Difference between revisions of "Pony"

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{{tocright}}
 
A '''pony''' is a somewhat common monster, represented by the letter {{brown|u}}. Ponies move quickly and hit multiple times a turn, and may prove troublesome for a low-level player unless they can pacify them or get their pet to kill them. A pony can [[grow up]] into a '''horse''', and then into a '''warhorse'''; horses and warhorses are especially fast.
 
 
As a [[herbivore]], throwing a pony, horse or warhorse a vegetarian treat (e.g. [[carrot]]s and [[apple]]s) will [[tame]] it. Other vegetarian food ([[pear]], [[lichen]] corpse, [[kelp frond]]) has a chance of working, too.
 
 
Throwing a tripe ration (or any other non-vegetarian food) to a hostile horse will make the horse peaceful, even though the horse will not eat it (and the tripe can be safely retrieved), just as throwing vegan food at a hostile dog or cat will make it peaceful. Vegetarian food will keep ponies fed 5 times as long as players and their larger brethren 4 times as long,<ref>{{function|dogmove.c|dog_nutrition}}</ref> with exceptions for starving pets.<ref>{{function|dogmove.c|dog_eat}}</ref> [[Chat]] with your pet horse or use a [[stethoscope]] to find out if it is hungry.
 
 
==Riding==
 
{{main|Knight}}
 
Pet horses can be [[saddle]]d and [[riding|ridden]], giving the player the speed of the mount. Because pets feed mostly on the corpses of fallen monsters and few of them are vegetarian, horses are harder to keep fed than other pets. This is especially important for Knights, who start their game with a tame saddled pony, though they do have several carrots and apples in their starting inventory; this both makes it easier to mount their steed much earlier and keep them fed long enough to find a more "permanent" source of food. Further details for knights and maintaining horses are provided in their article linked above.
 
 
==Pony==
 
 
{{monster
 
{{monster
 
  |name=pony
 
  |name=pony
Line 28: Line 16:
 
  |resistances=None
 
  |resistances=None
 
  |resistances conveyed=None
 
  |resistances conveyed=None
  |attributes={{attributes|A pony|animal=1|nohands=1|herbivore=1
+
  |attributes={{attributes|A pony|animal=1|nohands=1|herbivore=1|wander=1|strong=1|domestic=1|infravisible=1}}
|wander=1|strong=1|domestic=1|infravisible=1}}
 
 
  |reference=[[monst.c#line913]]
 
  |reference=[[monst.c#line913]]
 
}}
 
}}
  
===Encyclopedia entry===
+
A '''pony''', {{monsym|pony}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The pony is a [[strong]] and [[herbivorous]] [[domestic animal]] that can be seen via [[infravision]], has a tendency to wander and is the most basic type of [[Unicorn or horse|horse-like]] monster a character will encounter. Ponies can be tamed with veggy food such as [[pear]]s or [[lichen]] [[corpse]]s, and consider [[carrot]]s and [[apple]]s treats.
{{encyclopedia|
+
 
Hey! now! Come hoy now! Whither do you wander?
+
A pony has a [[kick]] attack and a bite attack.
Up, down, near or far, here, there or yonder?
+
 
Sharp-ears, Wise-nose, Swish-tail and Bumpkin,
+
==Generation==
White-socks my little lad, and old Fatty Lumpkin!
+
Ponies may be generated as peaceful towards neutral characters. A pony can [[grow up]] into a [[horse]].
[...]
+
 
Tom called them one by one and they climbed over the brow and
+
The [[Knight]] starts each game with a [[saddled]] pony.{{refsrc|src/dog.c|191|nethack=3.6.7}}
stood in a line. Then Tom bowed to the hobbits.
+
 
 +
Ponies have a {{frac|100}} chance of generating with a worn saddle.{{refsrc|src/makemon.c|1386|nethack=3.6.7}}
  
"Here are your ponies, now!" he said. "They've more sense (in some
+
==Strategy==
ways) than you wandering hobbits have -- more sense in their noses.
+
Ponies move fairly fast at 16 [[speed]] and attack twice during each of their turns, making them troublesome encounters for weaker characters unless they have a means to tame or pacify them. Non-[[tripe]] [[rations]] are sufficient to pacify a hostile pony if a character either does not want to tame them or lacks the proper food items. Pony corpses do not penalize characters for eating them, making them a decent meaty source of nutrition.
For they sniff danger ahead which you walk right into; and if they
 
run to save themselves, then they run the right way."
 
|[ The Fellowship of the Ring, by J.R.R. Tolkien ]
 
