Difference between revisions of "Scalpel"

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{{languages}}
 
{{weapon
 
{{weapon
| color=metal color
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  |color=metal color
| tile=[[image:scalpel.png]]
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  |tile=[[image:scalpel.png]]
| name=scalpel
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  |name=scalpel
| smalldmg=1d3
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  |smalldmg=1d3
| largedmg=1d3
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  |largedmg=1d3
| tohit=<nowiki>+2</nowiki>
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  |tohit=<nowiki>+2</nowiki>
| skill=knife
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  |skill=knife
| cost=6
+
  |cost=6
| weight=5
+
  |weight=5
| material=metal
+
  |material=metal
 
}}
 
}}
A '''scalpel''' is a kind of [[melee]] [[weapon]] that appears in ''[[NetHack]]''. It uses the [[knife]] [[skill]], and does d3 damage to both small and large [[monster]]s. It is not suitable for [[throw]]ing like other knives, and doing so carries a -2 [[to-hit]] penalty.{{refsrc|src/dothrow.c|1047|version=NetHack 3.6.1}} It is made of [[metal]].
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{{for|the artifact weapon named "Scalpel" in [[SlashTHEM]]|Mouser's Scalpel}}
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A '''scalpel''' is a type of [[weapon]] that appears in ''[[NetHack]]''. It is a one-handed [[melee]] weapon that uses the [[knife]] [[skill]], and is made of [[metal]].
  
 
==Generation==
 
==Generation==
 
Scalpels are not randomly generated on the dungeon floor, in [[shop]]s, or as a [[death drop]].   
 
Scalpels are not randomly generated on the dungeon floor, in [[shop]]s, or as a [[death drop]].   
  
All [[Healer]]s start with a [[Enchantment|+0]] scalpel as their weapon.{{refsrc|src/u_init.c|60|version=NetHack 3.6.1}} A scalpel in a [[bones]] pile is a good clue that the late adventurer was a Healer.
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All [[Healer]]s start each game with a [[Enchantment|+0]] scalpel as their weapon.{{refsrc|src/u_init.c|60|version=NetHack 3.6.7}}
  
[[Player monster]] [[healer (player monster)|healer]]s on the [[Astral Plane]] have a small probability (6.25%) of [[monster starting inventory|generating with]] a scalpel as their weapon; they are much more likely to have a [[quarterstaff]], though.{{refsrc|src/mplayer.c|192|version=NetHack 3.6.1}}
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[[Player monster]] [[Healer (player monster)|healers]], including those on the [[Astral Plane]], have an effective {{frac|16}} chance (6.25%) of [[monster starting inventory|generating with]] a scalpel in lieu of their initial weapon.{{refsrc|src/mplayer.c|192|version=NetHack 3.6.7}}
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 +
==Description==
 +
Scalpels are not suitable for [[throw]]ing like other knives and have a -2 [[to-hit]] penalty when thrown, though they can still be [[multishot]].{{refsrc|src/dothrow.c|117|version=NetHack 3.6.7}}{{refsrc|src/dothrow.c|1066|version=NetHack 3.6.7}}{{refsrc|src/dothrow.c|1674|version=NetHack 3.6.7}}  
  
 
==Strategy==
 
==Strategy==
Scalpels are very poor weapons roughly on par with [[orcish dagger]]s, with the only real advantage being their inherently [[erosion]]-proof material. However, knives tend to be sparse compared to other projectile weapons like daggers, and are slightly worse melee weapons themselves. In any case, the starting scalpel for Healers may be worth keeping as a backup weapon against monsters such as [[acid blob]]s that can corrode or rust weapons; you can stash or simply ditch it once you gather a decent stack of knives and/or obtain a primary weapon that is either non-iron or erode-proofed.
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Scalpels are very poor weapons roughly on par with [[orcish dagger]]s, with the only real advantage being their inherently [[erosion]]-proof material. However, knives tend to be sparse compared to other projectile weapons like [[dagger]]s, and are slightly worse melee weapons themselves.
 +
 
 +
In any case, the starting scalpel for Healers may be worth keeping as a backup weapon against monsters such as [[acid blob]]s that can corrode or rust weapons; you can stash or simply ditch it once you gather a decent stack of knives and/or obtain a primary weapon that is either non-iron or erode-proofed. Early-game Healers can also use their scalpel to train the knife skill on [[gas spore]]s, monitoring their HP with the [[stethoscope]] and healing it when it gets low to prevent the spore from dying and exploding.
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 +
==History==
 +
The scalpel first appears in [[NetHack 3.0.0]].
 +
 
