Unused symbols
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Printable ASCII characters | ||||||||||||||||||||||||||||||||||
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~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | space | |||||||||||||||||||||
` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | { | } | | | |||||||||||||||||||
Ww | Ee | Rr | Tt | Yy | Uu | Ii | Oo | Pp | : | " | [ | ] | \ | |||||||||||||||||||||
Aa | Ss | Dd | Ff | Gg | Hh | Jj | Kk | Ll | ? | ; | ' | Ctrl | ||||||||||||||||||||||
Zz | Xx | Cc | Vv | Bb | Nn | Mm | , | . | / | < | > | Alt |
The ASCII characters 6, 7, 8, 9, and , are not used to represent anything in NetHack by default, although [,] is the pick up command.
Some players change the "monsters" option in the options file to take advantage of one of these unused symbols. A default line looks like:
OPTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@ '&;:~]
One alternative is:
OPTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@8'&;:~]
which uses "8" for ghosts and shades. This makes them detectable via telepathy as well as generally easier to see.
Historical uses
- 8 was used as the glyph for Medusa in some early versions of NetHack - from NetHack 2.2a through to NetHack 2.3e
- 9 was used as the glyph for the generic giant in some early versions of NetHack - from NetHack 1.3d through to NetHack 2.3e