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仪式刀(athame)是NetHack中的一种武器。它是一种不可堆叠的武器,以铁制成,使用匕首的武器技能。
Contents
生成
仪式刀不会随机生成。
巫妖大师有6⁄91的概率在生成时携带仪式刀[1]。大巫妖有2⁄9的概率在生成时携带仪式刀[2]。大巫妖携带的仪式刀有1⁄4的概率是防侵蚀的,且若附魔值小于+2,附魔值会提升1~3点[3]。此外,游戏有1⁄13的概率会尝试将大巫妖携带的仪式刀生成为神器,因此,若神魔克星还未在游戏里生成,大巫妖生成时有1⁄1170(约0.086%)的概率携带神魔克星[4]。
巫师职业的玩家怪物(包括巫师任务中出现的名为Newt的巫师怪物)有3⁄8的概率携带仪式刀[5]生成[6][7]。
描述
不同于一般锐器,非诅咒的仪式刀在刻写文字时不会变钝,并且可以在一回合内刻写至多19个文字(或者瞬间刻写至多9个文字)。不过,附魔等级为-3或更低的仪式刀仍会因为太钝了而不能用于刻写,无论BUC如何。
策略
仪式刀是一种很弱的武器,但非常适合用于刻写Elbereth。
若你在骨档里或从巫妖处获得仪式刀,记得鉴定其BUC。如果它是被诅咒的,用它刻写Elbereth会令你在数回合内因刻写行为而无法行动,这在危险情况下可能致命。如果你缺乏鉴定手段,你可以把它在圣水里浸一次以确保它至少是未诅咒的,或尝试用它刻写一个字符——如果你看到消息“你的仪式刀变钝了”,那么记得先解除诅咒再使用它!
历史
仪式刀最初于NetHack 3.0.3加入游戏。
在NetHack 3.2.3之前,巫师的起始武器是一把+1仪式刀[8]。巫师补丁中将巫师的起始武器替换成了伤害更高但实用性更低的铁头木棒。这是为了在法术机制更新(该更新使得法术几乎能不受限制施放)后,平衡巫师过强的实力。
该更新在NetHack 3.3.0完全合入NetHack主分支代码[9],自此之后巫师便携带其铁头木棒开始旅程。
起源
仪式刀(athame,或athamé)是一种仪祭用品,一般为带有黑色刀柄的匕首,在新异教徒、撒旦崇拜者和现代巫术的仪式中使用。仪式刀的应用最初在文艺复兴时期的魔法书《所罗门的钥匙》中就有提及。
和大众认知不同的是,仪式刀并不一定是两边开刃的,其刀柄的颜色也没有严格的要求,虽然当代的魔法师们常因为特殊的符号意义使用双刃的仪式刀。此外,仪式刀一般也不用作武器或切割工具,为了避免意外伤害,它们的刀尖通常是钝的。仪式刀通常用于在仪式中绘制法阵——这在NetHack中便转化为了绘制保护性符文的机制。
Variants
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Some variants may make the athame more common in some manner, and others introduce items and/or artifacts that are capable of engraving with the same speed and quality as an athame.
SLASH'EM
In SLASH'EM, Firewall and Deep Freeze are artifact athames that act as the first sacrifice gift for the Flame Mage and Ice Mage, respectively.
Gnoll shamans are always generated with athames.[10] Player monster flame mages, ice mages, and necromancers have a 3⁄8 chance of forcing an athame as their initial weapon.[11]
The Guild of Disgruntled Adventurers generates two each of player monster flame mages, ice mages, necromancers, and wizards, making it very likely that a character will find at least one athame there.
dNetHack
In dNetHack, athames deal 1d4 slashing damage to all monsters and can be poisoned.
Wizards start the game with a -1 athame, which is subject to racial substitutions: orcish Wizards will start with an orcish dagger in place of the athame, while elven Wizards start with an elven dagger, vampire Wizards start with a normal dagger, and drow Wizards start with a droven dagger.
