Furnace
A furnace is a dungeon feature introduced in SpliceHack. At a furnace, you can combine items to create other items. You can also imbue monster corpses and tins into weapons and armor.
Effects
Quaffing
Quaffing from a furnace kills you; the furnace contains lava.
Sitting
Sitting on a furnace deals fire damage to you.
Dipping
Dipping anything into a furnace has a 1⁄30 chance of blowing up the furnace. Dipping potions or scrolls into a furnace destroys them. If you #dip an item that can survive the lava damage into a furnace, such as a metallic weapon, there is a 130 chance the item becomes blessed, and a 130 chance the item becomes erodeproofed.
Forging
Type #forge or press Alt Shift F to create new or changed items while standing at a furnace.
Known recipes so far:
/* weapons */
- To create a baseball bat, put in a club and a rubber hose.
- To create a battle axe, put in an axe and an axe.
- To create a heavy iron ball, put in a iron chain and a boulder.
- To create a long sword, put in a short sword and a short sword.
- To create a spiked chain, put in an iron chain and a dagger.
- To create a spiked chain, put in an iron chain and a knife.
- To create a triple flail, put in a flail and a flail.
/* armor */
- To create a helm of telepathy, put in a amulet of esp and a helmet.
- To create a shield of reflection, put in a amulet of reflection and a large shield.
- To create a tinfoil hat, put in a dented pot and a dunce cap.
/* rings */
- To create a ring of conflict, put in a ring of hunger and a ring of aggravate monster.
- To create a ring of polymorph control, put in a ring of polymorph and a ring of teleport control.
- To create a ring of teleport control, put in a ring of teleportation and a ring of polymorph control.
/* tools */
- To create lenses, put in a crystal ball and a towel.
- To create a lock pick, put in a skeleton key and a skeleton key.
- To create a skeleton key, put in a lock pick and a lock pick.
/* magical tools */
- To create a crystal ball, put in a loadstone and a scroll of identify.
- To create a crystal ball, put in a luckstone and a scroll of identify.
- To create a horn of plenty, put in a food ration and a tooled horn.
- To create a magic flute, put in a flute and a scroll of taming.
- To create a oilskin sack, put in a can of grease and a bag of holding.
- To create a oilskin sack, put in a can of grease and a bag of rats.
/* wands */
- To create a wand of create monster, put in a wand of polymorph and a wand of nothing.
- To create a wand of enlightenment, put in a wand of opening and a wand of light.
- To create a wand of nothing, put in a wand of opening and a wand of locking.
/* food/gems/junk */
- To create a k ration, put in a c ration and a food ration.
/* artifacts */
- To create Frostburn, put in Frost brand and Fire brand.
- To create Mortality Dial, put in Trollsbane and Werebane.
- To create Squall, put in Sunspot and Sonicboom.
Imbuing
At the furnace, type #forge or press Alt Shift F. Use a weapon or armor as the first input item, then select a monster corpse, tin, figurine, or mask as the second item.
- Imbued weapons deal bonus damage dependant on the attack (ADTYPE) of the monster that was imbued. For example, a long sword imbued with blue dragon essence will shock enemies. This bonus damage is generally 1d6 of whatever the monster's first attack is.
- When polymorphing while wearing imbued body armor, you will polymorph into the monster type that armor is imbued with. This includes normally non-polymorphable monsters.
- As of Spl-R-1.1.0, polymorphing into certain non-polymorphable monsters could be a bad idea, as there is sometimes insufficient game logic for your new form. For instance, if you become Medusa, the game will crash, because players can't normally possess a petrifying gaze. Becoming a watch captain is fine, however.
- You cannot imbue weapons with cockatrice or Rider essence, but everything else is fair game!
History
A furnace could previously be used with the #cook extended command to increase the nutritional value of food, and increase the chance of gaining an intrinsic from that food.
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