Claw attack
- This article is about the attack type. For the anatomical claw, see body parts.
A claw attack is a melee attack type that appears in NetHack, and is primarily used by monsters. The attack type is defined by the AT_CLAW flag within monattk.h in the source code.[1]
Description
A monster that has a claw attack, including a hero polymorphed into such a monster, performs the attack by attempting to strike the target using their hands, foreclaws or equivalent body parts. Claw attacks account for the attacker's worn gloves and/or any silver rings (or lack thereof) on their hands, and a hero performing a claw attack will also use their wielded weapon(s) and appropriate skills (including bare hands or martial arts for unarmed combat).[2][3][4][5] Performing multiple claw attacks in a round will alternate between the rings on the right and left hands for this check.[6]
Thick-skinned monsters take halved damage (rounded up) from claw attacks.[7] Magic cancellation can block claw attacks if they use damage types that are also blocked by magic cancellation.
If an engulfing attack is landed during the grace period where a hero or monster cannot be re-engulfed, and that engulfing attack does not deal acid, fire, shock, or cold damage, the engulfing attack is converted to a 1d6 claw attack of the same damage type.[8][9]
A claw attack will cause passive attacks from the defender to trigger.[10][11][12][13] Using a claw attack on a cockatrice or chickatrice without wearing gloves (or wielding a weapon, for the hero) will turn the attacker to stone[14][15]—monsters will avoid doing so against such targets when possible, with the exception of a hero in the form of either monster.[16][17]
List of monsters
The following monsters have claw attacks:
- f cat or other feline
- all g gremlin
- g gremlin (2x physical, one intrinsic theft)
- g gargoyle (2x physical)
- g winged gargoyle (2x physical)
- i imp or minor demon
- l leprechaun (steal gold)
- all m mimic
- m small mimic
- m large mimic (sticky)
- m giant mimic (2x sticky)
- all n nymph (one item theft, one seduction theft)
- q quadruped
- q rothe
- q leocrotta (2x physical)
- q titanothere
- q baluchitherium (2x physical)
- s scorpion (2x physical)
- z zruty (2x physical)
- A angelic being
- B raven
- all adult D dragons other than quest nemeses (2x physical; quest nemesis attacks are listed further below)
- all E elementals except the E air elemental
- E stalker
- E fire elemental (fire)
- E earth elemental
- E water elemental
- H minotaur (2x physical)
- all M mummies; M human mummy, M ettin mummy and M giant mummy have two physical claw attacks
- Q quantum mechanic (Teleportation)
- R disenchanter (disenchanting)
- all T trolls; T ice troll has cold claw
- U umber hulk (2x physical)
- V vampire
- V vampire
- V vampire lord
- W barrow wight
- X xorn (3x physical)
- all Y apelike creatures; Y monkey has single claw attack that can steal items, while all others have two physical claw attacks
- all Z zombies except the Z skeleton; zombies have a single claw attack with the following exceptions:
- Z ettin zombie (2x physical)
- Z ghoul (one that paralyzes, one physical)
- Z giant zombie (2x physical)
- all ' golems except the ' iron golem
- ' straw golem, ' rope golem, ' gold golem, ' leather golem, ' flesh golem, and ' glass golem (2x physical)
- ' paper golem, ' wood golem, ' clay golem, and ' stone golem (1x physical)
- @ human or elf
- @ nurse (healing)
- @ Medusa
- @ Wizard of Yendor (Amulet theft)
- @ monk
- @ Grand Master
- @ abbot
- & demon (monster class)
- & water demon
- & incubus / succubus (2x physical)
- & horned devil
- & barbed devil (2x physical)
- & marilith (4x physical)
- & vrock (4x physical)
- & hezrou (2x physical)
- & ice devil (2x physical)
- & nalfeshnee (2x physical)
- & Yeenoghu (paralysis)
- & Orcus (2x physical)
- & Geryon (2x physical)
- & Asmodeus
- & Demogorgon (2x illness)
- ; kraken (2x physical)
- : crocodile
- all quest nemeses (Amulet theft)
- D Ixoth (one Amulet theft, one physical)
- @ Master Kaen (one Amulet theft, 2x physical)
- s Scorpius (one Amulet theft, one physical)
- Defunct and deferred monsters
- D shimmering dragon (2x physical)
- J vorpal jabberwock (2x physical)
- V vampire mage
History
The claw attack type is formally defined in NetHack 3.0.0.
Messages
Claw attacks generally use the same messages as weapon attacks performed without a wielded weapon.
Variants
Variants of NetHack may add new monsters with claw attacks, as well as different types of claw attacks.
References
- ↑ include/monattk.h in NetHack 3.6.7, line 13
- ↑ src/uhitm.c in NetHack 3.6.7, line 315
- ↑ src/uhitm.c in NetHack 3.6.7, line 2450
- ↑ src/uhitm.c in NetHack 3.6.7, line 2488
- ↑ src/mhitm.c in NetHack 3.6.7, line 1769
- ↑ src/uhitm.c in NetHack 3.6.7, line 2365
- ↑ src/uhitm.c in NetHack 3.6.7, line 1682
- ↑ src/mhitu.c in NetHack 3.6.7, line 319
- ↑ src/mhitu.c in NetHack 3.6.7, line 326
- ↑ src/uhitm.c in NetHack 3.6.7, line 2771
- ↑ src/uhitm.c in NetHack 3.6.7, line 2794
- ↑ src/uhitm.c in NetHack 3.6.7, line 2830
- ↑ src/uhitm.c in NetHack 3.6.7, line 2841
- ↑ src/mhitm.c in NetHack 3.6.7, line 977
- ↑ src/mhitm.c in NetHack 3.6.7, line 981
- ↑ src/mhitm.c in NetHack 3.6.7, line 383
- ↑ src/mhitu.c in NetHack 3.6.7, line 673: monster claw versus hero