Peasant (dNetHack)
| @ peasant | |
|---|---|
| Difficulty | 3 |
| Attacks | |
| Base level | 1 |
| Base experience | 17 |
| Speed | 10 |
| Base AC | 10 |
| Base MR | 0 |
| Alignment | 1 (lawful) |
| Frequency (by normal means) | 0 (Not randomly generated) |
| Genocidable | No |
| Weight | 1450 |
| Nutritional value | 400 |
| Size | medium |
| Resistances | none |
| Resistances conveyed | none |
|
A peasant:
| |
- This article is about the monster in current versions of dNetHack and its variants. For the monster in the original Noble patch, SlashTHEM and Hack'EM, see peasant (Noble patch).
A peasant, @, is a monster that appears in dNetHack, notdNetHack and notnotdNetHack. The peasant is a lawful and strong human that is omnivorous and infravisible like most humans, and hostile peasants will collect items such as weapons and armor.
A peasant has a single weak weapon attack.
Generation
Peasants are not randomly generated, and normally-created ones will generally be peaceful towards lawful heroes. They are not a valid polymorph form or genocide target, and figurines or statues of them cannot be generated or wished for.
Peasants can occur in several areas within the dungeon and its branches:
- Zombified peasants make up 1⁄3 of the monsters that are randomly generated in the Windowless Tower branch, and several of them will often be placed within the forest area on the ground floor during level creation.
- Peasants can appear as prisoners in generic throne rooms.
- Peasants can appear within some Quest branches.
- Sixteen peaceful peasants act as quest guardians for the Binder quest.
- Peasants can appear among the "drow-related" monsters that make up 2⁄7 of the monsters randomly generated on the Drow Healer quest.
- The peasant is slated as the second quest monster for the Noble, and makes up 6⁄175 of the monsters randomly generated on the default Noble quest. Several peasants are also generated on various levels of the branch during level creation: five hostile peasants are placed on specific squares, along with three peaceful ones; three peaceful peasants are randomly placed on each of the upper filler levels and locate level; and sixteen hostile peasants are placed randomly on the goal level.
- Twenty peasants are randomly placed on the home level of the Undead Hunter quest, and twenty more are placed randomly on the upper filler level.
Peasants are always generated with one of the following weapons, with equal probability of each: a sickle, a scythe, a knife, a club, an axe, or a voulge.
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