Elf-lord
@ elf-lord | |
---|---|
Difficulty | 11 |
Attacks |
Weapon 2d4, weapon 2d4 |
Base level | 8 |
Base experience | 123 |
Speed | 12 |
Base AC | 10 |
Base MR | 20 |
Alignment | -9 (chaotic) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | Yes |
Weight | 800 |
Nutritional value | 350 |
Size | Medium |
Resistances | Sleep |
Resistances conveyed | Sleep (53%) |
An elf-lord:
| |
Reference | monst.c#line2338 |
An elf-lord, @, is a type of monster that appears in NetHack. They are a strong type of elves with two weapon attacks and possess sleep resistance, infravision and the ability to see invisible.
Eating an elf-lord corpse or tin has a 53% chance of conferring sleep resistance.
The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.
The elf-lord has been renamed to the elf-noble; male elf-nobles are elf-lords, while female elf-nobles are called elf-ladies.Contents
Generation
Elf-lords can generate in small groups, and randomly-generated elf-lords are peaceful towards chaotic elven players and occasionally peaceful towards chaotic humans. Woodland-elves, Green-elves, and Grey-elves can grow up into elf-lords, and elf-lords can grow up into Elvenkings.
In addition to normal random generation, elf-lords can also be generated by the summon nasties monster spell.
Elf-lords are eligible for offensive, defensive and miscellaneous items, and are generated with elven equipment like other elves:[1]
- They have a 1⁄2 chance of generating with either an elven mithril-coat or an elven cloak, and a 1⁄2 chance of generating with an elven leather helm; if they do not generate with the helm, they have a 1⁄4 chance of generating with elven boots.
- They have a 1⁄2 chance of generating with an elven dagger.
- They will also generate with one of the following sets of items, with an equal chance of each set:
- An elven bow and set of elven arrows, a 1⁄4 chance of an elven shield and a 2⁄3 chance of an elven short sword.
- An elven broadsword and a 1⁄2 chance of an elven shield.
- A 1⁄2 chance of an elven spear and accompanying elven shield.
Strategy
Groups of elf-lords can be quite dangerous to a mid-game character: Elf-lords that have a bow and arrows can pepper you with them repeatedly from a distance with their two weapon attacks, and their status as a lord to their kind allows them to multishot the arrows, which can easily rack up significant damage. Furthermore, they may generate with potions of gain level that they can use to become stronger Elvenkings.
As a monster that can be generated via summon nasties, they are not as dangerous as an Elvenking, but their ability to ignore Elbereth like most elves makes them more difficult to drive off than other monsters.
History
The elf-lord first appears in NetHack 3.0.0.
Variants
Some variants adjust things so that female counterparts to the elf-lord can generate and are properly named.
GruntHack
In GruntHack, elf-lords are replaced by the racial lord and lady monsters, which can be elven.
dNetHack
In dNetHack, an elf-lord will generate on the level containing the magic portal to the Mordor Ruins Quest. Within the branch:
- The River Ford level has a 3⁄4 chance of generating an elf-lord and a separate 3⁄4 chance of generating an elf-lady in the forest on the west side.
- At the west edge of the Elven Forest level, an elf-lord and an elf-lady are among the group of elves generated opposite a horde of Mordor orcs and other monsters led by a Nazgul.
Elf-nobles may appear among the court of an elven monarch-ruled throne room.
SpliceHack
In SpliceHack, the monster is renamed to an elven noble, with male monarchs called "elven lords" and female monarchs called "elven ladies".
EvilHack
In EvilHack, the monster is renamed to an elven noble as in SpliceHack.
References
- ↑ src/makemon.c in NetHack 3.6.7, line 222: Default equipment for elves