Gremlin

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A gremlin, g, is a type of monster that appears in NetHack. The gremlin is a small humanoid monster that is the namesake monster of the gremlin monster class - they are capable of swimming, can be seen via infravision, and can follow the hero to other levels if they are adjacent. Gremlins can duplicate vis division if they make contact with water of any kind: a gremlin that makes contact with a fountain, moat, or even a potion of water or rust trap will divide into two gremlins with half the maximum HP of the original, which can dry up fountains and does not respect extinction; they will actively seek out bodies of water for this purpose, and cannot divide if their max HP is 1. Cloned gremlins retain the properties of the original gremlin (including being a shape changer if the original "gremlin" was one).

Gremlins possess two claw attacks, a bite attack, and a third claw attack that deals no damage but is capable of intrinsic theft. They possess poison resistance. Gremlins are uniquely weak to light:

  • Zapping a wand of light, reading a scroll of light, or casting the light spell will do d5 damage to gremlins in the light radius.
  • Breaking a wand of light will do (1 + charges)d4 damage to gremlins in the blast radius.
  • Flashing an expensive camera will do d4 damage to gremlins caught in the flash.[1]
  • A lit Sunsword does an extra d8 damage to gremlins (on top of the weapon's regular damage).[2]

A gremlin corpse is poisonous to eat, and eating a gremlin corpse or tin has a 13 chance (33%) of granting poison resistance.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.

Per commit f5d88985, a hero in the form of a gremlin can create a tame gremlin clone by using the #monster extended command or sit command while at a fountain or in pool of water.

Generation

Randomly-generated gremlins may be peaceful towards chaotic players.

In addition to random generation, a gremlin always appears within the entrance hall in the second variant of Medusa's Island.

Strategy

If you find any gremlins around a significant amount of water, kill them quickly before they can flood the level. This is especially bad for chaotics, who may have gremlins generate as peaceful - killing them yourself may seriously lower your alignment record, requiring the use of a pet. Gremlins that have split enough times can be easily killed en masse using a scroll, wand, or spell of light. However, be careful if they are peaceful: light does not anger them before killing them, so you may also be subject to multiple Luck penalties on top of the alignment penalties.

Pets with multiple attacks like vrocks have the most chance of hitting and killing low-HP divided gremlins before they can retaliate; a magic whistle is also ideal for maneuvering pets around to clear gremlins out of levels like Medusa's Island and Juiblex's Swamp. Conflict can also be a useful way to mop up a crowd of peaceful gremlins if there are far stronger monsters around them—beware if the gremlins manage to score any kills, as this increases their hit point maximum and allows them to divide again.[3]

Gremlins are generally unremarkable as pets outside of their ability to cancel other monsters. However, their division can be put to potentially good use for farming, even without taming them.

Farming

Main article: Farming

If you find yourself with a tame gremlin, but don't particularly want one and have a means of polymorphing handy (e.g., a polymorph trap), consider allowing it to split a few times so you can polymorph the resulting gremlins into more powerful pets. If you let them divide as much as possible, you will end up with a legion of 1 HP pets that die once anything lands a damaging hit on them - however, there will be more than enough left over to ensure that you can turn at least some of them into useful allies.

While gremlins normally stop dividing once their maximum HP falls to 1, they can divide almost indefinitely if made to kill something via conflict; as mentioned above, this increases their max HP enough to divide further. Provided that non-tame gremlins are given enough time to heal and divide, they can be farmed somewhat like puddings. While cloned monsters do not leave death drops at all and give diminishing experience returns, gremlin corpses can still be used for sacrifice;[4][5] it is also worth noting that gremlins are followers, and can thus be brought to levels with water via level teleport or branchport. See the farming section on gremlins for additional information.

Origin

Originally, gremlins were conceived of as mischievous creatures blamed for mechanical failures in aircraft in the RAF in the 1920s; they were popularized by children's author Roald Dahl and a related Disney animated short. The concept of gremlins that multiply in water and have a vulnerability to light comes from the 1984 movie Gremlins.

Messages

The gremlin chuckles.
It is night, and the gremlin may have stolen an intrinsic from you, destroyed your clay golem form, or used its intrinsic stealing attacking on another monster. You still hear a chuckle if the attack chose intrinsics you didn't have.
You hear laughter.
It is night, and the gremlin has stolen an intrinsic from you or destroyed your clay golem form while you were blind. Also produced if a gremlin uses the attack on another monster outside your vision.
Some writing vanishes from your head!
You were polymorphed into a clay golem. This will return you to your original form, even with unchanging.
Some writing vanishes from <its> head!
You saw a gremlin destroy a clay golem with its intrinsic-stealing attack.
You feel warmer.
You lost intrinsic fire resistance.
You feel less jumpy.
You lost intrinsic teleportitis.
You feel a little sick!
You lost intrinsic poison resistance.
Your senses fail!
You lost intrinsic telepathy.
You feel cooler.
You lost intrinsic cold resistance.
You feel paranoid.
You lost intrinsic invisibility.
You thought you saw something!
You lost the see invisible intrinsic while not hallucinating.
You tawt you taw a puttie tat!
You lost the see invisible intrinsic while hallucinating.
You feel slower.
You lost intrinsic speed.
You feel clumsy.
You lost intrinsic stealth.
You feel vulnerable.
You lost intrinsic protection.
You feel less attractive.
You lost the aggravate monster intrinsic.
The gremlin cries out in pain!
A gremlin was hit by light and took damage.
The gremlin wails in agony!
A gremlin was hit by light and took damage greater than half its current HP.

Variants

In games and variants with the Lethe patch applied, gremlins multiply normally in Lethe water.

SLASH'EM

In SLASH'EM, a chaotic character that is XL 3 or lower may receive a gremlin as a gifted minion from their god.

The galltrit, a deferred monster, is a type of gremlin that has a similar intrinsic-stealing attack.

FIQHack

In FIQHack, gremlins can always steal intrinsics, regardless of the time of day; instead of simply removing the intrinsic from your character, they also acquire the intrinsic for themselves.

Encyclopedia entry

The gremlin is a highly intelligent and completely evil
creature. It lives to torment other creatures and will go
to great lengths to inflict pain or cause injury.
 
Suddenly, Wilson thought about war, about the newspaper
stories which recounted the alleged existence of creatures in
the sky who plagued the Allied pilots in their duties. They
called them gremlins, he remembered. Were there, actually,
such beings? Did they, truly, exist up here, never falling,
riding on the wind, apparently of bulk and weight, yet
impervious to gravity?
He was thinking that when the man appeared again.

[ Nightmare at 20,000 Feet, by Richard Matheson ]

References