Difference between revisions of "Aklys"

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{{wikipedia|Aklys}}
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An '''aklys''', known as a '''thonged club''' when [[identification|unidentified]], is a kind of [[weapon]] commonly used by [[Gnome (monster)|gnomes]] and is hence frequent [[Junk|junk]] in the [[Gnomish Mines]]. It is lighter than the standard [[Club|club]] at only 15 [[Weight|weight]] units compared to the club’s 30. Also unlike the standard club, the aklys is made of [[Iron|iron]] rather than [[Wood|wood]]. It is relatively worthless, having a base cost of only 4 [[Zorkmid|zorkmids]]. The aklys does 1d6 [[Damage|damage]] (average of 3.5) to small creatures, and 1d3 damage (average of 2) to large creatures, identical with the standard club.
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An '''aklys''' is a type of [[weapon]] that appears in ''[[NetHack]]''. It uses the [[club]] skill, and appears as a '''thonged club''' when [[identification|unidentified]]. It is made of [[iron]].
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==Generation==
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The aklys makes up about 0.8% of randomly generated weapons (on the ground, as [[death drop]]s, and in [[shop]]s).
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[[Humanoid]] monsters that have the ability to wield weapons and a weapon attack, but have no default [[monster starting inventory]], can generate with an aklys unless they are created on the [[Rogue level]]: the base odds are {{frac|14}} for normal monsters, {{frac|12}} for a monster that is a [[M2_LORD|lord]] or [[nasty]], {{frac|10}} for a monster that is an [[M2_PRINCE|overlord]] or both a lord and nasty, and {{frac|8}} for a monster that is both nasty and an overlord.{{refsrc|src/makemon.c|547|version=NetHack 3.6.7|common=Case for two-handed sword in "default" monster weapon generation}}
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==Description==
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An aklys has the same hit dice versus small and large [[monster]]s as a club, but is much lighter. Unlike a club, it can also be tethered and used as a [[projectile]] weapon, and gains a +2 [[to-hit]] bonus when [[throw]]n.{{refsrc|src/dothrow.c|1070|version=NetHack 3.6.7}} The aklys remains tethered while wielded: a wielded aklys has a maximum thrown range of 4 [[square]]s and behaves slightly like [[Mjollnir]], returning 99% of the time when thrown.{{refsrc|src/dothrow.c|1252|version=NetHack 3.6.7}}{{refsrc|src/dothrow.c|1318|version=NetHack 3.6.7}}{{refsrc|src/dothrow.c|1377|version=NetHack 3.6.7}} [[You]] will catch a tethered aklys 99% of the time if you are not [[impaired]] in some manner (e.g. [[blind]], [[stunned]], [[confused]], etc.), and the remaining 1% of the time it will either land at your feet or hit you in the arm.{{refsrc|src/dothrow.c|1341|version=NetHack 3.6.7}}{{refsrc|src/dothrow.c|1347|version=NetHack 3.6.7}}
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==Strategy==
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Compared to a stack of a dozen daggers, one aklys is far lighter and can be reused until it fails to return—even then, in most cases it can be easily retrieved. The aklys also has higher base damage than a dagger; although daggers can be multishot to do more damage, it is usually easier to find a blessed or enchanted aklys in the Mines, compared to procuring a stack of above-average daggers.
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On the other hand, the aklys has a limited range and must be wielded before throwing in order to return to you: this means one action will be used switching to it before firing, and another switching back if the target gets close and you have a more powerful weapon for melee. There is also the small chance of it backfiring and striking you upon return, though this does not deal much damage - a far more pressing concern is having your wielded aklys cursed, which prevents throwing ''and'' switching to a different weapon until it is uncursed.
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For [[Cavemen]] and [[Priest]]s, who cannot multishot daggers but can achieve Expert in club, an aklys is a worthwhile primary weapon for melee and ranged attacks alike—while other roles can utilize the aklys this way, they may also opt to use it as a backup ranged weapon when their primary projectile runs out, which in turn lets them save capacity by carrying fewer projectiles than they would otherwise.
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Like [[polearms]], the aklys is also excellent against [[sea monster]]s, since it lets you stay out of melee range, yet you don't have to worry about retrieving your [[projectiles]] from water afterwards. While polearms have higher base damage, they're also all much heavier and [[two-handed]], which is again an important consideration for a backup weapon.
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The weapon is often associated with [[gnomes]], who qualify for the generation cases discussed above and generate in large numbers in the [[early game]], specifically in the [[Gnomish Mines]]. Those attempting a gnomish [[Unofficial conduct#Racial|racial ascension]] often consider the aklys as the only acceptable melee weapon for this reason.
  
