Difference between revisions of "Trident"

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{{Wikipedia|Trident}}
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{{weapon
 
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A '''trident''' is a kind of [[weapon]]. It has a special +4 [[to-hit]] bonus against [[swimmer|swimming monsters]] that are in [[water]]. If the monster is not in water, there is still a +2 to-hit bonus if it is one of the [[snake]]s or the [[sea monster]]s.<ref>[[weapon.c#line151]]</ref>
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A '''trident''' is a kind of [[weapon]] that appears in ''[[NetHack]]''. It is made of [[iron]].
 +
 
 +
Tridents have a special +4 [[to-hit]] bonus against [[swimmer|swimming monsters]] that are in [[water]], and a secondary +2 to-hit bonus against any {{monclass|S}} or {{monclass|;}} that is not in water.{{refsrc|src/weapon.c|163|version=NetHack 3.6.7}}
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[[Eat]]ing a trident while while [[polymorph]]ed into a [[metallivore]] produces [[YAFM]] and exercises [[wisdom]].{{refsrc|src/eat.c|2135|version=NetHack 3.6.7}}
  
The trident averages 7.5 damage versus large monsters, one point more than a [[katana]], making it the most damaging one-handed non-artifact weapon versus large monsters. Along with the [[silver saber]], [[crysknife]] and [[katana]], the trident is one of the best choices for [[twoweapon]]ing.
 
==History==
 
The trident goes as far back as the first public release of Hack, [[Hack 1.0.3]].
 
 
==Generation==
 
==Generation==
Tridents are one of the rarer weapons in the game, with only 8 in 1000 of all randomly spawned weapons, making it very difficult to get before the midgame, and further, making it harder to plan to use one in advance. In addition to normal random generation methods, such as [[death drop]]s and [[shops]], the following monsters have a unique chance of being spawned with a trident in their [[monster starting inventory]]:
+
Tridents are one of the rarer weapons in the game, making up only about 0.8% of all randomly generated weapons.  
*'''[[Salamander]]. 2 in 21, or about 9.52%.'''
+
 
**Sadly, they are also very rare to even spawn, making this largely ineffective for obtaining a trident. While they appear in large numbers on the [[Plane of Fire]], by that time a player has already completed their [[ascension kit]] and likely ignoring all drops.
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[[Horned devil]]s have a {{frac|3|4}} chance of [[monster starting inventory|being generated with a trident]], and [[salamander]]s have a {{frac|2|21}} chance (~9.5%) of being generated with one.{{refsrc|src/makemon.c|483|version=NetHack 3.6.7}}{{refsrc|src/makemon.c|496|version=NetHack 3.6.7}}
*'''[[Horned devil]]. 3 in 4, or exactly 75%.'''
+
 
**If looking for a trident, it may be beneficial to avoid killing one without such in [[Gehennom]] to encourage the odds of one spawning with a trident. To be 95% certain to obtain one, the player need only kill ~2.16 <!-- 2.160964047 -->, and 99% certainty at only ~3.32 <!-- 3.321928095 -->. With [[polymorph control]], should one turn into a Horned devil, there is a 1 in 13 chance of another being spawned in battle; attacking in bare-handed combat, so as not to actually kill a combatant, as few as ~50.41 <!--50.41332609 --> strikes is enough to be 95% certain, and ~77.5 <!-- 77.497561559 --> for 99% certainty (provided you have a means to safely kill your [[pets]], such as [[conflict]], of course).
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==Trident skill==
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{{trident skill table}}
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 +
Tridents are the only weapon to use the trident [[skill]]. There are no [[artifact]] tridents.
 +
 
 +
==Strategy==
 +
Though tridents are not typically sought out due to their relative rarity, they are a solid option for [[twoweapon]]ing. Tridents are the most damaging weapon against large monsters that can be used in the off-hand: they average one more point of damage versus large monsters compared to a [[long sword]] or [[katana]], and are also comparable to [[saber]]s and [[crysknives]] in terms of output. However, players will usually obtain the aforementioned items and/or another viable off-hand weapon before encountering a trident.
  
