Difference between revisions of "Barbarian (player monster)"

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A '''barbarian''' is a [[player monster]] corresponding to the [[barbarian]] [[role]].
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A '''barbarian''' is a [[player monster]] corresponding to the [[barbarian]] [[role]]. Like a player barbarian, they have [[intrinsic]] [[poison resistance]].
Like other player monsters, barbarians are never randomly generated and are thus rarely seen.
 
No barbarians are normally found outside the [[Astral Plane]], where they may appears among the hostile player monsters generated there<ref>{{function|mplayer.c|create_mplayers|version=NetHack 3.6.0}}</ref>.
 
  
Reading a cursed [[scroll of genocide]] as a barbarian while [[confused]] will summon a number of barbarian monsters, although they won't have their usual equipment.  Using [[undead turning]] on the corpse or [[stone to flesh]] on the statue of a dead barbarian left on a [[bones level]] will revive the corpse or statue as a player monster.  Barbarian corpses will also be found in the [[Valley of the Dead]]{{refsrc|dat/gehennom.des|81|version=NetHack 3.6.0}}, and a statue of a barbarian may appear on [[Medusa's Island]]{{refsrc|src/sp_lev.c|1896|version=NetHack 3.6.0|comment= the code is very cryptic but fortunately has comments}}.
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==Generation==
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{{main|Player monster#Generation}}
  
Most barbarians encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume the form of a barbarian.
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Like other player monsters, barbarians are never randomly generated and are thus rarely seen. They are normally found on the [[Astral Plane]], where they may appears among the hostile player monsters.<ref>{{function|mplayer.c|create_mplayers|version=NetHack 3.6.0}}</ref> Most barbarians encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume their form; in either case, the game refers to them by the [[rank]] title appropriate for the monster's level.
  
== Equipment<ref>{{function|mplayer.c|mk_mplayer|version=NetHack 3.6.0}}</ref><ref>[http://www.doc.ic.ac.uk/~pgp/nh/moninvent-343.txt Monsters' Equipment Spoiler] by Boudewijn Waijers, Topi Linkala and Philip Potter</ref> ==
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Reading a cursed [[scroll of genocide]] as a barbarian while [[confused]] will summon a number of barbarian monsters, although they won't have their usual equipment. Using [[undead turning]] on the corpse of a dead barbarian or using [[stone to flesh]] on a barbarian statue will revive them as a player monster. In addition to [[bones]] levels, barbarian corpses can be found in graveyards including those in the [[Valley of the Dead]],{{refsrc|dat/gehennom.des|81|version=NetHack 3.6.0}} and their statues may appear on [[Medusa's Island]]{{refsrc|src/sp_lev.c|1896|version=NetHack 3.6.0|comment= the code is very cryptic but fortunately has comments}} as well as in [[cockatrice nest]]s.
  
A barbarian on the Astral Plane will carry either a [[two-handed sword]], a [[battle axe]], a [[long sword]] or a randomly chosen [[melee]] weapon with 25% probability each.  The [[weapon]]'s [[enchantment]] will be random between  +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each.  There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.
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=== Equipment ===
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{{main|Player monster#Equipment}}
  
Like other player monsters on the Astral Plane, barbarians will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s and 1d3 random [[miscellaneous item]]s, a randomly generated [[ascension kit]] containing various pieces of [[armor]] as well as a [[cheap plastic imitation of the Amulet of Yendor]], some [[gold]] and other items. The ascension kit given to barbarians will not include a [[shield]] if they are wielding a two-handed sword or a battle axe, has only a 50% chance of including [[dragon scale mail]] instead of non-magical body armor, and will never include a [[helm of brilliance]].
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A barbarian on the Astral Plane will carry either a [[two-handed sword]], a [[battle-axe]], a [[long sword]] or a randomly chosen [[melee]] weapon with 25% probability each. The [[weapon]]'s [[enchantment]] will be random between +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.{{reffunc|mplayer.c|mk_mplayer|version=NetHack 3.6.1}}
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Like other player monsters on the Astral Plane, barbarians will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s and 1d3 random [[miscellaneous item]]s, a randomly generated [[ascension kit]] containing various pieces of [[armor]] as well as a [[cheap plastic imitation of the Amulet of Yendor]], some [[gold]] and other items. The ascension kit given to barbarians will not include a [[shield]] if they are wielding a two-handed sword or a battle-axe, has only a 50% chance of including [[dragon scale mail]] instead of non-magical body armor, and will never include a [[helm of brilliance]].
  
 
== References ==
 
== References ==
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[[Category:Player monsters]]
 
[[Category:Player monsters]]
{{nethack-360}}
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{{nethack-364}}

Latest revision as of 12:27, 18 February 2020

A barbarian is a player monster corresponding to the barbarian role. Like a player barbarian, they have intrinsic poison resistance.

Generation

Like other player monsters, barbarians are never randomly generated and are thus rarely seen. They are normally found on the Astral Plane, where they may appears among the hostile player monsters.[1] Most barbarians encountered in the main dungeon will turn out to be doppelgangers, which may temporarily assume their form; in either case, the game refers to them by the rank title appropriate for the monster's level.

Reading a cursed scroll of genocide as a barbarian while confused will summon a number of barbarian monsters, although they won't have their usual equipment. Using undead turning on the corpse of a dead barbarian or using stone to flesh on a barbarian statue will revive them as a player monster. In addition to bones levels, barbarian corpses can be found in graveyards including those in the Valley of the Dead,[2] and their statues may appear on Medusa's Island[3] as well as in cockatrice nests.

Equipment

A barbarian on the Astral Plane will carry either a two-handed sword, a battle-axe, a long sword or a randomly chosen melee weapon with 25% probability each. The weapon's enchantment will be random between +4 and +8, and it will be either erodeproof or greased (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an artifact of the same type, if possible.[4]

Like other player monsters on the Astral Plane, barbarians will also be equipped with 1d3 random offensive items, 1d3 random defensive items and 1d3 random miscellaneous items, a randomly generated ascension kit containing various pieces of armor as well as a cheap plastic imitation of the Amulet of Yendor, some gold and other items. The ascension kit given to barbarians will not include a shield if they are wielding a two-handed sword or a battle-axe, has only a 50% chance of including dragon scale mail instead of non-magical body armor, and will never include a helm of brilliance.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.