13: Render
- XL 14-17: Fiend
- XL 18-21: Nightmare
- XL 22-25: Devourer
- XL 26-29: Greater Fiend
- XL 30: Master Shapeshifter
Strategy
Lunatics have a tricky early and midgame, in large part due to their lycanthropy. An untimely polymorph can result in the player being unable to effectively react to certain situations well, as it severely limits the types of actions that the player can perform. Moreover, it can leave the player undressed due to their armor not fitting the form. If need be, a Lunatic can attempt to end the polymorph early by throwing items up at themself until they revert back to their original form by taking enough damage. This is only recommended if the player is in a relatively safe location, or are prepared to deal with whatever situation they are in after de-polymorphing. Gaining polymorph control or a means to suppress lycanthropy is an early goal of the Lunatic.
Lunatics have access to the powerful artifact weapon Doomblade as a guaranteed sacrifice gift. Doomblade deals a solid amount of damage on average by SlashTHEM standards and should help Lunatics bridge their way through the midgame.
Origin
The Lunatic was overhauled to pay homage to the Lycanthrope from SLASH 6