Unicorn or horse

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The unicorn or horse is a monster class that appears in NetHack, and is represented by the lowercase u glyph (u). Unicorns and horses are designated internally by the macro S_UNICORN.[1]

The class contains the following monsters:[2]

Common traits

Unicorns and horses are strong and herbivorous equine monsters that have a tendency to wander while moving, and can be seen via infravision. The domestic horses are all neutral animals, while unicorns are intelligent monsters and there is one for each alignment. Unicorns and horses generally have high movement speed and attack using kicks.

Generation

The domestic horses may generate as peaceful for neutral characters; unicorns generate as peaceful towards characters of their alignment, and will otherwise be hostile.

History

The unicorn first appears in Hack 1.0 as an individual monster, and is phased out in NetHack 3.0.0, which establishes the monster class and the aligned unicorns. The domestic horses are added to the monster class in NetHack 3.3.0.

Messages

The <unicorn/horse> whickers.
You were chatting to a tame unicorn or horse.
The <unicorn/horse> whinnies.
As above, but they are also hungry.
The <unicorn/horse> neighs.
As above while they are low on tameness, or else are not tame.

Variants

SLASH'EM

SLASH'EM adds two new monsters to the monster class:

GruntHack

GruntHack adds one new monster to the monster class:

SporkHack

SporkHack adds one new monster to the monster class:

dNetHack

dNetHack adds one new monster to the monster class:

Dreprun is a stave that can ward against unicorns and horses.

SpliceHack

SpliceHack adds some new monsters to the monster class:

notdNetHack

notdNetHack retains the monster added in dNetHack and adds another new monster to the class:

EvilHack

EvilHack adds many new monsters to the monster class:

The unicorn or horse is the second quest monster class for Infidels, and makes up 6175 of the monsters that are randomly generated on the Infidel quest. Random unicorns and horse are also generated on some levels of the quest branch, with two generated on the locate level, four generated on the lower filler level(s), and three generated on the goal level.

GnollHack

GnollHack adds some new monsters to the monster class:

SlashTHEM

SlashTHEM retains the monsters added in SLASH'EM and adds another new monster to the class:

Hack'EM

Hack'EM adds many new monsters to the monster class from other variants:

References