 +
A bug caused player monster healers to receive stacks of scalpels during monster generation; this was fixed in [[NetHack 3.6.2]] via {{commit|c056ca1b359097fc27c8bf3def07065993e4bdfa|commit c056ca1}}.
 +
 
 +
==Origin==
 +
{{wikipedia}}
 +
A scalpel is a small and extremely sharp bladed instrument used for surgery, anatomical dissection, podiatry and various arts and crafts (where it is either called a "hobby knife" or an "X-acto knife"); double-edged scalpels are referred to as "lancets". Scalpels may be single-use disposables or re-usable: Disposable scalpels usually have a plastic handle with a utility-knife style extensible blade, and are used once then discarded completely; re-usable scalpels have either removable single-use blades, or permanently attached blades that can be sharpened.
 +
 
 +
Scalpel blades are usually made of hardened and tempered steel, stainless steel, or high carbon steel; various other materials such as silver, titanium, ceramic, diamond and even obsidian are not uncommon, since steel blades are unusable when performing surgery under MRI guidance. Historically, the use of scalpels in medical contexts go back multiple millennia - there have been obsidian scalpels dated older than 2100 BC in a Bronze Age settlement located in Turkey, and skulls from the same era and location show signs of brain surgery.
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Use of scalpels and identical tools have been recorded among various other cultures: the ancient Egyptians made incisions for embalming with scalpels of sharpened obsidian. The first medical writings of ancient Greeks indicate common use of scalpel-like tools such as the double-edged ''amphismela'', which lends its name to a similar tool used in 18th-century France, and Ancient Romans used scalpels alongside more than 150 different surgical instruments. The ''amphismela'' is likely the basis for the starting scalpel of the Healer role in ''NetHack'', which is heavily based on ancient Greece.
  
 
==Variants==
 
==Variants==
 
===SLASH'EM===
 
===SLASH'EM===
Scalpels are a little more useful in [[SLASH'EM]]: Healers can use them to cure [[sickness]] or [[sliming]] using the [[surgery]] [[technique]].
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In [[SLASH'EM]], Healers can use cure [[sickness]] or [[sliming]] using the [[surgery]] [[technique]] with a carried scalpel, making them a bit more useful.
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 +
===dNetHack===
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In [[dNetHack]], Healers also apply their [[healing spell]] skill level as bonuses to to-hit and damage when attacking with scalpels (+0 at Basic, +2 at Skilled, +3 at Expert). At maximum skill, a scalpel is roughly equivalent to other starting weapons in the hands of a Healer, though it is still outperformed by a [[unicorn horn]] or [[quarterstaff]] at high [[strength]].
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All [[nurse]]s in dNetHack are generated with scalpels, as are some [[deminymph]]s. Several hostile nurses in the [[Madman quest]] are generated wielding [[sickness]]-poisoned scalpels.
  
 
===xNetHack===
 
===xNetHack===
In [[xNetHack]], [[nurse]]s have a {{frac|5}} chance of generating with a scalpel.
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In [[xNetHack]], scalpels are made stronger and deal 1d5 damage versus small monsters and 1d7 damage versus large one. Nurses have a {{frac|5}} chance of generating with a scalpel.
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===EvilHack===
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In [[EvilHack]], a scalpel can be made at a [[Forge (dungeon feature)|forge]] by combining a knife and a [[stiletto]].
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===SlashTHEM===
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In [[SlashTHEM]], in addition to SLASH'EM changes, the [[Undertaker]] role starts with a +2 scalpel as their weapon. Player monster undertakers are always generated with scalpels.
  
 
==Encyclopaedia entry==
 
==Encyclopaedia entry==
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==References==
 
==References==
 
<references />
 
<references />
{{nethack-361}}
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{{nethack-367}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 07:29, 31 March 2024

) Scalpel.png
Name scalpel
Appearance scalpel
Damage vs. small 1d3
Damage vs. large 1d3
To-hit bonus +2
Weapon skill knife
Size one-handed
Base price 6 zm
(+10/positive
enchant)
Weight 5
Material metal
For the artifact weapon named "Scalpel" in SlashTHEM, see Mouser's Scalpel.

