Difference between revisions of "Eating jewelry"
(no limits on possible damage/acc bonus, protection) |
|||
Line 1: | Line 1: | ||
− | '''Eating jewelry''' is a method to permanently gain the intrinsics conveyed by wearing some [[ring]]s and [[amulet]]s. To eat a ring or amulet, one must first polymorph into a creature that can eat the [[material]] of the ring or amulet. | + | '''Eating jewelry''' is a method to permanently gain the intrinsics conveyed by wearing some [[ring]]s and [[amulet]]s. To eat a ring or amulet, one must first [[polymorph|polymorph]] into a creature that can eat the [[material]] of the ring or amulet. |
The material of a ring is dependent upon its [[randomized appearance]], not its function. Not all rings are edible, so the set of rings that can be eaten varies from game to game. All amulets are iron so are edible by [[metallivore]]s, specifically [[rock mole]]s, [[rust monster]]s, and [[xorn]]s. | The material of a ring is dependent upon its [[randomized appearance]], not its function. Not all rings are edible, so the set of rings that can be eaten varies from game to game. All amulets are iron so are edible by [[metallivore]]s, specifically [[rock mole]]s, [[rust monster]]s, and [[xorn]]s. | ||
Line 10: | Line 10: | ||
{|class="prettytable" | {|class="prettytable" | ||
− | !Appearance | + | !Appearance |
+ | !Material | ||
+ | !Consumable by | ||
|- | |- | ||
− | |pearl | + | |pearl |
+ | |[[iron]] | ||
+ | |[[metallivore]] ([[rock mole]], [[rust monster]], [[xorn]]) | ||
|- | |- | ||
− | |iron | + | |iron |
+ | |[[iron]] | ||
+ | |[[metallivore]] | ||
|- | |- | ||
− | |twisted | + | |twisted |
+ | |[[iron]] | ||
+ | |[[metallivore]] | ||
|- | |- | ||
− | |steel | + | |steel |
+ | |[[iron]] | ||
+ | |[[metallivore]] | ||
|- | |- | ||
− | |wire | + | |wire |
+ | |[[iron]] | ||
+ | |[[metallivore]] | ||
|- | |- | ||
− | |engagement | + | |engagement |
+ | |[[iron]] | ||
+ | |[[metallivore]] | ||
|- | |- | ||
− | |shiny | + | |shiny |
+ | |[[iron]] | ||
+ | |[[metallivore]] | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
|- | |- | ||
− | |bronze | + | |bronze |
+ | |[[copper]] | ||
+ | |[[metallivore]] not restricted to rustprone metals ([[rock mole]], [[xorn]]) | ||
|- | |- | ||
− | |brass | + | |brass |
+ | |[[copper]] | ||
+ | |[[metallivore]] not restricted to rustprone metals | ||
|- | |- | ||
− | |copper | + | |copper |
+ | |[[copper]] | ||
+ | |[[metallivore]] not restricted to rustprone metals | ||
|- | |- | ||
− | |silver | + | |silver |
+ | |[[silver]] | ||
+ | |[[metallivore]] not restricted to rustprone metals | ||
|- | |- | ||
− | |gold | + | |gold |
+ | |[[gold]] | ||
+ | |[[metallivore]] not restricted to rustprone metals | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
|- | |- | ||
− | |wooden | + | |wooden |
+ | |[[wood]] | ||
+ | |[[gelatinous cube]] | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
|- | |- | ||
− | |granite | + | |granite |
+ | |[[mineral]] | ||
+ | |inedible | ||
|- | |- | ||
− | |clay | + | |clay |
+ | |[[mineral]] | ||
+ | |inedible | ||
|- | |- | ||
− | |coral | + | |coral |
+ | |[[mineral]] | ||
+ | |inedible | ||
|- | |- | ||
− | |moonstone | + | |moonstone |
+ | |[[mineral]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[opal]] | + | |[[opal]] |
+ | |[[mineral]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[black onyx]] | + | |[[black onyx]] |
+ | |[[mineral]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[jade]] | + | |[[jade]] |
+ | |[[gemstone]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[agate]] | + | |[[agate]] |
+ | |[[gemstone]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[topaz]] | + | |[[topaz]] |
+ | |[[gemstone]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[sapphire]] | + | |[[sapphire]] |
+ | |[[gemstone]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[ruby]] | + | |[[ruby]] |
+ | |[[gemstone]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[diamond]] | + | |[[diamond]] |
+ | |[[gemstone]] | ||
+ | |inedible | ||
|- | |- | ||
− | |[[emerald]] | + | |[[emerald]] |
+ | |[[gemstone]] | ||
+ | |inedible | ||
|- | |- | ||
− | |tiger eye | + | |tiger eye |
