Difference between revisions of "Instadeath"

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'''Instadeath''' stands for instant [[death (character)|death]]. An instadeath causes death in zero time and allows no intervention.
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When discussing ''[[NetHack]]'', '''instadeath''' stands for instantaneous [[death (character)|death]] that occurs in zero time and allows no intervention - these effects do not count as [[HP]] damage and thus cannot be survived through [[self-polymorph]].
  
Causes of instadeaths are:
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==List of instadeaths==
* Stoning by a [[chickatrice]], [[cockatrice]], or [[Medusa]] (unless [[stoning resistance|stoning resistant]]):
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The causes of instadeaths are:
** Touching a cockatrice or chickatrice [[corpse]] without worn gloves.
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* [[Stoning|Turning to stone]] (unless [[stoning resistance|stoning resistant]]), which can be caused by:
** Eating a cockatrice or chickatrice corpse, or eating the corpse of [[Medusa]].
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** Touching a cockatrice or chickatrice [[corpse]] without worn gloves
** Kicking a cockatrice or chickatrice corpse without worn boots.
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*** Passing a square with a cockatrice or chickatrice [[corpse]] while [[Blindness|blind]] and not [[Levitation|levitating]] is considered as touching the corpse.
** Trying to sacrifice or tin a cockatrice corpse without worn gloves, even if it is already lying on the [[altar]].
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** [[Eat|Eating]] a cockatrice or chickatrice corpse, or eating the corpse of [[Medusa]]
** Falling into a pit, or down a hole or trapdoor while wielding a cockatrice corpse.
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** [[Kick|Kicking]] a cockatrice or chickatrice corpse without worn boots
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** Trying to [[sacrifice]] or [[Tinning kit|tin]] a cockatrice or chickatrice corpse without worn gloves, even if it is already lying on the [[altar]]
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** Falling into a pit, hole, or trapdoor while wielding a cockatrice or chickatrice corpse
 
*** Includes deliberately flying down a hole, although flying over a pit is safe
 
*** Includes deliberately flying down a hole, although flying over a pit is safe
** Falling down stairs due to being burdened while wielding a cockatrice corpse.
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** Falling down [[stairs]] due to being [[burdened]] while wielding a cockatrice or chickatrice corpse
** Attacking a cockatrice while polymorphed into a creature with a [[cockatrice#Petrification_by_a_living_cockatrice|contact attack]], or when not wielding a weapon and not wearing gloves.
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** Attacking a cockatrice or chickatrice while polymorphed into a creature with a [[Cockatrice#Petrification by a living cockatrice|contact attack]], or when not wielding a weapon and not wearing gloves
** Seeing [[Medusa]]'s gaze, unless [[blind]] or [[reflection|reflecting]]. [[Invisibility]] protects her, not you.
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** Seeing [[Medusa]]'s [[Gaze attack|gaze]], unless [[blind]] or [[reflection|reflecting]]. ([[Invisibility]] protects her, not you.)
** Having a cockatrice [[egg]] thrown upwards hit you.
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** Being hit by a thrown cockatrice [[egg]]
* Being hit by a death ray while not having [[magic resistance]], and not polymorphed into a [[demon]] or [[undead]]. This can be achieved by:
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* Being hit by a death ray while not having [[magic resistance]], and not polymorphed into a [[M2_DEMON|demon]] or [[undead]] monster. This can be achieved by:
** Zapping yourself with a [[wand of death]] or a [[finger of death]] — this will kill you even if you do have magic resistance. ("You irradiate yourself with pure energy!")
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** Zapping yourself with a [[wand of death]] or a {{spell of|finger of death}} — this will kill you even if you have magic resistance. ("You irradiate yourself with pure energy!")
** Zapping a [[wand of death]] or [[finger of death]], and being hit by the ray reflecting off a wall, or a monster's [[reflection]]. [[Reflection]] will protect against this.
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** Zapping a [[wand of death]] or [[finger of death]], and being hit by the ray reflecting off a wall or a monster's [[reflection]]. [[Reflection]] will protect against this.
** Having a monster with a wand of death zap you. [[Reflection]] can also protect against this.
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** Having a monster zap you with a wand of death. [[Reflection]] can also protect against this.
* Being touched by the [[touch of death]] while not having [[magic resistance]], not polymorphed into a [[demon]] or [[undead]] and not [[Hallucination|hallucinating]].
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* Being touched by the [[touch of death]] while not having [[magic resistance]], not polymorphed into a demon]] or undead, and not hallucinating.
* Being fatally [[poison]]ed, by a monster attack, a poisoned weapon, or a [[spiked pit]] unless you have [[poison resistance]]. [[Quaff]]ing a [[potion of sickness]] or eating a poisonous corpse will never instakill you (but may kill you by hitpoint loss or strength drain).
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* Being fatally [[poison]]ed by a monster attack, a poisoned weapon, or a [[spiked pit]], unless you have [[poison resistance]]. ([[Quaff]]ing a [[potion of sickness]] or eating a poisonous corpse will never instakill you, but may kill you by HP loss or strength drain.)
 
