Difference between revisions of "Firefighter"

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The '''Firefighter''' is a [[role]] that first appeared in [[NetHack-- 3.0.10]]. It was dropped from the code at the time the [[quest]] branch was ported over; the code can still be found within [[SLASH'EM]], and in [[SlashTHEM]] the role reappears with a proper quest.
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The '''Firefighter''' is a [[role]] that first appeared in [[NetHack-- 3.0.10]]. It was dropped from the code at the time the [[Quest]] branch was ported over; the code can still be found within [[SLASH'EM]], and in [[SlashTHEM]] the role reappears with a proper quest.
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Firefighters can be lawful or neutral, and play as a human, dwarf, gnome, hobbit, or giant.
  
 
==Skills==
 
==Skills==
 
NetHack-- 3.0.10 was based on [[NetHack 3.0.10]], which predated the [[skill]] system, so Firefighters could use any weapons.  
 
NetHack-- 3.0.10 was based on [[NetHack 3.0.10]], which predated the [[skill]] system, so Firefighters could use any weapons.  
  
SLASHTHEM adjusts some of the Firefighter's weapon skills (notably restricting [[long sword]], [[dagger]], and [[knife]]) and restricts some of the spell skills:
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SLASHTHEM adjusts some of the Firefighter's weapon skills (notably restricting [[long sword]], [[dagger]], and [[knife]]):
  
 
{| class="prettytable"
 
{| class="prettytable"
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* ''Weapons:'' [[scimitar]], [[paddle]], [[morning star]], [[flail]], [[hammer]], [[polearms]], [[whip]], [[unicorn horn]]
 
* ''Weapons:'' [[scimitar]], [[paddle]], [[morning star]], [[flail]], [[hammer]], [[polearms]], [[whip]], [[unicorn horn]]
 
* ''Combat:'' [[two weapon combat]], [[bare hands]]
 
* ''Combat:'' [[two weapon combat]], [[bare hands]]
* ''Spells:'' [[protection spells|protection]], [[healing spells|healing]], [[matter spells|matter]]
 
 
|-
 
|-
 
| Skilled
 
| Skilled
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* ''Weapons:'' [[saber]], [[mace]], [[bow]], [[sling]], [[crossbow]], [[dart]]
 
* ''Weapons:'' [[saber]], [[mace]], [[bow]], [[sling]], [[crossbow]], [[dart]]
 
* ''Combat:'' [[riding]]
 
* ''Combat:'' [[riding]]
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* ''Spells:'' [[protection spells|protection]], [[healing spells|healing]], [[matter spells|matter]]
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|-
 
|-
 
| Expert
 
| Expert
 
|
 
|
* ''Weapons:'' [[axe]], [[pick-axe]], [[short sword]], [[broad sword]], [[quarterstaff]]
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* ''Weapons:'' [[axe]], [[pick-axe]], [[short sword]], [[broadsword]], [[quarterstaff]]
 
|}
 
|}
  
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==Starting equipment==
 
==Starting equipment==
* +0 [[axe]]
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* a +0 [[axe]]
 
* 5 uncursed potions of [[water]]
 
* 5 uncursed potions of [[water]]
 
* 4 [[scroll of fire|scrolls of fire]]
 
* 4 [[scroll of fire|scrolls of fire]]
* A [[wand of fire]]
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* a [[wand of fire]]
* +0 [[fire helmet]]  
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* a +0 [[fire helmet]]  
* +0 [[asbestos jacket]]
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* a +0 [[asbestos jacket]]
  
 
Firefighters start with a [[pet]] [[little dog]].
 
Firefighters start with a [[pet]] [[little dog]].
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==Quest==
 
==Quest==
 
{{main|Quest}}
 
{{main|Quest}}
The [[Firefighter quest]] sees the Firefighter fighting Eddie the Pyro for the [[Fire Chief Helmet]], a lawful [[fire helmet]], which grants half spell damage and half physical damage while carried, and [[protection]] and [[warning]] while worn. It also can be invoked to summon a tame [[water elemental]].
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The [[Firefighter quest]] sees the Firefighter fighting [[Eddie the Pyro]] for the [[Fire Chief Helmet]], a lawful [[fire helmet]] which grants [[half spell damage]] and [[half physical damage]] while carried, and [[protection]] and [[warning]] while worn. It also can be [[invoke]]d to summon a tame [[water elemental]].
 +
The maps are copied from the defunct [[Elf Quest]].
  
 
*SlashTHEM artilist.h line 621
 
*SlashTHEM artilist.h line 621
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==Gods==
 
==Gods==
 
The Firefighter's gods all relate to fire:
 
The Firefighter's gods all relate to fire:
 
 
* Lawful: Prometheus
 
* Lawful: Prometheus
 
* Neutral: Thor
 
* Neutral: Thor
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The Firefighter's first appearance was in [[SLASH'EM]] precursor [[NetHack-- 3.0.10]], as one of nine new roles in addition to the twelve in [[NetHack 3.0.10|the contemporary version of NetHack]].  The discussion thread in which the authors first announced the variant suggests that some of the new roles were taken from a list proposing a role for every letter of the alphabet. See [https://groups.google.com/d/msg/rec.games.hack/jg8YtQX1M3Y/tbBlteXdYY8J here] for the relevant post.
 