+ | |[[gemstone]] | ||
+ | |inedible | ||
|- | |- | ||
− | |ivory | + | |ivory |
+ | |[[bone]] | ||
+ | |inedible | ||
|} | |} | ||
+ | |||
== Effects of eating rings == | == Effects of eating rings == | ||
{|class="prettytable" | {|class="prettytable" | ||
− | !Ring | + | !Ring |
+ | !Intrinsic granted | ||
|- | |- | ||
− | | [[ring of adornment]] | + | |[[ring of adornment]] |
+ | | +n [[charisma]] until unpoly | ||
|- | |- | ||
− | | [[ring of hunger]] | + | |[[ring of hunger]] |
+ | |[[hunger (intrinsic property)|hunger]] | ||
|- | |- | ||
− | | [[ring of protection]] | + | |[[ring of protection]] |
+ | | +n [[AC]] | ||
|- | |- | ||
− | | [[ring of protection from shape changers]] | + | |[[ring of protection from shape changers]] |
+ | |[[protection from shape changers]] | ||
|- | |- | ||
− | | [[ring of stealth]] | + | |[[ring of stealth]] |
+ | |[[stealth]] | ||
|- | |- | ||
− | | [[ring of sustain ability]] | + | |[[ring of sustain ability]] |
+ | |no effect | ||
|- | |- | ||
− | | [[ring of warning]] | + | |[[ring of warning]] |
+ | |[[warning]] | ||
|- | |- | ||
− | | [[ring of aggravate monster]] | + | |[[ring of aggravate monster]] |
+ | |[[aggravate monster]] | ||
|- | |- | ||
− | | [[ring of cold resistance]] | + | |[[ring of cold resistance]] |
+ | |[[cold resistance]] | ||
|- | |- | ||
− | | [[ring of gain constitution]] | + | |[[ring of gain constitution]] |
+ | | +n [[constitution]] until unpoly | ||
|- | |- | ||
− | | [[ring of gain strength]] | + | |[[ring of gain strength]] |
+ | | +n [[strength]] until unpoly | ||
|- | |- | ||
− | | [[ring of increase accuracy]] | + | |[[ring of increase accuracy]] |
+ | | +n to-hit bonus | ||
|- | |- | ||
− | | [[ring of increase damage]] | + | |[[ring of increase damage]] |
+ | | +n damage bonus | ||
|- | |- | ||
− | | [[ring of invisibility]] | + | |[[ring of invisibility]] |
+ | |[[invisibility]] | ||
|- | |- | ||
− | | [[ring of poison resistance]] | + | |[[ring of poison resistance]] |
+ | |[[poison resistance]] | ||
|- | |- | ||
− | | [[ring of see invisible]] | + | |[[ring of see invisible]] |
+ | |[[see invisible]] | ||
|- | |- | ||
− | | [[ring of shock resistance]] | + | |[[ring of shock resistance]] |
+ | |[[shock resistance]] | ||
|- | |- | ||
− | | [[ring of fire resistance]] | + | |[[ring of fire resistance]] |
+ | |[[fire resistance]] | ||
|- | |- | ||
− | | [[ring of free action]] | + | |[[ring of free action]] |
+ | |[[sleep resistance]] | ||
|- | |- | ||
− | | [[ring of levitation]] | + | |[[ring of levitation]] |
+ | |[[levitation]] for d10+10 (more) turns | ||
|- | |- | ||
− | | [[ring of regeneration]] | + | |[[ring of regeneration]] |
+ | |[[regeneration]] and [[hunger (intrinsic property)|hunger]] | ||
|- | |- | ||
− | | [[ring of searching]] | + | |[[ring of searching]] |
+ | |[[searching]] | ||
|- | |- | ||
− | | [[ring of slow digestion]] | + | |[[ring of slow digestion]] |
+ | |inedible | ||
|- | |- | ||
− | | [[ring of teleportation]] | + | |[[ring of teleportation]] |
+ | |[[teleportitis]] | ||
|- | |- | ||
− | | [[ring of conflict]] | + | |[[ring of conflict]] |
+ | |[[conflict]] and [[hunger (intrinsic property)|hunger]] | ||
|- | |- | ||
− | | [[ring of polymorph]] | + | |[[ring of polymorph]] |
+ | |[[polymorphitis]] | ||
|- | |- | ||
− | | [[ring of polymorph control]] | + | |[[ring of polymorph control]] |
+ | |[[polymorph control]] | ||
|- | |- | ||
− | | [[ring of teleport control]] | + | |[[ring of teleport control]] |
+ | |[[teleport control]] | ||
|} | |} | ||
Line 144: | Line 232: | ||
{|class="wikitable" | {|class="wikitable" | ||
− | !Amulet | + | !Amulet |
+ | !Effect | ||
|- | |- | ||
− | |[[amulet of change]] | + | |[[amulet of change]] |
+ | |change gender | ||
|- | |- | ||
− | |[[amulet of ESP]] | + | |[[amulet of ESP]] |
+ | |gain [[telepathy]] | ||
|- | |- | ||
− | |[[amulet of life saving]] | + | |[[amulet of life saving]] |
+ | |no effect | ||
|- | |- | ||
− | |[[amulet of magical breathing]] | + | |[[amulet of magical breathing]] |
+ | |gain [[magical breathing]] | ||
|- | |- | ||
− | |[[amulet of reflection]] | + | |[[amulet of reflection]] |
+ | |no effect | ||
|- | |- | ||