* [[Nutrition|Choking]] on your food
 
* [[Nutrition|Choking]] on your food
 
* [[Starvation|Starving]] to death
 
* [[Starvation|Starving]] to death
 
* [[Drowning]] in a body of water
 
* [[Drowning]] in a body of water
** If you fall into a body of water with no adjacent land, you'll drown unless you have [[unbreathing]] or [[amphibiousness]].
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** If you fall into a body of water with no adjacent land, you'll drown unless you are [[breathless]] or [[amphibiousness|amphibious]].
 
** Falling into water with excessive [[encumbrance]] may drown you even if there is adjacent land. There is a chance that you drop some inventory instead.
 
** Falling into water with excessive [[encumbrance]] may drown you even if there is adjacent land. There is a chance that you drop some inventory instead.
* Standing near a collapsing [[drawbridge]].
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* Standing near a collapsing [[drawbridge]]
* Genociding your own race, by [[scroll of genocide]] or sitting on a [[throne]]. Reading a non-cursed scroll of genocide while [[confusion|confused]] always results in self-genocide.
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* Genociding your own race by reading a [[scroll of genocide]] or sitting on a [[throne]]. Reading a non-cursed scroll of genocide while [[confusion|confused]] always results in self-genocide.
* Falling into [[lava]] without fire resistance.
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* Falling into [[lava]] without fire resistance
* Intentionally [[level teleport]]ing yourself to level 0 or any "higher" level - level 0 is nowhere, -1 to -8 is "above the clouds", -9 is Cloud Nine and -10 and above is Heaven. Teleporting to a level "above" 0 will not instakill you if you have [[levitation]] or [[flying]], but the game will [[escaping the dungeon|end anyway]].
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* Intentionally [[level teleport]]ing yourself to level 0 or any negative-numbered level — level 0 is nowhere, −1 to −9 are "above the clouds", and −10 and above are Heaven. Teleporting to a level "above" 0 will not instakill you if you are [[levitation|levitating]] or [[flying]], but the game will end anyway by [[escaping the dungeon]].
* Being hit by a disintegration breath (from a [[black dragon]] or the [[Chromatic Dragon]]) without reflection or disintegration resistance. If you are wearing a [[shield]], it disintegrates, saving you; if not, but are wearing [[body armor]], that and any cloak disintegrate, again saving you (but likely leaving you with a very poor [[armor class]] and vulnerable to the rebound).
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** Even though levels −1 to −5 ''do'' exist in the game code (they are the [[Elemental Planes]] and [[Astral Plane]]), you need the real [[Amulet of Yendor]] to enter them, and you can't levelport while carrying it.
* Being hit by a lightning bolt from an angry [[god]] without reflection or shock resistance.
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* Being hit by a disintegration breath (from a [[black dragon]] or the [[Chromatic Dragon]]) without reflection or disintegration resistance. If you are wearing a [[shield]], it disintegrates, saving you; otherwise, if you are wearing [[body armor]], that and any cloak disintegrate, again saving you (but likely leaving you with a very poor [[armor class]] and vulnerable to the rebound).
* Being hit by a [[wide-angle disintegration beam]] from an angry god without disintegration resistance. An [[amulet of reflection]], [[shield of reflection]] or any kind of [[body armor]] will not protect you in this case.
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* Being hit by a lightning bolt from an [[Anger|angry]] god without reflection or shock resistance
* Being hit by [[Vorpal Blade]] or [[The Tsurugi of Muramasa]] (5% chance, 10% in [[SLASH'EM]]).
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* Being hit by a [[wide-angle disintegration beam]] from an angry god without disintegration resistance. Reflection and armor will not protect you in this case.
* [[Cheating]] by modifying the save file ("death by trickery").
 
