Difference between revisions of "Dwarvish roundshield"

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A '''dwarvish roundshield''' is a type of [[shield]] that appears in ''[[NetHack]]''. It is made of [[iron]] and appears as a '''large round shield''' when unidentified.
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A '''dwarvish roundshield''' is a type of [[shield]] that appears in ''[[NetHack]]''. It is made of [[iron]] and appears as a '''large round shield''' when [[Identification|unidentified]].
  
 
==Generation==
 
==Generation==
 
Player [[Dwarf (starting race)|dwarves]] start the game with knowledge of the dwarvish roundshield - a commented-out line of code would give any dwarven character that started the game with a [[small shield]] a dwarvish roundshield instead.{{refsrc|src/u_init.c|227|nethack=3.6.7|comment=Race-based substitutions for initial inventory}}
 
Player [[Dwarf (starting race)|dwarves]] start the game with knowledge of the dwarvish roundshield - a commented-out line of code would give any dwarven character that started the game with a [[small shield]] a dwarvish roundshield instead.{{refsrc|src/u_init.c|227|nethack=3.6.7|comment=Race-based substitutions for initial inventory}}
  
In addition to random generation, armor [[shop]]s and general stores can stock dwarvish roundshields.
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In addition to random generation, general [[shop]]s and used armor dealerships can sell dwarvish roundshields.
  
 
Live [[Dwarf (monster attribute)|dwarves]] that [[Monster starting inventory|are generated with]] a [[dwarvish short sword]] and [[dwarvish iron helm]] have a {{frac|2}} chance of generating with a dwarvish roundshield.{{refsrc|src/makemon.c|372|version=NetHack 3.6.7|comment=default dwarvish armor}}
 
Live [[Dwarf (monster attribute)|dwarves]] that [[Monster starting inventory|are generated with]] a [[dwarvish short sword]] and [[dwarvish iron helm]] have a {{frac|2}} chance of generating with a dwarvish roundshield.{{refsrc|src/makemon.c|372|version=NetHack 3.6.7|comment=default dwarvish armor}}
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==Strategy==
 
==Strategy==
 
{{main|Shield#Strategy}}
 
{{main|Shield#Strategy}}
The dwarvish roundshield is likely to be the first 2 AC shield that [[you]] find, especially in the [[Gnomish Mines]]. It is very heavy compared to most shields and provides no special properties, but can suffice as a means of additional AC until you can swap it for a lighter shield, such as a [[small shield]], [[shield of reflection]], or [[elven shield]].
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The dwarvish roundshield is likely to be the first 2 AC shield encountered, especially in the [[Gnomish Mines]]. It is very heavy compared to most shields and provides no special properties, but can suffice as a means of additional AC until a lighter shield becomes available, such as a [[small shield]], [[shield of reflection]], or [[elven shield]].
  
 
==History==
 
==History==
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==Variants==
 
==Variants==
Some variants may give dwarves (including the player) an AC bonus for wearing a dwarvish roundshield.
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Some variants may give dwarves (including dwarven characters) an AC bonus for wearing a dwarvish roundshield.
  
 
===SLASH'EM===
 
===SLASH'EM===
 
In [[SLASH'EM]], [[upgrading]] a dwarvish roundshield will produce a [[large shield]] and vice versa.
 
In [[SLASH'EM]], [[upgrading]] a dwarvish roundshield will produce a [[large shield]] and vice versa.
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===SporkHack===
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In [[SporkHack]], the dwarvish roundshield grants +1 AC to dwarves that wear them, including dwarven characters.
  
 
===UnNetHack===
 
===UnNetHack===
In [[UnNetHack]], the dwarvish roundshield grants +1 AC to dwarves that wear them, including player dwarves.
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In [[UnNetHack]], the dwarvish roundshield grants +1 AC to dwarves that wear them, including dwarven characters.
  
 
===dNetHack===
 
===dNetHack===
In [[dNetHack]], the dwarvish roundshield grants 3 AC, 0 DR and [[MC]]1 when worn and has a default [[Object materials (dNetHack)|object material]] of iron; it also weighs 80 aum, making it lighter compared to ''NetHack''. There is also a standard [[roundshield]] that shares its appearance with the dwarvish roundshield: both appear as "round shields" when unidentified, since items in dNetHack can now occur in various sizes corresponding to the size of monsters (e.g. a roundshield can be "large", "tiny" or "huge").
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In [[dNetHack]] and [[notdNetHack]], the dwarvish roundshield grants 3 AC, 0 [[DR]] and [[MC]]1 while worn, and its weight is reduced to 80 [[aum]].
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Both variants also include a standard [[roundshield]] that shares the unidentified appearance of a "round shield" with the dwarvish roundshield, whose appearance is changed since items can occur in various sizes corresponding to the size of monsters (e.g. a roundshield can be "large", "tiny" or "huge").
  
 
===EvilHack===
 
===EvilHack===
In [[EvilHack]], the dwarvish roundshield grants +1 AC to dwarves that wear them, including player dwarves.
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In [[EvilHack]], the dwarvish roundshield grants +1 AC to dwarves that wear them, including dwarven characters.
  
