Difference between revisions of "Bane"
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===UnNetHack=== | ===UnNetHack=== | ||
− | In [[UnNetHack]], all vanilla Banes except Sunsword also give you warning of targeted monster types; UnNetHack also adds Thiefbane, which is still generated on [[One-Eyed Sam]] and does not deal double damage. | + | In [[UnNetHack]], all vanilla Banes except Sunsword also give you warning of targeted monster types; UnNetHack also adds [[Thiefbane]], which is still generated on [[One-Eyed Sam]] and does not deal double damage. |
[[Category:Artifact weapons|Banes]] | [[Category:Artifact weapons|Banes]] | ||
[[Category:Strategy]] | [[Category:Strategy]] | ||
{{nethack-364}} | {{nethack-364}} |
Revision as of 06:05, 3 August 2020
The banes are a group of artifact weapons that each deal double damage to a specific group of monsters.
Contents
List of banes
'False' banes
In some cases, NetHack and its community also uses the phrase "bane" for items that do not necessarily belong in the above group.
- Magicbane has no double damage bonus.
- Wolfsbane is not a weapon at all, but a comestible named after a real-life plant.
- These common terms were coined by the community as a reference to or parody of the Banes:
Fire and Frost Brand are not considered banes, as their range of specialty is very large.
Strategy
The Banes are generally considered to be unnecessary for most purposes or else excessively niche, though this is not always the case; for example, Sunsword is useful as a light source and gremlin/undead deterrent, and Dragonbane may see more use than others, due to providing reflection when wielded and aiding in obtaining dragon scales to convert into dragon scale mail.
Variants
Because the Banes are often considered underpowered, it is very common for them to be buffed in variants.
A user has suggested improving this page or section as follows:
"Include more information about the buffs to Banes where possible, particularly in the SLASH'EM section."
dNetHack
In dNetHack, all vanilla banes are buffed, and also give you warning of targeted monster types with the exception of Sunsword.
In addition, dNetHack adds more Banes, ranging from moderately useful to highly useless.
- Nodensfork
- Gaia's Fate
- Vampire Killer
- Kingslayer
- Peace Keeper
- Werebuster
- Three new nameable Banes:
dNetHack also replaces Dragonbane with Dragonlance.
FIQHack
In FIQHack, all the vanilla Banes other than Sting and Orcrist no longer deal double damage to monsters they target, but instead deal +1d20 damage, making them more useful at +0 than they would be in vanilla NetHack.
SLASH'EM
In SLASH'EM, Giantslayer is replaced by Giantkiller.
Both the replacement and vanilla Banes now have a 15% chance of cancelling the monsters they target; the +1d5 to-hit of most Banes is also increased to a flat +5.
SLASH'EM also adds new weapons specific to particular monster types, none of which deal double damage:
- Deathsword
- Disrupter
- Elfrist
- Holy Spear of Light
- Thiefbane, generated on One-Eyed Sam
UnNetHack
In UnNetHack, all vanilla Banes except Sunsword also give you warning of targeted monster types; UnNetHack also adds Thiefbane, which is still generated on One-Eyed Sam and does not deal double damage.
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.