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The orc-captain, o, is the strongest form of orc that appears in NetHack.


Unlike their brethren, the orc-captain is never randomly generated in groups, and will start with the equipment of either a Mordor orc or Uruk-hai.[1] One or more orc-captains will be generated inside the town walls of Orctown; in games that contain Orctown, a named orc-captain is also guaranteed to be found in Mines' End. This orc captain has a single name, signifying leadership of their clan, and will always have a shiny ring in addition to whatever extra Minetown loot they are generated with.

Hill orcs, Uruk-hai, Mordor orcs and ordinary orcs can all grow up to be orc-captains.[2]


While the orc-captain is not significantly stronger than a Mordor orc or Uruk-hai in terms of base stats, their ability to attack twice per turn can offset their low speed and deal unexpected damage to a player lacking in AC. It is thus best to face them at a distance, but their starting inventory may contain an orcish bow and poisoned orcish arrows; be sure to have poison resistance, especially if you are raiding Orctown. Fortunately, they are not poison resistant themselves, and orcs may also hit their comrades with the arrows; a patient player could use this knowledge to outwit and defeat the captain.


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.