The Firefighter's first appearance was in [[SLASH'EM]] precursor [[NetHack-- 3.0.10]], as one of nine new roles in addition to the twelve in [[NetHack 3.0.10|the contemporary version of NetHack]].  The discussion thread in which the authors first announced the variant suggests that some of the new roles were taken from a list proposing a role for every letter of the alphabet. See [https://groups.google.com/d/msg/rec.games.hack/jg8YtQX1M3Y/tbBlteXdYY8J here] for the relevant post.
  
After the release of [[NetHack 3.1.3]] in 1993, NetHack-- was updated to [[NetHack-- 3.1.3]] by porting some of the changes from NetHack-- 3.0.10 into a patch for the newest version.  Due to some changes in the vanilla code, however, some content was removed to improve compatibility with NetHack. Most significantly, NetHack 3.1 had seen the addition of the [[Quest]] branch.  To avoid the challenge of fitting full-length quests for the roles that had been added in NetHack-- 3.0.10 into the patch code, those roles were simply left out of the patch.
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After the release of [[NetHack 3.1.3]] in 1993, NetHack-- was updated to [[NetHack-- 3.1.3]] by porting some of the changes from NetHack-- 3.0.10 into a patch for the newest version.  Due to some changes in the vanilla code, however, some content was removed to improve compatibility with NetHack; most significantly, NetHack 3.1 had seen the addition of the [[Quest]] branch.  To avoid the challenge of fitting in full-length quests for the roles that had been added in NetHack-- 3.0.10, those roles were simply left out.
  
 
There is some evidence that the developer(s) of [[SLASH]] may have wanted to bring back some of the roles, including the Firefighter, as the DAT folder for [[SLASH 6]] contains unused maps for quest levels for this and other roles that are not actually present in the version. The quest leader would have been "Chief", the nemesis a unique [[elemental]] named Fire, and the quest artifact a fire helmet called the Fire Chief Helmet. The code for the maps indicates that the quest would feature numerous [[salamander]]s and [[efreeti]].
 
There is some evidence that the developer(s) of [[SLASH]] may have wanted to bring back some of the roles, including the Firefighter, as the DAT folder for [[SLASH 6]] contains unused maps for quest levels for this and other roles that are not actually present in the version. The quest leader would have been "Chief", the nemesis a unique [[elemental]] named Fire, and the quest artifact a fire helmet called the Fire Chief Helmet. The code for the maps indicates that the quest would feature numerous [[salamander]]s and [[efreeti]].

Latest revision as of 11:38, 28 March 2024

The Firefighter is a role that first appeared in NetHack-- 3.0.10. It was dropped from the code at the time the Quest branch was ported over; the code can still be found within SLASH'EM, and in SlashTHEM the role reappears with a proper quest.

Firefighters can be lawful or neutral, and play as a human, dwarf, gnome, hobbit, or giant.

Skills

NetHack-- 3.0.10 was based on NetHack 3.0.10, which predated the skill system, so Firefighters could use any weapons.

SLASHTHEM adjusts some of the Firefighter's weapon skills (notably restricting long sword, dagger, and knife):

Firefighter skills
Max Skills
Basic
Skilled
Expert

The Firefighter's special spell is teleport away. Spell success is determined by intelligence.

  • SlashTHEM u_init.c line 1288 in v. 0.8

Intrinsics

Starting equipment

Firefighters start with a pet little dog.

Rank titles

  • XL 1-2: Water Boy/Girl
  • XL 3-5: Fire Cadet
  • XL 6-9: Rookie
  • XL 10-13: Extinguisher
  • XL 14-17: Smokeeater
  • XL 18-21: Fire Captain
  • XL 22-25: Platoon Chief
  • XL 26-29: Division Commander
  • XL 30: Fire Chief

SlashTHEM role.c line 511

Quest

Main article: Quest

The Firefighter quest sees the Firefighter fighting Eddie the Pyro for the Fire Chief Helmet, a lawful fire helmet which grants half spell damage and half physical damage while carried, and protection and warning while worn. It also can be invoked to summon a tame water elemental. The maps are copied from the defunct Elf Quest.

  • SlashTHEM artilist.h line 621

Gods

The Firefighter's gods all relate to fire:

  • Lawful: Prometheus
  • Neutral: Thor
  • Chaotic: Arson

History

The Firefighter's first appearance was in SLASH'EM precursor NetHack-- 3.0.10, as one of nine new roles in addition to the twelve in the contemporary version of NetHack. The discussion thread in which the authors first announced the variant suggests that some of the new roles were taken from a list proposing a role for every letter of the alphabet. See here for the relevant post.

After the release of NetHack 3.1.3 in 1993, NetHack-- was updated to NetHack-- 3.1.3 by porting some of the changes from NetHack-- 3.0.10 into a patch for the newest version. Due to some changes in the vanilla code, however, some content was removed to improve compatibility with NetHack; most significantly, NetHack 3.1 had seen the addition of the Quest branch. To avoid the challenge of fitting in full-length quests for the roles that had been added in NetHack-- 3.0.10, those roles were simply left out.

There is some evidence that the developer(s) of SLASH may have wanted to bring back some of the roles, including the Firefighter, as the DAT folder for SLASH 6 contains unused maps for quest levels for this and other roles that are not actually present in the version. The quest leader would have been "Chief", the nemesis a unique elemental named Fire, and the quest artifact a fire helmet called the Fire Chief Helmet. The code for the maps indicates that the quest would feature numerous salamanders and efreeti.

The Firefighter role, along with the other eight new roles in NetHack-- 3.0.10, was carried over with some tweaks into SlashTHEM.

References

  • NetHack-- 3.0.10 attrib.c line 58
  • NetHack-- 3.0.10 u_init.c line 222