Monster starting inventory

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Revision as of 07:54, 13 July 2010 by Feagradze (talk | contribs) (Death drops)
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Certain types of monsters may be created with[1] objects in their starting inventory appropriate to their species. A pretty comprehensive spoiler can be found here. Additionally, they may be eligible for a random offensive item, miscellaneous item, and/or defensive item.

Spiders and snakes generated during initial level generation get a random item on top of them (to hide under).

Monster starting inventory can provide valuable hints at the true identities of objects with randomized appearances.

Protective item

In addition to any other items, several creatures can also gain a protective item. Creatures with a protective item include all members of the Yendorian army, as well as guards, watchmen, watch captains, and mummies. The particular items spawned are based on a complex mechanism of the target AC of the given creature. Protective items include:

In addition, there is a unique 6 in 7 chance for a mummy to get a mummy wrapping.

Death drops

Sometimes, random objects (death drops) can be found on a monster's corpse it did not have when alive. Also, golems, dragons, long worms, unicorns, and some unique monsters get certain appropriate non-random "death drops".

References

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