 
==Average damage calculation==
 
==Average damage calculation==
We assume the player has [[expert skill]] in [[trident]], which gives a +2 damage bonus. This is assumed despite the fact that no class can actually have expert skill (so as to be on a level playing field with other weapon tables). A blessed weapon deals 1d4 extra damage against [[demon]]s and [[undead]]. The worst case scenario is against a small, non-undead, non-demon. The best case scenario is against a large undead/demon monster.
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The average damage calculations in the following table do not include bonuses from [[Skill|weapon skills]], [[strength]], or from using a [[blessed]] weapon against [[undead]] or [[M2_DEMON|demons]].
  
 
{|class="wikitable"
 
{|class="wikitable"
 
! Weapon
 
! Weapon
! Against regular small monsters
+
! Small monsters
! Against regular large monsters
+
! Large monsters
! Worst case scenario
 
! Best case scenario
 
|-
 
|Blessed trident +0 || <math>\frac{1+6}{2}+1+2=\bold{6.5}</math> || <math>\frac{3+12}{2}+2=\bold{9.5}</math> || <math>\frac{1+6}{2}+1+2=\bold{6.5}</math> || <math>\frac{3+12}{2}+\frac{1+4}{2}+2=\bold{12}</math>
 
 
|-
 
|-
|Blessed trident +7 || <math>\frac{1+6}{2}+1+2+7=\bold{13.5}</math> || <math>\frac{3+12}{2}+2+7=\bold{16.5}</math> || <math>\frac{1+6}{2}+1+2+7=\bold{13.5}</math> || <math>\frac{3+12}{2}+\frac{1+4}{2}+2+7=\bold{19}</math>
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| +0 trident
 +
| <math>\frac{1+6}{2}+1=\bold{4.5}</math>
 +
| <math>\frac{3+12}{2}=\bold{7.5}</math>
 
|-
 
|-
|Blessed trident +9 || <math>\frac{1+6}{2}+1+2+9=\bold{15.5}</math> || <math>\frac{3+12}{2}+2+9=\bold{18.5}</math> || <math>\frac{1+6}{2}+1+2+9=\bold{15.5}</math> || <math>\frac{3+12}{2}+\frac{1+4}{2}+2+9=\bold{21}</math>
+
| +7 trident
 +
| <math>\frac{1+6}{2}+1+7=\bold{11.5}</math>
 +
| <math>\frac{3+12}{2}+7=\bold{14.5}</math>
 
|}
 
|}
Despite the inclusion in the above table, attempting to [[Scroll of enchant weapon#Enchanting Beyond +7|enchant a trident to +9]] is generally a very bad idea, as they're quite rare.
 
  
==Trivia==
+
==History==
 +
The trident first appears in [[NetHack 1.3d]].
 +
 
 +
==Origin==
 +
{{wikipedia|Trident}}
 
[[Image:Trident, Burmese, 18th century.JPG|thumb|A real world trident]]
 
[[Image:Trident, Burmese, 18th century.JPG|thumb|A real world trident]]
Tridents and [[wikipedia:Military fork|military forks]] were seen in real-life warfare, with the trident's tines often affixed with barbs to as to help it in its primary peacetime use: fishing. In ''NetHack'', this is referenced with the fact that it has a bonus when facing water creatures (though this point is mostly academic, as coming into melee range with a water creature is generally a [[drowning|bad idea]]).
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Tridents have origins dating back to ancient Greece and Rome, and have been used for both fishing and combat historically and in modern times; in warfare, tridents were favored for their long reach and ability to disarm and dismount horse-riding combatants. A trident is the divine instrument of the Greek god [[Poseidon]], as indicated by the encyclopedia entry - this can explain the to-hit bonus against sea monsters and swimmers, as does its uses in fishing. The trident also sees use often in heraldry and military emblems.
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The word "trident" originates from the Latin ''tridentis'' (lit. "three teeth"), referring to its trio of smooth tines: tridents designed primarily for fishing usually have barbed tines. This is part of the basis for the 3 dice used to calculate damage versus large monsters; the trident is also explicitly noted as a "spearish" weapon by the code, hence its position in the list of objects and its hitdie versus small monsters.{{refsrc|src/objects.c|151|version=NetHack 3.6.7}}
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In ''[[Dungeons & Dragons]]'', [http://www.dandwiki.com/wiki/SRD:Trident tridents] deal 1d8 base damage versus opponents, but have a lower critical hit multiplier than the [http://www.dandwiki.com/wiki/SRD:Spear long spear], which has the same hitdie. This results in tridents having lower average damage, though tridents also allow the use of a shield or an off-hand weapon.
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 +
==Messages==
 +
{{message|That was pure chewing satisfaction!|You ate a trident while in the form of a metallivore.}}
 +
{{message|Four out of five dentists agree.|As above, while [[hallucinating]].}}
  
