Difference between revisions of "Nymph (monster class)"
m |
m (→dNetHack: pothole) |
||
(16 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | The '''nymph''' is a [[monster class]] in ''[[NetHack]]'' represented by | + | The '''nymph''' is a [[monster class]] in ''[[NetHack]]'' represented by the lowercase 'n' glyph ({{white|n}}). Nymphs are designated internally by the macro '''S_NYMPH'''.{{refsrc|include/monsym.h|28|version=NetHack 3.6.7}} |
− | * {{ | + | The class contains three types of [[nymph]]:{{refsrc|src/monst.c|592|version=NetHack 3.6.7}} |
− | * {{ | + | |
− | * {{ | + | * {{monsymlink|water nymph}} |
+ | * {{monsymlink|wood nymph}} | ||
+ | * {{monsymlink|mountain nymph}} | ||
==Common traits== | ==Common traits== | ||
− | All nymphs are almost exactly the same in terms of stats and generation, with the exception of the water nymph's ability to [[swim]] | + | All nymphs are almost exactly the same in terms of stats and generation, with the exception of the water nymph's ability to [[swim]]. |
− | Nymphs | + | Nymphs have no directly damaging attacks, but can charm you into removing your [[armor]], stealing it and/or other items before attempting to [[teleport]] away. They are also capable of using said items and will put on armor and [[amulet]]s, zap [[wand]]s and quaff [[potion]]s. Nymphs will also teleport at random while moving, making them hard to track down - eating a nymph's corpse has a chance of giving you [[teleportitis]]. |
− | Nymphs | + | ===Generation=== |
+ | Nymphs are generated asleep {{frac|4|5}} of the time unless you have the [[Amulet of Yendor]].{{refsrc|src/makemon.c|1263|version=NetHack 3.6.7|comment=chance of nymphs being generated asleep}} Nymphs have a {{frac|2}} chance of [[Monster starting inventory|being generated with]] a [[mirror]], and an independent {{frac|2}} chance of generating with a [[potion of object detection]].{{refsrc|src/makemon.c|700|version=NetHack 3.6.7}} | ||
+ | |||
+ | ==Strategy== | ||
+ | Though most nymphs have poor AC and cannot physically harm you, they are nevertheless very dangerous - their charming abilities can strip you of critical items such as weapons and armor, leaving you vulnerable to much more direct threats. | ||
==History== | ==History== | ||
− | The nymph is | + | The nymph is introduced in ''Hack for PDP-11'', a [[variant]] of [[Jay Fenlason's Hack]]. From [[Hack 1.0]] to [[NetHack 2.3e]], nymphs used the {{white|N}} glyph; the three distinct subtypes are introduced in [[NetHack 3.0.0]] and moved to the {{white|n}} glyph. |
==Variants== | ==Variants== | ||
− | Many variants add new monsters to the nymph class and expand on their common traits, taking cues from the ancient Greek folklore they originated in - [[Aphrodite]] and the [[nymph level]] are also common additions. | + | Many variants add new monsters to the nymph class and expand on their common traits, taking cues from the ancient Greek folklore they originated in - [[Aphrodite]] and the [[nymph level]] are also common additions to variants, first appearing in [[SLASH'EM]]. |
===SLASH'EM=== | ===SLASH'EM=== | ||
− | + | SLASH'EM adds some new monsters to the nymph monster class, as well as Aphrodite and the nymph level: | |
* {{monsymlink|pixie}} | * {{monsymlink|pixie}} | ||
Line 27: | Line 33: | ||
===UnNetHack=== | ===UnNetHack=== | ||
− | [[UnNetHack]] includes Aphrodite and the nymph level | + | [[UnNetHack]] includes Aphrodite and the nymph level as well, but does not add any other new monsters to the class. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===dNetHack=== | ===dNetHack=== | ||
− | [[dNetHack]] | + | [[dNetHack]] adds the [[Yuki-onna (starting race)|yuki-onna]] as a playable race of nymph. dNetHack also renames and changes the three nymphs from ''NetHack'', and adds several other monsters: |
* {{brightblue|n}} [[quickling]] | * {{brightblue|n}} [[quickling]] | ||
Line 48: | Line 43: | ||
* {{brown|n}} [[oread]] | * {{brown|n}} [[oread]] | ||
* {{magenta|n}} [[swamp nymph]] | * {{magenta|n}} [[swamp nymph]] | ||
− | * {{brightcyan|n}} [[yuki-onna]] | + | * {{brightcyan|n}} [[Yuki-onna (dNetHack)|yuki-onna]] |
* {{white|n}} [[deminymph]] | * {{white|n}} [[deminymph]] | ||
* {{red|n}} [[neverwas]] | * {{red|n}} [[neverwas]] | ||
* {{yellow|n}} [[thriae]] | * {{yellow|n}} [[thriae]] | ||
− | * {{brown|n}} [[selkie]] | + | * {{brown|n}} [[Selkie (dNetHack)|selkie]] |
