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This article is about the Drunk role that appears in some variants of NetHack. For the effects of quaffing a non-blessed potion of booze, see confusion.

The Drunk is a role in the variants Slash'EM Extended and SlashTHEM.

The Drunk first appeared in an early version of SLASH'EM (NetHack-- 3.0.10) but was dropped from the code at the time the quest branch was ported into that variant. The role was later revived and given a quest in Slash'EM Extended.

The Drunk enjoys several unique benefits from drinking potions of booze, in addition to the 10-30 points of nutrition that normally come from the potion. Drunks get an extra 100 points of nutrition from drinking booze, regardless of its BUC status, and are also healed by up to rnz(20 + experience level) points. Drinking booze will still cause confusion and abuse wisdom, however.


NetHack-- 3.0.10 was based on NetHack 3.0.10, which predated the skill system, so Drunks could use any weapons. The Slash'EM Extended version of the role has a narrower weapon selection:

Drunk skills
Max Skills

SLASHTHEM balances some of the Drunk's weapon skills (removing two weapon combat) and changes the spell skills:

Drunk skills
Max Skills

The Drunk's special spell is detect food, which unfortunately does not reveal the location of potions. Spell success is determined by intelligence.

  • Slash'EM Extended u_init.c line 3168
  • SlashTHEM u_init.c line 1500 in v. 0.8


  • XL 1: Booze

The Booze technique allows the Drunk to simulate the effects of drinking booze without needing the potion ("You procure some refreshing drinks.")

For most roles this would be useful mainly as a source of nutrition or deliberate confusion, but for Drunks the technique is even more beneficial because of the health and increased nutrition that Drunks get from booze.

  • Slash'EM Extended tech.c line 185, 2545


Starting equipment

The random assortment of starting potions, while not guaranteed to be desirable, may give the Drunk starting knowledge of several harmful or beneficial potions, so the player can know from the beginning of the game which ones to collect or leave. The potions may also be useful for alchemy.

Rank titles

In Slash'EM Extended, the status line shows you to be one of the following ranks when you reach the specified experience level:

  • XL 1-2: Drinker
  • XL 3-5: Boozer
  • XL 6-9: Alcoholic
  • XL 10-13: Winetester
  • XL 14-17: Vodkaholic
  • XL 18-21: Scrapper
  • XL 22-25: Bar-Brawler
  • XL 26-29: Beer King/Queen
  • XL 30: Ethanol Addict

SlashTHEM has a different set of rank titles:

  • XL 1-2: Wino
  • XL 3-5: Boozer
  • XL 6-9: Drinker
  • XL 10-13: Alcoholic
  • XL 14-17: Slosh
  • XL 18-21: Partier
  • XL 22-25: Tastetester
  • XL 26-29: Winetaster
  • XL 30: Socialite

Slash'EM Extended role.c line 784

SLASHTHEM role.c line 425


The quest sees the Drunk fighting Colin Moriarty (possibly this one) for the Cloak of Neutrality, a neutral opera cloak which grants energy regeneration, drain resistance, and acid resistance.

SLASHTHEM gives the Drunk a new quest artifact, the Gourd of Infinity, a neutral horn of plenty which grants ESP, half physical damage, hallucination resistance, and drain resistance while carried, and can be invoked to charge objects (compare the Platinum Yendorian Express Card).


The Slash'EM Extended Drunk's pantheon combines wine- and festival-related gods from Greek mythology:

  • Lawful: Apollo
  • Neutral: Dionysus
  • Chaotic: Pan

In SlashTHEM, the lawful deity is Fufluns, the Etruscan counterpart of Dionysus. Apollo appears as the neutral deity for Bards instead.


The Drunk's first appearance was in SLASH'EM precursor NetHack-- 3.0.10, as one of nine new roles in addition to the twelve in the contemporary version of NetHack. The discussion thread in which the authors first announced the variant suggests that some of the new roles were taken from a list proposing a role for every letter of the alphabet. See here for the relevant post.

After the release of NetHack 3.1.3 in 1993, NetHack-- was updated to NetHack-- 3.1.3 by porting some of the changes from NetHack-- 3.0.10 into a patch for the newest version. Due to some changes in the vanilla code, however, some content was removed to improve compatibility with NetHack. Most significantly, NetHack 3.1 had seen the addition of the Quest branch. To avoid the challenge of fitting full-length quests for the roles that had been added in NetHack-- 3.0.10 into the patch code, those roles were simply left out of the patch.

The Drunk role, along with the other eight new roles in NetHack-- 3.0.10, made its reappearance in the variant Slash'EM Extended. It was also carried over, with some tweaks, into SlashTHEM, a variant of Slash'EM Extended v75.


  • NetHack-- 3.0.10 attrib.c line 49
  • NetHack-- 3.0.10 u_init.c line 177