 
* Being level drained below experience level 1
 
* Being level drained below experience level 1
 
* Eating any of the [[Rider]]s' corpses (note that [[food appraisal]] does not warn you)
 
* Eating any of the [[Rider]]s' corpses (note that [[food appraisal]] does not warn you)
 
* [[Digest]]ing any of the [[Rider]]s
 
* [[Digest]]ing any of the [[Rider]]s
 
* Having your brain eaten by a [[mind flayer]]
 
* Having your brain eaten by a [[mind flayer]]
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* Offering the [[Amulet of Yendor]] to Moloch on the unaligned high altar in the [[Moloch's Sanctum|Sanctum]]
  
Dying on turn one generates the message "[[Do not pass go. Do not collect 200 zorkmids.]]", a reference to [[Wikipedia:Monopoly (game)|Monopoly]].
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The following will instantly kill the player in most situations, but are not instadeath since they deal HP damage equal to twice the player's maximum HP instead of simply killing them. A player polymorphed into a monster will survive and return to their base form.
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* Being [[behead]]ed by [[Vorpal Blade]] or [[bisect]]ed by [[the Tsurugi of Muramasa]] (5% chance per hit)
  
==Dealing instadeath unto other monsters==
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Dying on turn one generates the message "[[Do not pass go. Do not collect 200 zorkmids.]]" This is a reference to the board game ''[[Wikipedia:Monopoly (game)|Monopoly]]''.
  
In many situations, it is very helpful for your player to have a way to instantly kill other monsters. Here are some methods of instantly killing monsters, listed roughly in order from most common to most obscure. Note that not all methods work on all monsters; for example, [[undead]] monsters resist death rays, etc.
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==Instakilling monsters==
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In many situations, it is very helpful for a player to have a way to instantly kill other monsters. Here are some methods of instantly killing monsters, listed roughly in order from most common to most obscure. Not all methods work on all monsters; for example, [[undead]] monsters resist death rays.
  
* Zap a monster with a [[wand of death]] or [[finger of death]]
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* Zap a monster with a [[wand of death]] or {{spell of|finger of death}}
 
* Hit a monster with a [[poison]]ed weapon (10% chance)
 
* Hit a monster with a [[poison]]ed weapon (10% chance)
* Zap a monster with a [[wand of polymorph|wand]], [[potion of polymorph|potion]] or [[spellbook of polymorph|spell]] of polymorph (small chance of fatal [[system shock]])
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* Zap a monster with a [[wand of polymorph|wand]], [[potion of polymorph|potion]], or [[spellbook of polymorph|spell]] of polymorph (small chance of fatal [[system shock]])
 
* Hit a monster with a wielded or thrown [[cockatrice corpse]] or [[cockatrice egg]]
 
* Hit a monster with a wielded or thrown [[cockatrice corpse]] or [[cockatrice egg]]
 
* Disintegrate a monster with a [[black dragon]]'s disintegration breath
 
* Disintegrate a monster with a [[black dragon]]'s disintegration breath
 
* Engulf a monster with a [[engulfing|swallowing monster]] such as a [[purple worm]] or [[trapper]]
 
* Engulf a monster with a [[engulfing|swallowing monster]] such as a [[purple worm]] or [[trapper]]
* Open, close, or destroy a [[drawbridge]] on top of a monster (see [[dig for victory]])
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* Open, close, or destroy a [[drawbridge]] on top of a monster
* Attack a monster with [[Vorpal Blade]] or [[The Tsurugi of Muramasa]] (5% chance, 10% in [[SLASH'EM]])
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* Attack a monster with [[Vorpal Blade]] or [[the Tsurugi of Muramasa]] (5% chance per hit for most monsters, Vorpal Blade is a 100% chance if the monster is a [[jabberwock]])
 
