Caveman (player monster)

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A caveman or cavewoman is a player monster corresponding to the caveman role.


Like other player monsters, cavemen and cavewomen are never randomly generated and are thus rarely seen. They are normally found on the Astral Plane, where they may appears among the hostile player monsters.[1] Most cavemen and cavewomen encountered in the main dungeon will turn out to be doppelgangers, which may temporarily assume the form of a caveman or cavewoman; in either case, the game refers to them by the rank title appropriate for the monster's level.

Reading a cursed scroll of genocide as a caveman or cavewoman while confused will summon a number of caveman or cavewoman monsters, although they won't have their usual equipment. Using undead turning on the corpse of a dead caveman or cavewoman or using stone to flesh on a caveman statue will revive them as a player monster. In addition to bones levels, caveman and cavewoman corpses can be found in graveyards including those in the Valley of the Dead,[2], and their statues may appear on Medusa's Island[3] as well as cockatrice nests.


A caveman or cavewoman on the Astral Plane will carry either a mace (75%), a club (12.5%), a long sword (6.25%) or a randomly chosen melee weapon (6.25%). The weapon's enchantment will be random between +4 and +8, and it will be either erodeproof or greased (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an artifact of the same type, if possible.

Like other player monsters on the Astral Plane, cavemen and cavewomen will also be equipped with 1d3 random offensive items, 1d3 random defensive items and 1d3 random miscellaneous items, a randomly generated ascension kit containing various pieces of armor as well as a cheap plastic imitation of the Amulet of Yendor, some gold and other items. The ascension kit given to cavemen or cavewomen will never include a helm of brilliance.[4]


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It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

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