 
==History==
 
==History==
In [[D&D]], the aklys appears in ''Unearthed Arcana'' (by [[wikipedia:Gary Gygax|Gary Gygax]], co-creator of D&D) as well as ''Dragon Magazine'' Vol. 7, No. 2 (August 1982). It was described as "a weighted, shortish club with a stout thong ''(leather strap)'' attached to the butt. While it can be used as a hand-held striking weapon, its principal employment is as a missile. Once hurled, the aklys be retrieved by its thong."<ref>Dragon Magazine Vol. 7 No. 2, Page Six</ref> It weighted the same as 35 gold pieces, and it's damage was identical to that of ''NetHack''.
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The aklys first appears in [[NetHack 1.3d]], where it has a relative probability of 1 in 99 to generate and weighs three units; for comparison, the [[two handed sword]] is the heaviest at four.<ref>[http://groups.google.com/group/comp.sources.games/browse_thread/thread/ffca0cd03579c2d5/e566257de569b92b?lnk=st&q=aklys&rnum=1#e566257de569b92b comp.sources.games - "v02i006: nethack - display oriented dungeons and dragons, Part06/16"]</ref> This "rarity" was shared with many objects, including even the [[katana]], and remained unchanged until [[NetHack 3.4.3]].
  
The aklys first appeared in [[NetHack 1.3d]], where it had a relative probability of 1 in 99<ref>http://groups.google.com/group/comp.sources.games/browse_thread/thread/ffca0cd03579c2d5/e566257de569b92b?lnk=st&q=aklys&rnum=1#e566257de569b92b</ref>, a "rarity" it shared with many objects, including even the [[katana]], and weighed three units (the heaviest weapon at the time, the [[two handed sword]], weighed four units; a dragon corpse weighed 150) As of [[3.4.3]], the the damage remains unchanged.
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The ability to throw a wielded aklys and have it return to the player's hand is introduced in [[NetHack 3.6.1]].
  
==Strategy==
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==Origin==
* For early game [[cavemen]] are not saving their [[skill]] slots, the [[Gnomish Mines]] can be a great way to get a slight upgrade to their starting weapon, the [[club]], if a better weapon cannot be found. Their light weight encourages hording of all aklys found, which can then be [[beatitude]] tested on the [[altar]] in [[Minetown]]. A blessed aklys, even unenchanted, at least provides an added 1d4 damage against [[undead]] (however puny early game undead may be), while being slightly lighter.
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{{wikipedia|Aklys}}
** Their abundance furthermore makes them a disposable weapon, should they become [[erosion|damaged]] (such as through a [[rust monster]]).
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The word "aklys" comes from the Latin ''aclys'' and Greek ''agkulis'', and refers to a Roman missile weapon; it is uncertain whether the "proper" plural would be "aklyses" (going by general English rules) or "aclydes" (by Latin rules)—in any case, the aklys [[Stackable|does not stack]], so it is unclear what ''NetHack'' would use.
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There are two types of aklys: one resembles a [[javelin]] and measured approximately 2 m (79 in) in length, and was thrown using a leather strap (or ''amentum''); the word was translated as "javelin" in English translations of Roman works such as the ''Aeneid''. The second type of aklys is a small spiked mace or club attached to the wielder's arm by a strap of adjustable length, ensuring the weapon could be retrieved after it was thrown.
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The aklys also appears in various fantasy games such as ''[[Dungeons & Dragons]]'', where it is found in ''[[wikipedia:Dragon (magazine)|Dragon Magazine]]'' Vol. 7, No. 2, as well as the 1985 ''Unearthed Arcana'' supplement by co-creator Gary Gygax. This aklys is directly patterned after the second, blunt type of aklys and serves as the basis for the weapon and its hit dice in ''NetHack''.
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==Variants==
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Some variants based on 3.4.3 adopt the updated behavior for the aklys introduced in later versions of vanilla ''NetHack'', while others leave it unchanged.
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 +
===UnNetHack===
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[[UnNetHack]] allows you to throw a wielded aklys and have it return, as in vanilla ''NetHack''.
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===dNetHack===
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In [[dNetHack]], you and other monsters can [[apply]] an aklys to [[pound]] targets as with a [[polearm]].
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===SlashTHEM===
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In [[SlashTHEM]], you can throw a wielded aklys and have it return, as in vanilla ''NetHack''.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
 
 
{{encyclopedia|
 
{{encyclopedia|
A short studded or spiked club attached to a cord allowing
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A short studded or spiked club attached to a cord allowing it to be drawn back to the wielder after having been thrown. It should not be confused with the atlatl, which is a device used to throw spears for longer distances.
it to be drawn back to the wielder after having been thrown.
 
It should not be confused with the atlatl, which is a device
 
used to throw spears for longer distances.
 
 
}}
 
}}
  
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==References==
 
<references/>
 
<references/>
 
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{{nethack-367}}
{{stub}}
 
 
 
{{nethack-343}}
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 03:17, 26 February 2024

) Aklys.png
Name aklys
Appearance thonged club
Damage vs. small 1d6
Damage vs. large 1d3
To-hit bonus +0
Weapon skill club
Size one-handed
Base price 4 zm
(+10/positive
enchant)
Weight 15
Material iron

An aklys is a type of weapon that appears in NetHack. It uses the club skill, and appears as a thonged club when unidentified. It is made of iron.