− | |[[amulet of restful sleep]] | + | |[[amulet of restful sleep]] |
+ | |gain [[restful sleep]] | ||
|- | |- | ||
− | |[[amulet of strangulation]] | + | |[[amulet of strangulation]] |
+ | |immediately choke | ||
|- | |- | ||
− | |[[amulet of unchanging]] | + | |[[amulet of unchanging]] |
+ | |unpolymorph | ||
|- | |- | ||
− | |[[amulet versus poison]] | + | |[[amulet versus poison]] |
+ | |gain [[poison resistance]] | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
|- | |- | ||
− | |[[cheap plastic imitation of the Amulet of Yendor]] | + | |[[cheap plastic imitation of the Amulet of Yendor]] |
+ | |inedible | ||
|- | |- | ||
− | |[[Amulet of Yendor]] | + | |[[Amulet of Yendor]] |
+ | |inedible | ||
|} | |} | ||
+ | |||
==Limitations== | ==Limitations== |
Revision as of 13:36, 15 June 2009
Eating jewelry is a method to permanently gain the intrinsics conveyed by wearing some rings and amulets. To eat a ring or amulet, one must first polymorph into a creature that can eat the material of the ring or amulet.
The material of a ring is dependent upon its randomized appearance, not its function. Not all rings are edible, so the set of rings that can be eaten varies from game to game. All amulets are iron so are edible by metallivores, specifically rock moles, rust monsters, and xorns.
Eating a ring has a one in three chance of conveying its powers to the eater, while eating an amulet only has a one in five chance of conveying its powers. If the intrinsic is granted, you get the following message: "Magic spreads through your body as you digest the {ring|amulet}" as opposed to the traditional intrinsic gain message.
Edible rings
The edible rings, and who can eat them, are given in the following table:
Appearance | Material | Consumable by |
---|---|---|
pearl | iron | metallivore (rock mole, rust monster, xorn) |
iron | iron | metallivore |
twisted | iron | metallivore |
steel | iron | metallivore |
wire | iron | metallivore |
engagement | iron | metallivore |
shiny | iron | metallivore |
bronze | copper | metallivore not restricted to rustprone metals (rock mole, xorn) |
brass | copper | metallivore not restricted to rustprone metals |
copper | copper | metallivore not restricted to rustprone metals |
silver | silver | metallivore not restricted to rustprone metals |
gold | gold | metallivore not restricted to rustprone metals |
wooden | wood | gelatinous cube |
granite | mineral | inedible |
clay | mineral | inedible |
coral | mineral | inedible |
moonstone | mineral | inedible |
opal | mineral | inedible |
black onyx | mineral | inedible |
jade | gemstone | inedible |
agate | gemstone | inedible |
topaz | gemstone | inedible |
sapphire | gemstone | inedible |
ruby | gemstone | inedible |
diamond | gemstone | inedible |
emerald | gemstone | inedible |
tiger eye | gemstone | inedible |
ivory | bone | inedible |
Effects of eating rings
Beware: eating a ring of conflict, ring of regeneration, or ring of hunger will permanently increase your nutrition consumption.
Note: If you eat a ring of adornment, ring of gain strength, or ring of gain constitution and then return to your normal form, you will lose the changes to your stats.
Effects of eating amulets
Amulet | Effect | |
---|---|---|
amulet of change | change gender | |
amulet of ESP | gain telepathy | |
amulet of life saving | no effect | |
amulet of magical breathing | gain magical breathing | |
amulet of reflection | no effect | |
amulet of restful sleep | gain restful sleep | |
amulet of strangulation | immediately choke | |
amulet of unchanging | unpolymorph | |
amulet versus poison | gain poison resistance | |
cheap plastic imitation of the Amulet of Yendor | inedible | |
Amulet of Yendor | inedible |
Limitations
The amount of protection or damage and accuracy bonus you can obtain this way is only limited by the number of rings in the game (provided they have an edible appearance). However, these attributes are stored in a signed integer, so you do not want your total bonus (including weapon / armor type and enchantment, skill level, worn rings etc) to exceed +127 lest it wrap around and become negative.
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.