* Displace a pet into [[water]] or [[lava]]
 
* Displace a pet into [[water]] or [[lava]]
* Cause a monster engulfing you to be struck by a lightning bolt from an angry [[god]]
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* Cause a monster engulfing you to be struck by a lightning bolt from an [[Anger|angry]] god
* Cause a monster engulfing you to be struck by a wide-angle disintegration beam from an angry god (requires it to survive the aforementioned lightning bolt, generally by being shock resistant)
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* Cause a monster engulfing you to be struck by a [[wide-angle disintegration beam]] from an angry god (requires it to survive the aforementioned lightning bolt, generally by being [[shock resistant]])
* Polymorph into a sea monster with a drowning attack, and repeatedly attack monsters while being in water (unbreathing monsters will survive this type of attack). The chance of wrapping around a target monster is only about 10% but if it's successful, the next melee attack will instakill the monster.
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* Polymorph into a sea monster with a drowning attack, and repeatedly attack monsters while being in water (breathless monsters will survive this type of attack). The chance of wrapping around a target monster is only about 10%, but if it's successful, the next melee attack will instakill the monster.
  
==SLASH'EM==
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==Variants==
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===SLASH'EM===
 
[[SLASH'EM]] features several new instadeaths. They are:
 
[[SLASH'EM]] features several new instadeaths. They are:
  
* Being hit by a gaze of death from a [[Catoblepas]] or the [[Neutral Quest#The Beholder|Beholder]].
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* Being hit by a gaze of death from a [[Catoblepas]] or the [[Neutral Quest#The Beholder|Beholder]]
* Asking a [[gypsy]] to read your fortune and drawing Death while not having magic resistance.
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* Asking a [[gypsy]] to read your fortune and drawing Death while not having magic resistance
* Being hit by [[Thiefbane]]. (10% chance)
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* Being hit by [[Thiefbane]] (10% chance)
* Being hit by [[Serpent's Tongue]] without poison resistance. (10% chance)
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* Being hit by [[Serpent's Tongue]] without poison resistance (10% chance)
* Being hit by a [[wooden stake]] while either polymorphed into a [[vampire]] and wearing an [[amulet of unchanging]], or being a racial vampire. (10% chance)
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* Being hit by a [[wooden stake]] as a [[vampire]]
* Invoking the [[Eye of the Beholder]] with your luck less than -9.
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* Invoking [[the Eye of the Beholder]] with your luck less than −9.
* Being hit by [[Houchou]], an artifact weapon-tool.
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* Being hit by [[Houchou]]
  
== See also ==
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===dNetHack===
[[Delayed instadeath]], which also results in sudden death but allows for emergency intervention.
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dNetHack features the following insteadeaths:
  
{{nethack-343|offset=1}}
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* Being on the same level as a dying [[mandrake]], while you have 100 or fewer hit points. [[Hallucination]] or binding the [[Spirits (dNetHack)|spirit]] [[Ose]] will prevent this.
{{slashem-7E7}}
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===FIQHack===
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[[FIQHack]] does not have poison instadeath. Instead, you suffer permanent attribute loss, which cannot be cured by a [[unicorn horn]] or [[potion]].
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==See also==
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* [[Delayed instadeath]], which also results in sudden death but allows for emergency intervention.
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* [[Trickery]], which ends a game instantly as an anti-cheating measure and is not considered death
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{{nethack-343}}
 
[[Category:Instadeath|*]]
 
[[Category:Instadeath|*]]

Latest revision as of 09:19, 15 April 2024

When discussing NetHack, instadeath stands for instantaneous death that occurs in zero time and allows no intervention - these effects do not count as HP damage and thus cannot be survived through self-polymorph.

