Difference between revisions of "Potion of full healing"

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{{potion|name=full healing|cost=200|muse=def}}
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{{potion
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|name=full healing
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|cost=200
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|muse=def
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}}
  
A '''potion of full healing''' will heal up to 400 HP. If you would gain more HP than your maximum, a blessed potion will also increase your maximum HP by 8, and an uncursed potion will increase it by 4; a cursed potion will not increase your maximum HP. The potion will also cure [[hallucination]] and [[blindness]], and [[exercise]] [[constitution]] and [[strength]], and if not cursed, will cure [[sickness]].  If you have lost experience levels, a blessed potion will also return one, but you cannot gain more than half of the lost levels this way (it decreases your maximum experience level by one, if it is larger than your current one).
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A '''potion of full healing''' is a type of [[potion]] that appears in ''[[NetHack]]''.
  
Inhaling [[vapors]] (of potion of any [[beatitude]]) will heal you 3 HP, up to your maximum HP, and exercise constitution. If you're polymorphed, health of your base form is adjusted as well.{{refsrc|potion.c|1600|version=NetHack 3.6.1}}
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==Generation==
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[[Healer]]s start the game with the potion of full healing identified.{{refsrc|src/u_init.c|276|version=NetHack 3.6.7}} Randomly-generated monsters may receive the potion of full healing as a [[defensive item]].
  
You can throw this potion at [[Pestilence]] or hit him with it to deal damage to him.
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Potions of full healing can be found very rarely in health food [[shop]]s.
  
Dipping a poisoned weapon into a potion of full healing will remove the poison coating.
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===Alchemy===
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The potion of full healing can be created via [[alchemy]] by mixing a potion(s) of {{! of|extra healing}} and a potion(s) of either {{! of|gain energy|or=1|gain level}}; mixing a potion of full healing with a potion of gain energy or gain level can create a [[potion of gain ability]].{{refsrc|src/potion.c|1811|version=NetHack 3.6.7}}{{refsrc|src/potion.c|1838|version=NetHack 3.6.7}}
  
If a monster has one of these potions, they will try to drink it if they are low on HP.
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==Description==
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[[Quaff]]ing a potion of any [[beatitude]] will heal you for up to 400 HP, cure [[hallucination]] and [[blindness]], and [[exercise]] [[constitution]] and [[strength]].{{refsrc|src/potion.c|1008|version=NetHack 3.6.7}} A non-cursed potion will also cure [[sickness]] and boost your maximum HP if quaffing it would heal you to full HP: an uncursed potion increases maximum HP by 4, while a blessed potion increases it by 8. Monsters can quaff this potion for the same effect, and will do so at low HP.
  
The potion is identified for healers from the start, even though they don't start with any.
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Quaffing a blessed potion will also restore one lost [[experience level]] if you have any, but also decreases your maximum experience level by one in the process{{refsrc|src/potion.c|1012|version=NetHack 3.6.7}} - e.g., if a character is [[level drain]]ed to XL 10 from XL 14, and quaffs a blessed potion of full healing, it will bring their level back up to 11 and lower their "remembered" maximum to 13. This effectively means that only half of your lost levels can be regained solely by quaffing blessed potions of full healing.  Therefore, [[potion of restore ability]] is preferable, as it would restore one lost experience level (if uncursed) or all lost experience levels (if blessed) without affecting your maximum experience level.
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Hitting a monster with a [[wield]]ed or [[thrown]] potion of full healing will restore them to full HP and cure blindess;{{refsrc|src/potion.c|1419|version=NetHack 3.6.7}} hitting [[Pestilence]] with one will deal damage to him. Inhaling the [[vapors]] from a potion of any beatitude will heal you for 3 HP up to your maximum, cure blindness, exercise constitution, and additionally adjusts the health of your base form if you are currently [[polymorph]]ed.{{refsrc|src/potion.c|1653|version=NetHack 3.6.7}}
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Dipping a poisoned weapon into a potion of full healing will remove the poison coating.{{refsrc|src/potion.c|2125|version=NetHack 3.6.7}}
  