Witches have a 1⁄10 chance of generating with an athame.
dNetHack has a few artifact athames:
- Peace Keeper is a lawful silvered athame that grants +1d5 to-hit and +1d10 against monsters that are always hostile - it warns of such monsters while carried and has a 1⁄10 chance to cancel them on hit, subject to monster magic resistance scores. Peace Keeper can be twoweaponed in the offhand.
- The Pen of the Void is an unaligned athame that acts as the first sacrifice gift and quest artifact of the Binder, and has +1d5 to-hit with additional effects if spirits are bound into the weapon itself; it deals double damage after the Quest is completed, and can be twoweaponed in the offhand. As The Pen is intended to be used for the invocation, it is indestructible and resists being placed in containers like other unique items.
- Serpent's Tooth is a lawful intelligent athame that is always generated on Mother Lilith, and is permanently poisoned.
- Fire Brand and Frost Brand can generate in athame form.
Several artifacts can be used to engrave with the quality of an athame:
- The Rod of Lordly Might in rapier form.
- Helping Hand
- The Sceptre of Lolth in droven greatsword form
- The Rod of the Elvish Lords in elven broadsword form
- The Iron Spoon of Liberation
Athames are the most useful weapons for inscribing wards, as well as the seals required to bind spirits of the Void.
TNNT (the game)
One of the achievements, Rare Loot, requires you to pick up an athame that was generated on a master or arch-lich.
EvilHack
In EvilHack, the base item of Magicbane is changed from an athame to a quarterstaff.
Kathryn the Ice Queen always generates with an erosion-proofed athame that has the frost object property.
An athame can be created at a forge by combining a dagger and a stiletto.
Shadowblade is an artifact athame that can only be created by combining Werebane and Stormbringer at a forge.
SlashTHEM
In SlashTHEM, in addition to SLASH'EM details, Acidfall and Debugger are artifact athames that act as first gifts for the Acid Mage and Electric Mage, respectively.
Sharpened pencils are weapons that can be used to engrave without dulling them, similar to an athame.
百科文本
The consecrated ritual knife of a Wiccan initiate (one of
four basic tools, together with the wand, chalice and
pentacle). Traditionally, the athame is a double-edged,
black-handled, cross-hilted dagger of between six and
eighteen inches length.
A belt made from a twisted braid of silken threads of gold wound
around her waist, and a dark-handled knife rested on a slant at
her hip through a loop in the belt.
[...]
She arched her brows. "You should know better, dear godchild.
You know I cannot speak what is untrue. During our last
encounter I returned to Faerie with great power and upset vital
balances. Those balances had to be redressed, and your debt was
the mechanism that the Queen chose to employ."
I frowned at her for a minute. "Returned with great power." My
eyes fell to the knife at her waist. "That thing the vampires
gave you?"
She rested her fingers lightly on the knife's hilt. "Don't
cheapen it. This athame was no creation of theirs. And it was
less a gift than a trade."
"Amoracchius and that thing are in the same league?" Gulp. My
faerie godmother was dangerous enough without a big-time
artifact of magic.
引用及注释
- ↑ src/makemon.c in NetHack 3.6.7, line 728
- ↑ src/makemon.c in NetHack 3.6.0, line 663
- ↑ src/makemon.c in NetHack 3.6.7, line 730
- ↑ src/makemon.c in NetHack 3.6.7, line 732
- ↑ src/mplayer.c in NetHack 3.6.0, line 246
- ↑ src/mplayer.c in NetHack 3.6.7, line 188
- ↑ src/mplayer.c in NetHack 3.6.7, line 245
- ↑ u_init.c in NetHack 3.2.0, line 156
- ↑ u_init.c in NetHack 3.3.0, line 161
- ↑ makemon.c in SLASH'EM 0.0.7E7F2, line 726
- ↑ mplayer.c in SLASH'EM 0.0.7E7F2, line 220