List of instadeaths

The causes of instadeaths are:

  • Turning to stone (unless stoning resistant), which can be caused by:
    • Touching a cockatrice or chickatrice corpse without worn gloves
      • Passing a square with a cockatrice or chickatrice corpse while blind and not levitating is considered as touching the corpse.
    • Eating a cockatrice or chickatrice corpse, or eating the corpse of Medusa
    • Kicking a cockatrice or chickatrice corpse without worn boots
    • Trying to sacrifice or tin a cockatrice or chickatrice corpse without worn gloves, even if it is already lying on the altar
    • Falling into a pit, hole, or trapdoor while wielding a cockatrice or chickatrice corpse
      • Includes deliberately flying down a hole, although flying over a pit is safe
    • Falling down stairs due to being burdened while wielding a cockatrice or chickatrice corpse
    • Attacking a cockatrice or chickatrice while polymorphed into a creature with a contact attack, or when not wielding a weapon and not wearing gloves
    • Seeing Medusa's gaze, unless blind or reflecting. (Invisibility protects her, not you.)
    • Being hit by a thrown cockatrice egg
  • Being hit by a death ray while not having magic resistance, and not polymorphed into a demon or undead monster. This can be achieved by:
  • Being touched by the touch of death while not having magic resistance, not polymorphed into a demon]] or undead, and not hallucinating.
  • Being fatally poisoned by a monster attack, a poisoned weapon, or a spiked pit, unless you have poison resistance. (Quaffing a potion of sickness or eating a poisonous corpse will never instakill you, but may kill you by HP loss or strength drain.)
  • Choking on your food
  • Starving to death
  • Drowning in a body of water
    • If you fall into a body of water with no adjacent land, you'll drown unless you are breathless or amphibious.
    • Falling into water with excessive encumbrance may drown you even if there is adjacent land. There is a chance that you drop some inventory instead.
  • Standing near a collapsing drawbridge
  • Genociding your own race by reading a scroll of genocide or sitting on a throne. Reading a non-cursed scroll of genocide while confused always results in self-genocide.
  • Falling into lava without fire resistance
  • Intentionally level teleporting yourself to level 0 or any negative-numbered level — level 0 is nowhere, −1 to −9 are "above the clouds", and −10 and above are Heaven. Teleporting to a level "above" 0 will not instakill you if you are levitating or flying, but the game will end anyway by escaping the dungeon.
  • Being hit by a disintegration breath (from a black dragon or the Chromatic Dragon) without reflection or disintegration resistance. If you are wearing a shield, it disintegrates, saving you; otherwise, if you are wearing body armor, that and any cloak disintegrate, again saving you (but likely leaving you with a very poor armor class and vulnerable to the rebound).
  • Being hit by a lightning bolt from an angry god without reflection or shock resistance
  • Being hit by a wide-angle disintegration beam from an angry god without disintegration resistance. Reflection and armor will not protect you in this case.
  • Being level drained below experience level 1
  • Eating any of the Riders' corpses (note that food appraisal does not warn you)
  • Digesting any of the Riders
  • Having your brain eaten by a mind flayer
  • Offering the Amulet of Yendor to Moloch on the unaligned high altar in the Sanctum

The following will instantly kill the player in most situations, but are not instadeath since they deal HP damage equal to twice the player's maximum HP instead of simply killing them. A player polymorphed into a monster will survive and return to their base form.

Dying on turn one generates the message "Do not pass go. Do not collect 200 zorkmids." This is a reference to the board game Monopoly.

Instakilling monsters

In many situations, it is very helpful for a player to have a way to instantly kill other monsters. Here are some methods of instantly killing monsters, listed roughly in order from most common to most obscure. Not all methods work on all monsters; for example, undead monsters resist death rays.

Variants

SLASH'EM

SLASH'EM features several new instadeaths. They are:

dNetHack

dNetHack features the following insteadeaths:

FIQHack

FIQHack does not have poison instadeath. Instead, you suffer permanent attribute loss, which cannot be cured by a unicorn horn or potion.

See also

  • Delayed instadeath, which also results in sudden death but allows for emergency intervention.
  • Trickery, which ends a game instantly as an anti-cheating measure and is not considered death

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.