Drunk
- This article is about the Drunk role that appears in some variants of NetHack. For the effects of quaffing a non-blessed potion of booze, see confusion.
The Drunk is a role in the variant SlashTHEM.
The Drunk first appeared in an early version of SLASH'EM (NetHack-- 3.0.10) but was dropped from the code at the time the quest branch was ported into that variant.
The Drunk enjoys several unique benefits from drinking potions of booze, in addition to the 10-30 points of nutrition that normally come from the potion. Drunks get an extra 100 points of nutrition from drinking booze, regardless of its BUC status, and are also healed by up to rnz(20 + experience level) points. Drinking booze will still cause confusion and abuse wisdom, however.
They are always neutral, and can be a human, dwarf, gnome, hobbit, nymph, or kobold.
Contents
Skills
NetHack-- 3.0.10 was based on NetHack 3.0.10, which predated the skill system, so Drunks could use any weapons.
Drunk skills | |
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Max | Skills |
Basic |
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Skilled |
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Expert |
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The Drunk's special spell is detect food, which unfortunately does not reveal the location of potions. Spell success is determined by intelligence.
- SlashTHEM u_init.c line 1500 in v. 0.8
Techniques
- XL 1: Booze
The Booze technique allows the Drunk to simulate the effects of drinking booze without needing the potion, including the role-specific benefits. ("You procure some refreshing drinks.")
Intrinsics
- XL 1: Poison resistance
Starting equipment
- a +0 rubber hose
- 5 potions of booze
- 3 stacks of 5 random potions each
The random assortment of starting potions, while not guaranteed to be desirable, may give the Drunk starting knowledge of several harmful or beneficial potions, so the player can know from the beginning of the game which ones to collect or leave. The potions may also be useful for alchemy.
Rank titles
- XL 1-2: Wino
- XL 3-5: Boozer
- XL 6-9: Drinker
- XL 10-13: Alcoholic
- XL 14-17: Slosh
- XL 18-21: Partier
- XL 22-25: Tastetester
- XL 26-29: Winetaster
- XL 30: Socialite
SLASHTHEM role.c line 425
Quest
@ Colin Moriarty File:Colin Moriarty.png | |
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Attacks |
weapon 4d8, lash 6d8, random breath 6d8 |
Base level | 20
|
Speed | 10 |
Base AC | 8 |
Base MR | 0 |
Alignment | -15 (chaotic) |
Frequency (by normal means) | unique |
Genocidable | no |
Weight | 1450 |
Nutritional value | 400 |
Size | medium |
Resistances | petrification |
Resistances conveyed | none |
Colin Moriarty:
|
The quest sees you fighting Colin Moriarty for the Gourd of Infinity, a neutral horn of plenty which grants ESP, half physical damage, hallucination resistance, and drain resistance while carried, and can be invoked to charge objects (compare the Platinum Yendorian Express Card). Both the quest nemesis and quest leader, Andy Stahl, are based on characters of the same name from Fallout 3. The maps are taken from the Wizard quest; random monster generation is biased towards gnome warriors, dwarf kings, random gnomes, and random humans and elves.
Gods
The SlashTHEM Drunk's pantheon combines wine- and festival-related gods from Greek mythology:
- Lawful: Fufluns
- Neutral: Dionysus
- Chaotic: Pan
The lawful deity Fufluns, the Etruscan counterpart of Dionysus, rather than Apollo appears as the neutral deity for Bards instead.
History
The Drunk's first appearance was in SLASH'EM precursor NetHack-- 3.0.10, as one of nine new roles in addition to the twelve in the contemporary version of NetHack. The discussion thread in which the authors first announced the variant suggests that some of the new roles were taken from a list proposing a role for every letter of the alphabet. See here for the relevant post.
After the release of NetHack 3.1.3 in 1993, NetHack-- was updated to NetHack-- 3.1.3 by porting some of the changes from NetHack-- 3.0.10 into a patch for the newest version. Due to some changes in the vanilla code, however, some content was removed to improve compatibility with NetHack. Most significantly, NetHack 3.1 had seen the addition of the Quest branch. To avoid the challenge of fitting full-length quests for the roles that had been added in NetHack-- 3.0.10 into the patch code, those roles were simply left out of the patch.
The Drunk role, along with the other eight new roles in NetHack-- 3.0.10, made its reappearance in the variant SlashTHEM.
References
- NetHack-- 3.0.10 attrib.c line 49
- NetHack-- 3.0.10 u_init.c line 177