* {{blue|n}} [[oceanid]] | * {{blue|n}} [[oceanid]] | ||
* {{brightmagenta|n}} [[intoner]] | * {{brightmagenta|n}} [[intoner]] | ||
Line 61: | Line 56: | ||
** {{brightgreen|n}} [[Echo]] | ** {{brightgreen|n}} [[Echo]] | ||
− | {{nethack- | + | ===EvilHack=== |
+ | [[EvilHack]] also contains Aphrodite and her nymph level, and adds a couple of other new nymphs: | ||
+ | |||
+ | * {{brightcyan|n}} [[ice nymph]] | ||
+ | * {{cyan|n}} [[Nymph (EvilHack)|nymph]] | ||
+ | |||
+ | The ice nymph primarily appears in the [[Ice Queen's Realm]] and [[Geryon's Lair]], while the "plain" nymph is a placeholder used for [[Racial monster|racial]] [[shopkeeper]]s. | ||
+ | |||
+ | ===SlashTHEM=== | ||
+ | {{main|Nymph (starting race)}} | ||
+ | In [[SlashTHEM]], nymphs are among the new playable races of monster. SlashTHEM also retains the nymphs added in SLASH'EM, and includes [[Nymph (SlashTHEM)|a "plain" nymph]] to correspond to the nymph starting race. SlashTHEM also adds a couple of other new monsters to the group: | ||
+ | |||
+ | * {{brown|n}} [[satyr]] | ||
+ | * {{magenta|n}} [[nymph queen]] | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | {{nethack-367}} | ||
[[Category:Monster classes]] | [[Category:Monster classes]] |
Latest revision as of 07:13, 18 April 2024
The nymph is a monster class in NetHack represented by the lowercase 'n' glyph (n). Nymphs are designated internally by the macro S_NYMPH.[1]
The class contains three types of nymph:[2]
Contents
Common traits
All nymphs are almost exactly the same in terms of stats and generation, with the exception of the water nymph's ability to swim.
Nymphs have no directly damaging attacks, but can charm you into removing your armor, stealing it and/or other items before attempting to teleport away. They are also capable of using said items and will put on armor and amulets, zap wands and quaff potions. Nymphs will also teleport at random while moving, making them hard to track down - eating a nymph's corpse has a chance of giving you teleportitis.
Generation
Nymphs are generated asleep 4⁄5 of the time unless you have the Amulet of Yendor.[3] Nymphs have a 1⁄2 chance of being generated with a mirror, and an independent 1⁄2 chance of generating with a potion of object detection.[4]
Strategy
Though most nymphs have poor AC and cannot physically harm you, they are nevertheless very dangerous - their charming abilities can strip you of critical items such as weapons and armor, leaving you vulnerable to much more direct threats.
History
The nymph is introduced in Hack for PDP-11, a variant of Jay Fenlason's Hack. From Hack 1.0 to NetHack 2.3e, nymphs used the N glyph; the three distinct subtypes are introduced in NetHack 3.0.0 and moved to the n glyph.
Variants
Many variants add new monsters to the nymph class and expand on their common traits, taking cues from the ancient Greek folklore they originated in - Aphrodite and the nymph level are also common additions to variants, first appearing in SLASH'EM.
SLASH'EM
SLASH'EM adds some new monsters to the nymph monster class, as well as Aphrodite and the nymph level:
UnNetHack
UnNetHack includes Aphrodite and the nymph level as well, but does not add any other new monsters to the class.
dNetHack
dNetHack adds the yuki-onna as a playable race of nymph. dNetHack also renames and changes the three nymphs from NetHack, and adds several other monsters:
- n quickling
- n dryad
- n naiad
- n oread
- n swamp nymph
- n yuki-onna
- n deminymph
- n neverwas
- n thriae
- n selkie
- n oceanid
- n intoner
- Unique monsters
- Unused nymphs:
- n Echo
EvilHack
EvilHack also contains Aphrodite and her nymph level, and adds a couple of other new nymphs:
The ice nymph primarily appears in the Ice Queen's Realm and Geryon's Lair, while the "plain" nymph is a placeholder used for racial shopkeepers.
SlashTHEM
In SlashTHEM, nymphs are among the new playable races of monster. SlashTHEM also retains the nymphs added in SLASH'EM, and includes a "plain" nymph to correspond to the nymph starting race. SlashTHEM also adds a couple of other new monsters to the group:
- n satyr
- n nymph queen
References
- ↑ include/monsym.h in NetHack 3.6.7, line 28
- ↑ src/monst.c in NetHack 3.6.7, line 592
- ↑ src/makemon.c in NetHack 3.6.7, line 1263: chance of nymphs being generated asleep
- ↑ src/makemon.c in NetHack 3.6.7, line 700