A scalpel is a type of weapon that appears in NetHack. It is a one-handed melee weapon that uses the knife skill, and is made of metal.

Generation

Scalpels are not randomly generated on the dungeon floor, in shops, or as a death drop.

All Healers start each game with a +0 scalpel as their weapon.[1]

Player monster healers, including those on the Astral Plane, have an effective 116 chance (6.25%) of generating with a scalpel in lieu of their initial weapon.[2]

Description

Scalpels are not suitable for throwing like other knives and have a -2 to-hit penalty when thrown, though they can still be multishot.[3][4][5]

Strategy

Scalpels are very poor weapons roughly on par with orcish daggers, with the only real advantage being their inherently erosion-proof material. However, knives tend to be sparse compared to other projectile weapons like daggers, and are slightly worse melee weapons themselves.

In any case, the starting scalpel for Healers may be worth keeping as a backup weapon against monsters such as acid blobs that can corrode or rust weapons; you can stash or simply ditch it once you gather a decent stack of knives and/or obtain a primary weapon that is either non-iron or erode-proofed. Early-game Healers can also use their scalpel to train the knife skill on gas spores, monitoring their HP with the stethoscope and healing it when it gets low to prevent the spore from dying and exploding.

History

The scalpel first appears in NetHack 3.0.0.

A bug caused player monster healers to receive stacks of scalpels during monster generation; this was fixed in NetHack 3.6.2 via commit c056ca1.

Origin

A scalpel is a small and extremely sharp bladed instrument used for surgery, anatomical dissection, podiatry and various arts and crafts (where it is either called a "hobby knife" or an "X-acto knife"); double-edged scalpels are referred to as "lancets". Scalpels may be single-use disposables or re-usable: Disposable scalpels usually have a plastic handle with a utility-knife style extensible blade, and are used once then discarded completely; re-usable scalpels have either removable single-use blades, or permanently attached blades that can be sharpened.

Scalpel blades are usually made of hardened and tempered steel, stainless steel, or high carbon steel; various other materials such as silver, titanium, ceramic, diamond and even obsidian are not uncommon, since steel blades are unusable when performing surgery under MRI guidance. Historically, the use of scalpels in medical contexts go back multiple millennia - there have been obsidian scalpels dated older than 2100 BC in a Bronze Age settlement located in Turkey, and skulls from the same era and location show signs of brain surgery.

Use of scalpels and identical tools have been recorded among various other cultures: the ancient Egyptians made incisions for embalming with scalpels of sharpened obsidian. The first medical writings of ancient Greeks indicate common use of scalpel-like tools such as the double-edged amphismela, which lends its name to a similar tool used in 18th-century France, and Ancient Romans used scalpels alongside more than 150 different surgical instruments. The amphismela is likely the basis for the starting scalpel of the Healer role in NetHack, which is heavily based on ancient Greece.

Variants

SLASH'EM

In SLASH'EM, Healers can use cure sickness or sliming using the surgery technique with a carried scalpel, making them a bit more useful.

dNetHack

In dNetHack, Healers also apply their healing spell skill level as bonuses to to-hit and damage when attacking with scalpels (+0 at Basic, +2 at Skilled, +3 at Expert). At maximum skill, a scalpel is roughly equivalent to other starting weapons in the hands of a Healer, though it is still outperformed by a unicorn horn or quarterstaff at high strength.

All nurses in dNetHack are generated with scalpels, as are some deminymphs. Several hostile nurses in the Madman quest are generated wielding sickness-poisoned scalpels.

xNetHack

In xNetHack, scalpels are made stronger and deal 1d5 damage versus small monsters and 1d7 damage versus large one. Nurses have a 15 chance of generating with a scalpel.

EvilHack

In EvilHack, a scalpel can be made at a forge by combining a knife and a stiletto.

SlashTHEM

In SlashTHEM, in addition to SLASH'EM changes, the Undertaker role starts with a +2 scalpel as their weapon. Player monster undertakers are always generated with scalpels.

Encyclopaedia entry

A scalpel is a very sharp knife used for surgery ... Merely
touching a medical scalpel with bare hands to test it will
cut through the skin. ... Medical scalpel blades are gradually
curved for greater precision when cutting through tissue.

[ Wikipedia, the free encyclopedia ]

References