Difference between revisions of "Undead Slayer"

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(added intrinsics list.)
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==Strategy==
 
==Strategy==
* Increase your weapon skill in dagger first
+
Probably the best starting role for a Undead Slayer is a [[drow]], because their sleep inducing punch is pretty useful as the ability with [[bare hands]] can be promoted to Grand Master.
* Use your technique weapon practice as often as you can
+
 
* If you are a drow (very good choice) you should skill your bare handed combat to the maximum
+
The technique weapon practice should be used to try to level the so useful [[dagger]], [[firearm|firearms]] are also a good choice since the bullets can not be recovered from corpses.
 +
 
 +
The Bullwhip is pretty useful since [[apply|applying]] it removes a monster weapon and can be a lifesaver.
 +
 
  
  

Revision as of 20:19, 16 October 2008

The Undead Slayer is a role specific to SLASH'EM. They are, as the name suggests, melee fighters that specialize in the harm or destruction of the undead. They can be any of the alignments, but they may not be Dwarven or Vampiric.

An Undead Slayer will start with an inordinate amount of intrinsic properties, including Drain resistance and Undead warning. In addition to that, they gain Speed at level 7 and Poison resistance at level 9.

They also have a basic ability to use medical kits, and they start the game with all non-magical weapons and armor pre-recognized.

They have the technique to practice their weapons and turn undead at level 1.

The Undead slayer's quest artifact is The Stake of Van Helsing.

Starting Equipment

And one of the following:

  • 25% chance of +0 silver spear, 5 +0 silver daggers, +0 helmet and +0 chain mail

The wooden stake may also be poisoned.

Intrinsics

Undead slayers gain intrinsics at these experience levels:

Skills

Undead Slayer Skills
Max Skills
Basic
Skilled
Expert
Grand Master

Strategy

Probably the best starting role for a Undead Slayer is a drow, because their sleep inducing punch is pretty useful as the ability with bare hands can be promoted to Grand Master.

The technique weapon practice should be used to try to level the so useful dagger, firearms are also a good choice since the bullets can not be recovered from corpses.

The Bullwhip is pretty useful since applying it removes a monster weapon and can be a lifesaver.


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