Difference between revisions of "Long sword"
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− | A '''long sword''' is one of the more popular weapons, for its damage and versatility. A plain long sword does d8/d12 damage against small/large monsters. Being made of [[iron]], it can [[erosion|rust and corrode]]. A [[Alignment|lawful]] character who is level 5 or higher can get [[Excalibur]] by repeatedly #[[dip]]ping one into a [[fountain]]. | + | A '''long sword''' is one of the more popular weapons, for its damage and versatility. A plain (unenchanted, unblessed, non-artifact) long sword does d8/d12 damage against [[Physical size|small/large]] monsters. Being made of [[iron]], it can [[erosion|rust and corrode]]. A [[Alignment|lawful]] character who is level 5 or higher can get [[Excalibur]] by repeatedly #[[dip]]ping one into a [[fountain]]. |
− | A significant fraction (7/24 = 29.2%) of [[artifact weapon]]s are long swords, the highest of any item type. Therefore | + | A significant fraction (7/24 = 29.2%) of [[artifact weapon]]s are long swords, the highest of any item type. Therefore, for roles that are unrestricted in long swords and find one early in the game (or start with one, as is the case with [[Knight]]s and [[Valkyrie]]s), it is a good idea to keep it and practice with it to prepare for an artifact weapon. Lawful and neutral characters can become unrestricted in long sword by being [[crowned]], even if they don't receive [[Excalibur]] or [[Vorpal Blade]] as a crowning gift, and any character can become unrestricted in long sword when receiving an artifact long sword as a [[sacrifice gift]]. |
== Long sword skill == | == Long sword skill == | ||
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* [[Sunsword]] ([[Lawful]]) | * [[Sunsword]] ([[Lawful]]) | ||
* [[Vorpal Blade]] ([[Neutral]]) | * [[Vorpal Blade]] ([[Neutral]]) | ||
+ | |||
+ | == Generation == | ||
+ | Long swords make up 5% of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s). In addition, the long sword is one of a number of weapons that [[strong]] monsters can be generated wielding{{refsrc|src/makemon.c|491|version=NetHack 3.6.0}}. | ||
+ | |||
+ | [[Knight]]s{{refsrc|src/u_init.c|73|version=NetHack 3.6.0}} and [[Valkyrie]]s{{refsrc|src/u_init.c|152|version=NetHack 3.6.0}} start with a [[Enchantment|+1]] long sword. | ||
+ | |||
+ | To increase the likelihood that [[player monster]]s generated on the [[Astral Plane]] will get an artifact weapon, all player monsters except the weaponless [[monk (player monster)|monk]]s have a chance of receiving a long sword as their primary weapon. The probability ranges from 87.5% for [[knight (player monster)|knight]]s to 6.25% for [[barbarian (player monster)|barbarian]]s, [[caveman (player monster)|cavepeople]], and [[healer (player monster)|healer]]s. Long swords generated on player monsters on the [[Astral Plane]] have a 50% chance of being one of the artifact swords listed above, unless there are no artifact long swords left to be created. | ||
+ | |||
+ | Player monsters generated elsewhere (for example, on [[quest]]s) with their inventory (therefore excluding player monsters revived from corpses or statues or reverse-genocided) have the same chances of starting with a long sword, but a lower probability of the sword being an artifact. | ||
==SLASH'EM== | ==SLASH'EM== | ||
− | The following additional [[artifact weapon]]s use the long sword skill in [[ | + | SLASH'EM also includes a [[silver long sword]] that deals an extra d20 in [[silver damage]]. |
+ | |||
+ | The Valkyrie's starting +1 long sword has been replaced with a +1 [[spear]].{{refsrc|u_init.c|229|version=SLASH'EM 0.0.7E7F2}} | ||
+ | |||
+ | The following additional [[artifact weapon]]s use the long sword skill in [[SLASH'EM]]: | ||
*[[Sword of Justice]] | *[[Sword of Justice]] | ||
*[[Thiefbane]] | *[[Thiefbane]] | ||
− | + | Giantslayer has been replaced by [[Giantkiller]], an artifact [[axe]]. | |
+ | ==References== | ||
+ | <references/> | ||
+ | {{nethack-360}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
− |
Revision as of 14:33, 15 July 2016
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Name | long sword |
Appearance | long sword |
Damage vs. small | 1d8 |
Damage vs. large | 1d12 |
To-hit bonus | +0 |
Weapon skill | long sword |
Size | one-handed |
Base price | 15 zm (+10/positive enchant) |
Weight | 40 |
Material | iron |
A long sword is one of the more popular weapons, for its damage and versatility. A plain (unenchanted, unblessed, non-artifact) long sword does d8/d12 damage against small/large monsters. Being made of iron, it can rust and corrode. A lawful character who is level 5 or higher can get Excalibur by repeatedly #dipping one into a fountain.
A significant fraction (7/24 = 29.2%) of artifact weapons are long swords, the highest of any item type. Therefore, for roles that are unrestricted in long swords and find one early in the game (or start with one, as is the case with Knights and Valkyries), it is a good idea to keep it and practice with it to prepare for an artifact weapon. Lawful and neutral characters can become unrestricted in long sword by being crowned, even if they don't receive Excalibur or Vorpal Blade as a crowning gift, and any character can become unrestricted in long sword when receiving an artifact long sword as a sacrifice gift.
Long sword skill
Long sword | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
Both long swords and katanas use the long sword skill.
The following artifact weapons use the long sword skill:
- Demonbane (Lawful)
- Excalibur (Lawful)
- Fire Brand (Unaligned)
- Frost Brand (Unaligned)
- Giantslayer (Neutral)
- Snickersnee (Lawful katana)
- Sunsword (Lawful)
- Vorpal Blade (Neutral)
Generation
Long swords make up 5% of randomly generated weapons (on the floor, as death drops, or in shops). In addition, the long sword is one of a number of weapons that strong monsters can be generated wielding[1].
Knights[2] and Valkyries[3] start with a +1 long sword.
To increase the likelihood that player monsters generated on the Astral Plane will get an artifact weapon, all player monsters except the weaponless monks have a chance of receiving a long sword as their primary weapon. The probability ranges from 87.5% for knights to 6.25% for barbarians, cavepeople, and healers. Long swords generated on player monsters on the Astral Plane have a 50% chance of being one of the artifact swords listed above, unless there are no artifact long swords left to be created.
Player monsters generated elsewhere (for example, on quests) with their inventory (therefore excluding player monsters revived from corpses or statues or reverse-genocided) have the same chances of starting with a long sword, but a lower probability of the sword being an artifact.
SLASH'EM
SLASH'EM also includes a silver long sword that deals an extra d20 in silver damage.
The Valkyrie's starting +1 long sword has been replaced with a +1 spear.[4]
The following additional artifact weapons use the long sword skill in SLASH'EM:
Giantslayer has been replaced by Giantkiller, an artifact axe.
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.