In warfare, tridents were favored for their long reach and ability to disarm and dismount a horse-riding combatant. In the world of ''NetHack'', tridents have no particular benefit against the [[Riders]], nor is it possible to disarm an opponent with them. Oddly, it ''is'' possible to disarm them with a [[battle-axe]] or other two-handed weapon, by sundering the monster's weapon, or with a [[bullwhip]]. Military forks, in the real world, furthermore had abilities as a tool, such as raising siege ladders, and would work in a pinch for most things a pitchfork would; they enjoy no special benefits as a tool in ''NetHack''.
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==Variants==
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===SpliceHack===
 +
In [[SpliceHack]], [[Merfolk (starting race)|merfolk]] characters in any role that would start with a spear start with a [[trident]] instead.
  
The fact that it deals much more damage than the spear, or the literally named "forked polearm" ([[spetum]]), is rather curious, historically speaking. A trident's three tines may have inspired the DevTeam to give them 3d4 damage, as though striking with three daggers ot once; this is largely incorrect. The fact that it does not use the [[polearm]] skill, and moreover, that the description "forked polearm" doesn't belong to it, as it would far more accurately describe a military fork, is similarly quite curious.
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===EvilHack===
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In [[EvilHack]], Infidels can unlock and train the trident skill to Expert if they are [[crowned]]. [[Tortle (starting race)|tortle]] Barbarians start the game with a +0 trident in place of their two-handed weapon.
  
[http://www.dandwiki.com/wiki/SRD:Trident Tridents] exist in canonical [[D&D]], where they dealt 1d8 base damage versus opponents, but have a lower critical hit multiplier, meaning it was, in fact, worse than the similar 1d8 [http://www.dandwiki.com/wiki/SRD:Spear long spear], insofar as raw damage. As in NetHack, ''however'', they were a one-handed weapon; this meant that a trident user could still have the added benefit of a shield, or the versatility of an off-hand weapon. The trident's 1d8, for a one-handed weapon, was still better than the 1d6 of one-handed the [http://www.dandwiki.com/wiki/Shortspear short spear].
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[[Angelslayer]] is an [[unaligned]] [[artifact weapon]] trident.
  
== Trident skill ==
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A trident can be created at a [[Forge (dungeon feature)|forge]] by combining a [[scimitar]] and a [[spear]].
  
{{trident skill table}}
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===SlashTHEM===
 +
In [[SlashTHEM]], [[Poseidon's Treasure]] is an artifact trident that acts as the [[Diver]]'s first [[sacrifice gift]].
  
The trident is the only weapon to use the trident skill. There are no [[artifact weapon|artifact]] tridents.
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===Hack'EM===
 +
In [[Hack'EM]], in addition to EvilHack details, tortle [[Undead Slayer]]s start with silver [[trident]]s instead of silver spears.
  
== References ==
+
==Encyclopedia entry==
 +
{{encyclopedia|
 +
Poseido(o)n, lord of the seas and father of rivers and fountains, was the son of Chronos and Rhea, brother of Zeus, Hades, Hera, Hestia and Demeter.  His rank of ruler of the waves he received by lot at the Council Meeting of the Gods, at which Zeus took the upper world for himself and gave dominion over the lower world to Hades.
 +
Poseidon is associated in many ways with horses and thus is the god of horses.  He taught men how to ride and manage the animal he invented and is looked upon as the originator and guardian deity of horse races.
 +
His symbol is the familiar trident or three-pronged spear with which he can split rocks, cause or quell storms, and shake the earth, a power which makes him the god of earthquakes as well.  Physically, he is shown as a strong and powerful ruler, every inch a king.
 +
|[ The Encyclopedia of Myths and Legends of All Nations,
 +
    by Herbert Robinson and Knox Wilson ]
 +
}}
  
<references />
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==References==
 +
<references/>
 +
{{nethack-367}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 00:39, 17 April 2024

) Trident.png
Name trident
Appearance trident
Damage vs. small 1d6+1
Damage vs. large 3d4
To-hit bonus +0
Weapon skill trident
Size one-handed
Base price 5 zm
(+10/positive
enchant)
Weight 25
Material iron

A trident is a kind of weapon that appears in NetHack. It is made of iron.