}}
 
{{clear}}
 
  
==Horse==
+
===As pets===
{{monster
+
{{main|Knight}}
|name=horse
+
As herbivores, pet ponies can be tricky to keep fed for many characters due to the relative rarity of pet-friendly veggy food and corpses, though this is somewhat mitigated by the fact that pets in general can retain nutrition for much longer depending on their size.{{refsrc|src/dogmove.c|142|nethack=3.6.7|comment=<code>dog_nutrition</code> function}} Knights in particular start with a set of apples and carrots that are meant to keep their steed well-fed, and can make them last long enough to find more permanent sources of food - see the article linked above for more details on Knights and steed maintenance.
|difficulty=7
 
|level=5
 
|experience=61
 
|speed=20
 
|AC=5
 
|MR=0
 
|align= 0
 
|frequency=2
 
|genocidable=Yes
 
|attacks=Kick 1d8, Bite 1d3
 
|weight=1500
 
|nutr=300
 
|size=Large
 
|resistances=None
 
|resistances conveyed=None
 
|attributes={{attributes|A horse|animal=1|nohands=1|herbivore=1
 
|wander=1|strong=1|domestic=1|infravisible=1}}
 
|reference=[[monst.c#line920]]
 
}}
 
  
===Encyclopedia entry===
+
In general, remember to [[chat]] with a pet pony or use a [[stethoscope]] to determine [[Unicorn or horse#Messages|if it is hungry.]]
{{encyclopedia|
 
King Richard III: A horse! a horse! my kingdom for a horse!
 
Catesby: Withdraw, my lord; I'll help you to a horse.
 
King Richard III: Slave, I have set my life upon a cast,
 
And I will stand the hazard of the die:
 
I think there be six Richmonds in the field;
 
Five have I slain to-day instead of him.
 
A horse! a horse! my kingdom for a horse!
 
|[ King Richard III, by William Shakespeare ]
 
}}
 
{{clear}}
 
  
==Warhorse==
+
==History==
{{monster
+
The pony first appears in [[NetHack 3.3.0]]. In previous versions, Knights have the same chance of starting with a [[kitten]] or [[little dog]] as most other roles.
|name=warhorse
 
|difficulty=9
 
|level=7
 
|experience=97
 
|speed=24
 
|AC=4
 
|MR=0
 
|align=0
 
|frequency=2
 
|genocidable=Yes
 
|attacks=Kick 1d10, Bite 1d4
 
|weight=1800
 
|nutr= 350
 
|size=Large
 
|resistances=None
 
|resistances conveyed=None
 
|attributes={{attributes|A warhorse|animal=1|nohands=1|herbivore=1
 
|wander=1|strong=1|domestic=1|infravisible=1}}
 
|reference=[[monst.c#line927]]
 
}}
 
Warhorses are higher level than [[large dog]]s and [[large cat]]s. They can become just high enough in level to attack [[shopkeeper]]s, for whom they are rarely an adequate match. Warhorses should be kept out of shops.
 
  
===Encyclopedia entry===
+
==Messages==
{{encyclopedia|
+
{{message|You detect an odor reminiscent of a stable.|A monster polymorphed into a pony while outside of your sight.}}
King Richard III: A horse! a horse! my kingdom for a horse!
 
Catesby: Withdraw, my lord; I'll help you to a horse.
 
King Richard III: Slave, I have set my life upon a cast,
 
And I will stand the hazard of the die:
 
I think there be six Richmonds in the field;
 
Five have I slain to-day instead of him.
 
A horse! a horse! my kingdom for a horse!
 
|[ King Richard III, by William Shakespeare ]
 
}}
 
  
==Pet horses==
+
==Variants==
Horses are common pets, as Knights start with a pony, and all horses can be tamed with vegetarian treats as noted above.
+
===SLASH'EM===
 +
In [[SLASH'EM]], [[Yeomen]] start each game with a saddled pony.
  
Taming wild horses is usually easy, because all sizes of horse are considered [[domestic animal]]s. Throwing a vegetarian [[treat]] at a hostile or peaceful horse will tame it. Throwing any other comestible at a horse will at least render it peaceful, with the exception of [[cream pie]]s and [[egg]]s (which will break on impact).
+
===dNetHack===
 +
In [[dNetHack]], [[Human (starting race)|human]], [[Vampire (starting race in dNetHack)|vampire]], male [[Half-dragon (starting race)|half-dragon]], and [[incantifier]] [[Noble]]s start with a saddled pony.
  
All vegetarian treats ([[apple]]s or [[carrot]]s) can be used to train your horse to [[apport|fetch]].
+
===EvilHack===
 +
In [[EvilHack]], chaotic Knights start with a saddled [[lesser nightmare]] instead, which is the chaotic equivalent of the pony.
  
You can #[[chat]] with your horse to get an idea of how it is feeling:
+
Ponies appear among the random {{white|u}} that are part of the second quest [[monster class]] for [[Infidel]]s and make up {{frac|24|175}} of the monsters randomly generated on the [[Infidel quest]].
* it will neigh if it is caught in a [[trap]], [[confusion|confused]], [[scare|fleeing]], or [[tameness]] is below 5.
 
* if it is hungry, it will whinny.
 
* the rest of the time it will whicker.
 
  
== Body parts ==
+
===SlashTHEM===
'''Horse''' also refers to the grouping of body parts for the forms of horses and unicorns. It affects the messages referring to the appropriate body parts as follows.
+
In [[SlashTHEM]], in addition to SLASH'EM details, all Nobles start with a saddled pony.
  