Generation

The aklys makes up about 0.8% of randomly generated weapons (on the ground, as death drops, and in shops).

Humanoid monsters that have the ability to wield weapons and a weapon attack, but have no default monster starting inventory, can generate with an aklys unless they are created on the Rogue level: the base odds are 114 for normal monsters, 112 for a monster that is a lord or nasty, 110 for a monster that is an overlord or both a lord and nasty, and 18 for a monster that is both nasty and an overlord.[1]

Description

An aklys has the same hit dice versus small and large monsters as a club, but is much lighter. Unlike a club, it can also be tethered and used as a projectile weapon, and gains a +2 to-hit bonus when thrown.[2] The aklys remains tethered while wielded: a wielded aklys has a maximum thrown range of 4 squares and behaves slightly like Mjollnir, returning 99% of the time when thrown.[3][4][5] You will catch a tethered aklys 99% of the time if you are not impaired in some manner (e.g. blind, stunned, confused, etc.), and the remaining 1% of the time it will either land at your feet or hit you in the arm.[6][7]

Strategy

Compared to a stack of a dozen daggers, one aklys is far lighter and can be reused until it fails to return—even then, in most cases it can be easily retrieved. The aklys also has higher base damage than a dagger; although daggers can be multishot to do more damage, it is usually easier to find a blessed or enchanted aklys in the Mines, compared to procuring a stack of above-average daggers.

On the other hand, the aklys has a limited range and must be wielded before throwing in order to return to you: this means one action will be used switching to it before firing, and another switching back if the target gets close and you have a more powerful weapon for melee. There is also the small chance of it backfiring and striking you upon return, though this does not deal much damage - a far more pressing concern is having your wielded aklys cursed, which prevents throwing and switching to a different weapon until it is uncursed.

For Cavemen and Priests, who cannot multishot daggers but can achieve Expert in club, an aklys is a worthwhile primary weapon for melee and ranged attacks alike—while other roles can utilize the aklys this way, they may also opt to use it as a backup ranged weapon when their primary projectile runs out, which in turn lets them save capacity by carrying fewer projectiles than they would otherwise.

Like polearms, the aklys is also excellent against sea monsters, since it lets you stay out of melee range, yet you don't have to worry about retrieving your projectiles from water afterwards. While polearms have higher base damage, they're also all much heavier and two-handed, which is again an important consideration for a backup weapon.

The weapon is often associated with gnomes, who qualify for the generation cases discussed above and generate in large numbers in the early game, specifically in the Gnomish Mines. Those attempting a gnomish racial ascension often consider the aklys as the only acceptable melee weapon for this reason.

History

The aklys first appears in NetHack 1.3d, where it has a relative probability of 1 in 99 to generate and weighs three units; for comparison, the two handed sword is the heaviest at four.[8] This "rarity" was shared with many objects, including even the katana, and remained unchanged until NetHack 3.4.3.

The ability to throw a wielded aklys and have it return to the player's hand is introduced in NetHack 3.6.1.

Origin

The word "aklys" comes from the Latin aclys and Greek agkulis, and refers to a Roman missile weapon; it is uncertain whether the "proper" plural would be "aklyses" (going by general English rules) or "aclydes" (by Latin rules)—in any case, the aklys does not stack, so it is unclear what NetHack would use.

There are two types of aklys: one resembles a javelin and measured approximately 2 m (79 in) in length, and was thrown using a leather strap (or amentum); the word was translated as "javelin" in English translations of Roman works such as the Aeneid. The second type of aklys is a small spiked mace or club attached to the wielder's arm by a strap of adjustable length, ensuring the weapon could be retrieved after it was thrown.

The aklys also appears in various fantasy games such as Dungeons & Dragons, where it is found in Dragon Magazine Vol. 7, No. 2, as well as the 1985 Unearthed Arcana supplement by co-creator Gary Gygax. This aklys is directly patterned after the second, blunt type of aklys and serves as the basis for the weapon and its hit dice in NetHack.

Variants

Some variants based on 3.4.3 adopt the updated behavior for the aklys introduced in later versions of vanilla NetHack, while others leave it unchanged.

UnNetHack

UnNetHack allows you to throw a wielded aklys and have it return, as in vanilla NetHack.

dNetHack

In dNetHack, you and other monsters can apply an aklys to pound targets as with a polearm.

SlashTHEM

In SlashTHEM, you can throw a wielded aklys and have it return, as in vanilla NetHack.

Encyclopedia entry

A short studded or spiked club attached to a cord allowing it to be drawn back to the wielder after having been thrown. It should not be confused with the atlatl, which is a device used to throw spears for longer distances.

References