Tridents have a special +4 to-hit bonus against swimming monsters that are in water, and a secondary +2 to-hit bonus against any ​S snake or ​; sea monster that is not in water.[1]

Eating a trident while while polymorphed into a metallivore produces YAFM and exercises wisdom.[2]

Generation

Tridents are one of the rarer weapons in the game, making up only about 0.8% of all randomly generated weapons.

Horned devils have a 34 chance of being generated with a trident, and salamanders have a 221 chance (~9.5%) of being generated with one.[3][4]

Trident skill

Trident
Max Role
Basic
Skilled

Tridents are the only weapon to use the trident skill. There are no artifact tridents.

Strategy

Though tridents are not typically sought out due to their relative rarity, they are a solid option for twoweaponing. Tridents are the most damaging weapon against large monsters that can be used in the off-hand: they average one more point of damage versus large monsters compared to a long sword or katana, and are also comparable to sabers and crysknives in terms of output. However, players will usually obtain the aforementioned items and/or another viable off-hand weapon before encountering a trident.

Average damage calculation

The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.

Weapon Small monsters Large monsters
+0 trident \frac{1+6}{2}+1=\bold{4.5} \frac{3+12}{2}=\bold{7.5}
+7 trident \frac{1+6}{2}+1+7=\bold{11.5} \frac{3+12}{2}+7=\bold{14.5}

History

The trident first appears in NetHack 1.3d.

Origin

A real world trident

Tridents have origins dating back to ancient Greece and Rome, and have been used for both fishing and combat historically and in modern times; in warfare, tridents were favored for their long reach and ability to disarm and dismount horse-riding combatants. A trident is the divine instrument of the Greek god Poseidon, as indicated by the encyclopedia entry - this can explain the to-hit bonus against sea monsters and swimmers, as does its uses in fishing. The trident also sees use often in heraldry and military emblems.

The word "trident" originates from the Latin tridentis (lit. "three teeth"), referring to its trio of smooth tines: tridents designed primarily for fishing usually have barbed tines. This is part of the basis for the 3 dice used to calculate damage versus large monsters; the trident is also explicitly noted as a "spearish" weapon by the code, hence its position in the list of objects and its hitdie versus small monsters.[5]

In Dungeons & Dragons, tridents deal 1d8 base damage versus opponents, but have a lower critical hit multiplier than the long spear, which has the same hitdie. This results in tridents having lower average damage, though tridents also allow the use of a shield or an off-hand weapon.

Messages

That was pure chewing satisfaction!
You ate a trident while in the form of a metallivore.
Four out of five dentists agree.
As above, while hallucinating.

Variants

SpliceHack

In SpliceHack, merfolk characters in any role that would start with a spear start with a trident instead.

EvilHack

In EvilHack, Infidels can unlock and train the trident skill to Expert if they are crowned. tortle Barbarians start the game with a +0 trident in place of their two-handed weapon.

Angelslayer is an unaligned artifact weapon trident.

A trident can be created at a forge by combining a scimitar and a spear.

SlashTHEM

In SlashTHEM, Poseidon's Treasure is an artifact trident that acts as the Diver's first sacrifice gift.

Hack'EM

In Hack'EM, in addition to EvilHack details, tortle Undead Slayers start with silver tridents instead of silver spears.

Encyclopedia entry

Poseido(o)n, lord of the seas and father of rivers and fountains, was the son of Chronos and Rhea, brother of Zeus, Hades, Hera, Hestia and Demeter. His rank of ruler of the waves he received by lot at the Council Meeting of the Gods, at which Zeus took the upper world for himself and gave dominion over the lower world to Hades.
Poseidon is associated in many ways with horses and thus is the god of horses. He taught men how to ride and manage the animal he invented and is looked upon as the originator and guardian deity of horse races.
His symbol is the familiar trident or three-pronged spear with which he can split rocks, cause or quell storms, and shake the earth, a power which makes him the god of earthquakes as well. Physically, he is shown as a strong and powerful ruler, every inch a king.

[ The Encyclopedia of Myths and Legends of All Nations,
     by Herbert Robinson and Knox Wilson ]

References