Difference between revisions of "Monster starting inventory"

From NetHackWiki
Jump to navigation Jump to search
(Added protective items section)
(Death drops)
Line 31: Line 31:
 
Sometimes, random objects ([[death drop]]s) can be found on a monster's corpse it did not have when alive.  
 
Sometimes, random objects ([[death drop]]s) can be found on a monster's corpse it did not have when alive.  
 
Also, [[golem]]s, [[dragon]]s, [[long worm]]s, [[unicorn]]s, and some unique monsters get certain appropriate non-random "[[death drop]]s".
 
Also, [[golem]]s, [[dragon]]s, [[long worm]]s, [[unicorn]]s, and some unique monsters get certain appropriate non-random "[[death drop]]s".
 +
{| border="0" cellpadding="0" cellspacing="20"
 +
|
 +
* [[dragon]]
 +
* [[unicorn]]
 +
* [[long worm]]
 +
* [[iron golem]]
 +
* [[glass golem]]
 +
* [[clay golem]]
 +
* [[stone golem]]
 +
* [[wood golem]]
 +
* [[leather golem]]
 +
* [[gold golem]]
 +
* [[paper golem]]
 +
|
 +
* [[dragon scales]] (33%)
 +
* [[unicorn horn]]
 +
* [[worm tooth]]
 +
* ''2d6'' [[iron chain]]s
 +
* worthless pieces of glass
 +
* ''1d20+50'' (avg. 61.5) [[rock]]s
 +
* [[statue]] of a stone golem
 +
* ''2d4'' [[quarterstaff]]s
 +
* ''2d4'' [[leather armor]]s
 +
* [[gold]]
 +
* ''1d4'' [[blank scroll]]s
 +
|}
  
 
==References==
 
==References==

Revision as of 07:54, 13 July 2010

Certain types of monsters may be created with[1] objects in their starting inventory appropriate to their species. A pretty comprehensive spoiler can be found here. Additionally, they may be eligible for a random offensive item, miscellaneous item, and/or defensive item.

Spiders and snakes generated during initial level generation get a random item on top of them (to hide under).

Monster starting inventory can provide valuable hints at the true identities of objects with randomized appearances.

Protective item

In addition to any other items, several creatures can also gain a protective item. Creatures with a protective item include all members of the Yendorian army, as well as guards, watchmen, watch captains, and mummies. The particular items spawned are based on a complex mechanism of the target AC of the given creature. Protective items include:

In addition, there is a unique 6 in 7 chance for a mummy to get a mummy wrapping.

Death drops

Sometimes, random objects (death drops) can be found on a monster's corpse it did not have when alive. Also, golems, dragons, long worms, unicorns, and some unique monsters get certain appropriate non-random "death drops".

References

This page is a stub. Should you wish to do so, you can contribute by expanding this page.