{| class="prettytable"
+
==Encyclopedia entry==
!Body part{{refsrc|hack.h|226}}!!Description
+
{{encyclopedia|
|-
+
Hey! now! Come hoy now! Whither do you wander?
|arm||foreleg
+
Up, down, near or far, here, there or yonder?
|-
+
Sharp-ears, Wise-nose, Swish-tail and Bumpkin,
|eye||eye
+
White-socks my little lad, and old Fatty Lumpkin!
|-
+
[...]
|face||face
+
Tom called them one by one and they climbed over the brow and stood in a line.  Then Tom bowed to the hobbits.
|-
 
|finger||forehoof
 
|-
 
|fingertip||hoof tip
 
|-
 
|foot||rear hoof
 
|-
 
|hand||foreclaw
 
|-
 
|handed||hooved
 
|-
 
|head||head
 
|-
 
|leg||rear leg
 
|-
 
|light headed||light headed
 
|-
 
|neck||neck
 
|-
 
|spine||backbone
 
|-
 
|toe||rear hoof tip
 
|-
 
|hair||mane
 
|-
 
|blood||blood
 
|-
 
|lung||lung
 
|-
 
|nose||nose
 
|-
 
|stomach||stomach
 
|}
 
  
== Trivia ==
+
"Here are your ponies, now!" he said.  "They've more sense (in some ways) than you wandering hobbits have -- more sense in their noses. For they sniff danger ahead which you walk right into; and if they run to save themselves, then they run the right way."
Horses belong to a class of animals called 'ungulates' which are primarily characterized by having hooves&mdash;hence the {{brown|u}} that symbolizes them.
+
|[ The Fellowship of the Ring, by J.R.R. Tolkien ]
 +
}}
  
== References ==
+
==References==
 
<references/>
 
<references/>
{{JAH}}
+
{{nethack-367|offset=1}}
{{nethack-343|offset=1}}
 
 
{{featured}}
 
{{featured}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]
[[Category:Body parts]]
 

Latest revision as of 04:34, 18 April 2024

A pony, u, is a type of monster that appears in NetHack. The pony is a strong and herbivorous domestic animal that can be seen via infravision, has a tendency to wander and is the most basic type of horse-like monster a character will encounter. Ponies can be tamed with veggy food such as pears or lichen corpses, and consider carrots and apples treats.

A pony has a kick attack and a bite attack.

Generation

Ponies may be generated as peaceful towards neutral characters. A pony can grow up into a horse.

The Knight starts each game with a saddled pony.[1]

Ponies have a 1100 chance of generating with a worn saddle.[2]

Strategy

Ponies move fairly fast at 16 speed and attack twice during each of their turns, making them troublesome encounters for weaker characters unless they have a means to tame or pacify them. Non-tripe rations are sufficient to pacify a hostile pony if a character either does not want to tame them or lacks the proper food items. Pony corpses do not penalize characters for eating them, making them a decent meaty source of nutrition.

As pets

Main article: Knight

As herbivores, pet ponies can be tricky to keep fed for many characters due to the relative rarity of pet-friendly veggy food and corpses, though this is somewhat mitigated by the fact that pets in general can retain nutrition for much longer depending on their size.[3] Knights in particular start with a set of apples and carrots that are meant to keep their steed well-fed, and can make them last long enough to find more permanent sources of food - see the article linked above for more details on Knights and steed maintenance.

In general, remember to chat with a pet pony or use a stethoscope to determine if it is hungry.

History

The pony first appears in NetHack 3.3.0. In previous versions, Knights have the same chance of starting with a kitten or little dog as most other roles.

Messages

You detect an odor reminiscent of a stable.
A monster polymorphed into a pony while outside of your sight.

Variants

SLASH'EM

In SLASH'EM, Yeomen start each game with a saddled pony.

dNetHack

In dNetHack, human, vampire, male half-dragon, and incantifier Nobles start with a saddled pony.

EvilHack

In EvilHack, chaotic Knights start with a saddled lesser nightmare instead, which is the chaotic equivalent of the pony.

Ponies appear among the random u that are part of the second quest monster class for Infidels and make up 24175 of the monsters randomly generated on the Infidel quest.

SlashTHEM

In SlashTHEM, in addition to SLASH'EM details, all Nobles start with a saddled pony.

Encyclopedia entry

Hey! now! Come hoy now! Whither do you wander?
Up, down, near or far, here, there or yonder?
Sharp-ears, Wise-nose, Swish-tail and Bumpkin,
White-socks my little lad, and old Fatty Lumpkin!
[...]
Tom called them one by one and they climbed over the brow and stood in a line. Then Tom bowed to the hobbits.

"Here are your ponies, now!" he said. "They've more sense (in some ways) than you wandering hobbits have -- more sense in their noses. For they sniff danger ahead which you walk right into; and if they run to save themselves, then they run the right way."

[ The Fellowship of the Ring, by J.R.R. Tolkien ]

References