Convict/SlashTHEM

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In SlashTHEM, the Convict is a role available to the hero that is incorporated from the original Convict Role patch against NetHack 3.4.3 by Karl Garrison.

Convicts are always chaotic, which overrides normal alignment restrictions, and can be played as any available race.

Starting inventory

Each Convict starts with the following "equipment":

Convicts start with knowledge of the skeleton key, the grappling hook and any applicable racial equipment.

Orcish Convicts are exempt from the extra food given to orcs of most other roles, since there is no equipment replaced (as they barely have any at all). Race-specific items that would be given to a hero are not given to Convicts.

The Convict's default starting pet is a sewer rat named Nicodemus.

Intrinsics

Convicts gain the following intrinsic properties upon reaching the given experience levels:

Attributes

The Convict's starting attributes are distributed as follows:

Attributes Strength Dexterity Constitution Intelligence Wisdom Charisma Remaining
Minimum attributes 10 7 13 7 7 6 25
Distribution percentages 20% 20% 20% 20% 10% 10%

Skills

Convicts in SlashTHEM have the following skills available to them before racial adjustments:

Convict skills
Max Skills
Basic
Skilled
Expert

Convicts start with Basic skill levels in slings, due to the rocks in their inventory. They use the intelligence stat to cast spells, and their special spell is teleport away.

Techniques

Convicts can learn the disarm technique by reaching Skilled in any weapon, but do not gain any techniques from their role.

Special rules

Convicts start the game punished, with an alignment record of -20 and 16 sins.

Convicts start each game with 200 energy if they are incantifiers and 200 nutrition otherwise, and they burn nutrition at half the normal rate while they are at least hungry.

A Convict cannot tame domestic animals with food, which renders them peaceful at most, but has a chance of pacifying or taming rats by chatting to them.

Convicts can train the flail skill while using a heavy iron ball as a weapon.

Watchmen, watch captains and guards that see an unpolymorphed Convict will become hostile.

Monsters of races that would normally be friendly to the hero will be generated hostile for Convicts.

Rank titles

The status line displays one of the following ranks for the corresponding experience levels:

  • XL 1-2: Detainee
  • XL 3-5: Inmate
  • XL 6-9: Jail-bird
  • XL 10-13: Prisoner
  • XL 14-17: Outlaw
  • XL 18-21: Crook
  • XL 22-25: Desperado
  • XL 26-29: Felon
  • XL 30: Fugitive

Gods

Main article: Religion

The Convict pantheon is based on deities worshiped by the human inhabitants of Faerûn in the Forgotten Realms campaign setting of Dungeons & Dragons. Their first gift is Shadowblade, rather than Luck Blade as in the original patch and many other variants.

Quest

Main article: Convict quest

The Convict's quest sees them fight Warden Arianna for The Iron Ball of Liberation, an artifact heavy iron ball that grants magic resistance, stealth, automatic searching, and warning while carried. Invoking The Iron Ball of Liberation chains the artifact to the Convict, unchaining any existing mundane iron ball if necessary, and grants phasing for 51-150 turns.

Strategy

A user has suggested improving this page or section as follows:

"Add strategy specifically tailored to SlashTHEM as a variant."