SlashTHEM races
In SlashTHEM, there are a total of 19 playable races:
- The 5 base races from NetHack - dwarf, elf, human, gnome, and orc;
- the 5 additional races from SLASH'EM - doppelgänger, drow, hobbit, lycanthrope, vampire; and
- 9 new playable races introduced by SlashTHEM, either entirely new or inherited from Slash'EM Extended - Clockwork automaton, ghoul, giant, illithid (mind flayer), incantifier, kobold, nymph, ogre, troll
Attribute limits
race | Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|---|
clockwork automaton | 18/100 | 18 | 18 | 18 | 18 | 18 |
doppelgänger | 18/100 | 20 | 20 | 20 | 20 | 15 |
drow | 18 | 18 | 16 | 20 | 20 | 18 |
dwarf | 18/100 | 20 | 20 | 16 | 16 | 16 |
elf | 18 | 18 | 16 | 20 | 20 | 18 |
ghoul | 19 | 15 | 18 | 17 | 17 | 15 |
giant | 25 | 15 | 20 | 17 | 17 | 16 |
gnome | 18 | 18 | 20 | 16 | 18 | 20 |
hobbit | 18 | 18 | 20 | 16 | 18 | 20 |
human | 18/100 | 18 | 18 | 18 | 18 | 18 |
illithid | 18 | 18 | 17 | 25 | 23 | 16 |
incantifier | 18/100 | 18 | 18 | 18 | 18 | 18 |
kobold | 17 | 20 | 18 | 17 | 16 | 16 |
lycanthrope | 19 | 20 | 19 | 15 | 15 | 15 |
nymph | 16 | 25 | 15 | 18 | 18 | 25 |
ogre | 23 | 15 | 20 | 15 | 15 | 15 |
orc | 18/50 | 18 | 18 | 16 | 16 | 16 |
troll | 23 | 16 | 25 | 17 | 15 | 15 |
vampire | 19 | 20 | 20 | 18 | 18 | 20 |
Racial intrinsics
Each race has various intrinsics, unique abilities and weaknesses that are detailed in the table below. They also gain a dNetHack-style boost to certain skills, with their minimum caps in parentheses - if a monster of a listed race is paired with a role that has a boosted skill, that skill's cap will be one level higher. It works by giving Basic training in or unrestricting the skills, and increasing the limits to the listed minimum, or at least 1 higher. The exceptions are gnomes (who can reach only Basic in pick-axe) and lycanthropes (bare-handed combat is increased by 2 steps). The spell schools for illithids and incantifiers obviously can’t go beyond Expert.
Race | Intrinsics by XL | Skills (standard cap) |
---|---|---|
clockwork automaton | 1: poison, sickness and stoning resistance 5: shock resistance 10: cold resistance 15: fire resistance |
long sword (Basic) |
doppelgänger | 25: polymorph control | dagger (Basic) unless Caveperson body spells (Skilled) |
drow | saber (Basic) musicalize spells (Basic) bow (Skilled) | |
dwarf | pick-axe (Skilled) axe (Skilled) hammer (Skilled) | |
elf | 4: sleep resistance | bow (Skilled) musicalize spell (Skilled) |
ghoul | 1: sickness, cold, sleep, and poison resistance | bare-handed combat (Skilled) attack spells (Basic) |
giant | 10: fire resistance 15: cold resistance 20: shock resistance |
two-weapon combat (Skilled) two-handed sword (Skilled) unless Caveperson |
gnome | 5: stealth 9: speed 11: searching |
club (Basic) pick-axe (max. Basic) |
human | none | none |
hobbit | 1 stealth 7 speed |
sling (Skilled) |
illithid | 1 telepathy 5 extrinsic elepathy |
attack spells (Expert) divination spells (Skilled) enchantment spells (Skilled) matter spells (Expert) |
incantifier | 1: magic resistance | all 7 spell schools (Expert) |
kobold | 1: poison resistance | spear (Basic) dagger (Basic) unless Caveperson dart (Basic) |
lycanthrope | 1: poison resistance, regeneration 7: stealth |
bare-handed combat (+2 levels, min. Expert) short sword (Skilled) |
nymph | 1: teleportitis 15: teleport control |
healing spells (Basic) musicalize spell (Skilled) |
ogre | club (Skilled) | |
orc | 1: poison resistance | scimitar (Skilled) |
troll | 1: sickness resistance, regeneration | polearms (Skilled) |
vampire | none | bare-handed combat (Basic) dagger (Basic) knife (Basic) |
A user has suggested improving this page or section as follows:
"can trolls not get fire resistance like in SLEX?"