 
==Strategy==
 
==Strategy==
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Potions of full healing are a common fixture in almost every late-game kit: a set of at least a half-dozen potions of full healing are typically carried on an [[ascension run]]. A [[tin]] of [[nurse]] meat is a comparable item that has similar healing capabilities and resists elemental damage that can destroy potions, but its healing does not boost HP or cure as many ailments and the tin takes time to open, unless it is blessed and you have a [[tin opener]] ready. There is also the consideration of [[cannibalism]] penalties for [[Human (starting race)|humans]], though they may not matter as much in life-and-death situations.
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[[Smoky and milky potions]] of full healing present a peril to even the most prepared characters: an unexpected [[ghost]] or [[djinn]] instead of healing is a quick way to end up dead in a pitched combat situation. Even a blessed potion of full healing with a smoky [[randomized appearance]] can prove incredibly ([[YASD|and fatally]]) inconvenient if you get a peaceful or even hostile djinn when trying to quaff one with your HP in the single digits. This makes it imperative to heal proactively and avoid treating potions of full healing in particular as a poor man's [[amulet of life saving]].
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While quaffing blessed full healing is a decent means of partially restoring lost levels, players looking to regain all of their levels may prefer a [[potion of restore ability]].
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==History==
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The potion of full healing first appears in [[SLASH 6]], and makes its vanilla debut in [[NetHack 3.3.0]].
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==Messages==
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{{message|You feel completely healed.|You quaffed a potion of full healing.}}
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==Variants==
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===SLASH'EM===
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In [[SLASH'EM]], two potions of full healing are generated in the outer area of [[Grund's Stronghold]].
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===UnNetHack===
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In [[UnNetHack]], potions of full healing may be found on the last floor of the [[Dragon Caves]] in the stash behind the boulder.
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===dNetHack===
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In dNetHack, potions of full healing do not lower your maximum level when restoring a lost level. A blessed potion of full healing will also remove one morgul shard and cure mummy rot.
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The [[elder priest]] and [[Daemon]] are both generated with a blessed potion of full healing. The two high-caste [[Eladrin]] statues in the law quest both contain two blessed potions of full healing.
  
If this potion's [[Randomized appearance|appearance]] is smoky or milky, you may get a [[djinn]] or a [[ghost]] when you quaff it. This is great if you need a [[wish]], but not so great if you have 3 HP left and were expecting to be fully healed. For this reason, it's not a good idea to rely on potions of full healing as a poor man's [[amulet of life saving]] in these rare cases.
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===EvilHack===
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In [[EvilHack]], [[Kathryn the Ice Queen]] will have a potion of full healing if generated on a specific day (i.e. the birthday of [[User:K2|the developer's]] daughter).
  
In [[alchemy]], this potion can be combined with a [[potion of gain energy]] or [[potion of gain level|gain level]] to produce a [[potion of gain ability]]. It can be produced by combining a [[potion of extra healing]] with a [[potion of gain energy]] or [[potion of gain level|gain level]].
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===SlashTHEM===
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In [[SlashTHEM]], in addition to SLASH'EM details, brewing a potion of full healing with a [[chemistry set]] takes five charges.
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Various [[player monster]]s generated on the creation of certain levels may generate with potions of full healing in their inventory. [[Duri]] the blacksmith will always generate with four potions of full healing.
  
 
==References==
 
==References==
<references />
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<references/>
 
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{{nethack-367}}
 
[[Category:Potions|Full healing]]
 
[[Category:Potions|Full healing]]
{{nethack-361}}
 

Latest revision as of 15:45, 18 February 2024

! Pink potion.png
Name full healing
Appearance random
Base price 200 zm
Weight 20
Monster use May be used defensively by monsters.

A potion of full healing is a type of potion that appears in NetHack.