A [[Forge (dungeon feature)|forge]] can be used to create a dwarvish roundshield by combining a [[dwarvish helm]] and a [[large shield]]; a dwarvish roundshield can also be combined with [[chain mail]] to create [[dwarvish chain mail]].
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A dwarvish roundshield can be created at a [[Forge (dungeon feature)|forge]] by combining a [[dwarvish helm]] and a [[large shield]]; a dwarvish roundshield can be combined with [[chain mail]] to create [[dwarvish chain mail]].
  
[[Ashmar]] is an unaligned [[artifact]] dwarvish roundshield made of [[mithril]] that can only be created by forging the [[artifact weapon]]s [[Ogresmasher]] and [[Trollsbane]] together. When worn it confers [[half physical damage]], hungerless [[regeneration]], [[acid resistance]], and extrinsic [[protection]]; it also sets the player's [[constitution]] to 25, and [[Steadfast|prevents the wearer from being knocked backwards]]. Additionally, if Ashmar deflects an attack, it has a {{frac|4}} chance of knocking the attacker back.
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[[Ashmar]] is an unaligned [[artifact]] dwarvish roundshield made of [[mithril]] that can only be created at a forge by combining the [[artifact weapon]]s [[Ogresmasher]] and [[Trollsbane]]. While worn, it confers [[half physical damage]], hungerless [[regeneration]], [[acid resistance]], and extrinsic [[protection]] - it also sets the player's [[constitution]] to 25, and [[Steadfast|prevents the wearer from being knocked backwards]]. Additionally, if Ashmar deflects an attack, it has a {{frac|4}} chance of knocking the attacker back.
  
 
===Hack'EM===
 
===Hack'EM===
In [[Hack'EM]], the dwarvish roundshield grants +1 AC to dwarves that wear them, including player dwarves.
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In [[Hack'EM]], the dwarvish roundshield grants +1 AC to dwarves that wear them, including dwarven characters.
  
 
Upgrading a dwarvish roundshield will produce an [[orcish shield]], and vice versa. Forging recipes are the same as in EvilHack.
 
Upgrading a dwarvish roundshield will produce an [[orcish shield]], and vice versa. Forging recipes are the same as in EvilHack.

Latest revision as of 23:30, 10 April 2024

[   dwarvish roundshield   Dwarvish roundshield.png
Appearance large round shield
Slot shield
AC 2
Special (none)
Base price 10 zm
Weight 100
Material iron

A dwarvish roundshield is a type of shield that appears in NetHack. It is made of iron and appears as a large round shield when unidentified.

Generation

Player dwarves start the game with knowledge of the dwarvish roundshield - a commented-out line of code would give any dwarven character that started the game with a small shield a dwarvish roundshield instead.[1]

In addition to random generation, general shops and used armor dealerships can sell dwarvish roundshields.

Live dwarves that are generated with a dwarvish short sword and dwarvish iron helm have a 12 chance of generating with a dwarvish roundshield.[2]

Description

When worn, a dwarvish roundshield grants 2 base AC and hinders spellcasting.

Strategy

Main article: Shield#Strategy

The dwarvish roundshield is likely to be the first 2 AC shield encountered, especially in the Gnomish Mines. It is very heavy compared to most shields and provides no special properties, but can suffice as a means of additional AC until a lighter shield becomes available, such as a small shield, shield of reflection, or elven shield.

History

The dwarvish roundshield first appears in NetHack 3.0.0.

Variants

Some variants may give dwarves (including dwarven characters) an AC bonus for wearing a dwarvish roundshield.

SLASH'EM

In SLASH'EM, upgrading a dwarvish roundshield will produce a large shield and vice versa.

SporkHack

In SporkHack, the dwarvish roundshield grants +1 AC to dwarves that wear them, including dwarven characters.

UnNetHack

In UnNetHack, the dwarvish roundshield grants +1 AC to dwarves that wear them, including dwarven characters.

dNetHack

In dNetHack and notdNetHack, the dwarvish roundshield grants 3 AC, 0 DR and MC1 while worn, and its weight is reduced to 80 aum.

Both variants also include a standard roundshield that shares the unidentified appearance of a "round shield" with the dwarvish roundshield, whose appearance is changed since items can occur in various sizes corresponding to the size of monsters (e.g. a roundshield can be "large", "tiny" or "huge").

EvilHack

In EvilHack, the dwarvish roundshield grants +1 AC to dwarves that wear them, including dwarven characters.

A dwarvish roundshield can be created at a forge by combining a dwarvish helm and a large shield; a dwarvish roundshield can be combined with chain mail to create dwarvish chain mail.

Ashmar is an unaligned artifact dwarvish roundshield made of mithril that can only be created at a forge by combining the artifact weapons Ogresmasher and Trollsbane. While worn, it confers half physical damage, hungerless regeneration, acid resistance, and extrinsic protection - it also sets the player's constitution to 25, and prevents the wearer from being knocked backwards. Additionally, if Ashmar deflects an attack, it has a 14 chance of knocking the attacker back.

Hack'EM

In Hack'EM, the dwarvish roundshield grants +1 AC to dwarves that wear them, including dwarven characters.

Upgrading a dwarvish roundshield will produce an orcish shield, and vice versa. Forging recipes are the same as in EvilHack.

References

  1. src/u_init.c in NetHack 3.6.7, line 227: Race-based substitutions for initial inventory
  2. src/makemon.c in NetHack 3.6.7, line 372: default dwarvish armor