Generation

Healers start the game with the potion of full healing identified.[1] Randomly-generated monsters may receive the potion of full healing as a defensive item.

Potions of full healing can be found very rarely in health food shops.

Alchemy

The potion of full healing can be created via alchemy by mixing a potion(s) of extra healing and a potion(s) of either gain energy or gain level; mixing a potion of full healing with a potion of gain energy or gain level can create a potion of gain ability.[2][3]

Description

Quaffing a potion of any beatitude will heal you for up to 400 HP, cure hallucination and blindness, and exercise constitution and strength.[4] A non-cursed potion will also cure sickness and boost your maximum HP if quaffing it would heal you to full HP: an uncursed potion increases maximum HP by 4, while a blessed potion increases it by 8. Monsters can quaff this potion for the same effect, and will do so at low HP.

Quaffing a blessed potion will also restore one lost experience level if you have any, but also decreases your maximum experience level by one in the process[5] - e.g., if a character is level drained to XL 10 from XL 14, and quaffs a blessed potion of full healing, it will bring their level back up to 11 and lower their "remembered" maximum to 13. This effectively means that only half of your lost levels can be regained solely by quaffing blessed potions of full healing. Therefore, potion of restore ability is preferable, as it would restore one lost experience level (if uncursed) or all lost experience levels (if blessed) without affecting your maximum experience level.

Hitting a monster with a wielded or thrown potion of full healing will restore them to full HP and cure blindess;[6] hitting Pestilence with one will deal damage to him. Inhaling the vapors from a potion of any beatitude will heal you for 3 HP up to your maximum, cure blindness, exercise constitution, and additionally adjusts the health of your base form if you are currently polymorphed.[7]

Dipping a poisoned weapon into a potion of full healing will remove the poison coating.[8]

Strategy

Potions of full healing are a common fixture in almost every late-game kit: a set of at least a half-dozen potions of full healing are typically carried on an ascension run. A tin of nurse meat is a comparable item that has similar healing capabilities and resists elemental damage that can destroy potions, but its healing does not boost HP or cure as many ailments and the tin takes time to open, unless it is blessed and you have a tin opener ready. There is also the consideration of cannibalism penalties for humans, though they may not matter as much in life-and-death situations.

Smoky and milky potions of full healing present a peril to even the most prepared characters: an unexpected ghost or djinn instead of healing is a quick way to end up dead in a pitched combat situation. Even a blessed potion of full healing with a smoky randomized appearance can prove incredibly (and fatally) inconvenient if you get a peaceful or even hostile djinn when trying to quaff one with your HP in the single digits. This makes it imperative to heal proactively and avoid treating potions of full healing in particular as a poor man's amulet of life saving.

While quaffing blessed full healing is a decent means of partially restoring lost levels, players looking to regain all of their levels may prefer a potion of restore ability.

History

The potion of full healing first appears in SLASH 6, and makes its vanilla debut in NetHack 3.3.0.

Messages

You feel completely healed.
You quaffed a potion of full healing.

Variants

SLASH'EM

In SLASH'EM, two potions of full healing are generated in the outer area of Grund's Stronghold.

UnNetHack

In UnNetHack, potions of full healing may be found on the last floor of the Dragon Caves in the stash behind the boulder.

dNetHack

In dNetHack, potions of full healing do not lower your maximum level when restoring a lost level. A blessed potion of full healing will also remove one morgul shard and cure mummy rot.

The elder priest and Daemon are both generated with a blessed potion of full healing. The two high-caste Eladrin statues in the law quest both contain two blessed potions of full healing.

EvilHack

In EvilHack, Kathryn the Ice Queen will have a potion of full healing if generated on a specific day (i.e. the birthday of the developer's daughter).

SlashTHEM

In SlashTHEM, in addition to SLASH'EM details, brewing a potion of full healing with a chemistry set takes five charges.

Various player monsters generated on the creation of certain levels may generate with potions of full healing in their inventory. Duri the blacksmith will always generate with four potions of full healing.

References