Difference between revisions of "NetHack Fourk"

From NetHackWiki
Jump to navigation Jump to search
m (Public Server)
m (Fixed headers and improved tables)
Line 1: Line 1:
'''NetHack Fourk''' is a NetHack variant based on the [[NetHack 4]] codebase but with a more experimental approach to game-play changes (but still conservative compared to heavily modified variants like Slash'em and dnethack).
+
'''NetHack Fourk''' is a NetHack [[variant]] based on the [[NetHack 4]] codebase but with a more experimental approach to gameplay changes (but still conservative compared to heavily modified variants like [[SLASH'EM]] and [[dNetHack]]).
  
===Public Server===
+
==Public server==
 
[[Public server]]s are available on [[ascension.run]] and at [hardfought.org].
 
[[Public server]]s are available on [[ascension.run]] and at [hardfought.org].
  
Line 27: Line 27:
 
|}
 
|}
  
===Changes===
+
==Changes==
  
 
In addition to the [[NetHack 4]] interface and AI enhancements, Fourk has made a number of gameplay changes.  These fall into four major categories:
 
In addition to the [[NetHack 4]] interface and AI enhancements, Fourk has made a number of gameplay changes.  These fall into four major categories:
 
* Balance adjustments, intended to improve the overall balance and difficulty curve of the game.  Things like alignment record, to-hit calculations, experience requirements, etc. have had the shape of their curve adjusted, and some game features have been buffed or gently nerfed so that they fit better into the overall scheme of the game's balance, as the variant creator envisions it.  Some of these changes have been more successful and well-received by players than others; some of the less successful ones have been backed out.
 
* Balance adjustments, intended to improve the overall balance and difficulty curve of the game.  Things like alignment record, to-hit calculations, experience requirements, etc. have had the shape of their curve adjusted, and some game features have been buffed or gently nerfed so that they fit better into the overall scheme of the game's balance, as the variant creator envisions it.  Some of these changes have been more successful and well-received by players than others; some of the less successful ones have been backed out.
* Monster/class reorganization. Some classes with very few monsters have been combined and thus freed up, and some heavily overloaded monster classes have been split. Some monsters have switched from one symbol/letter class to another one where they fit better. Additionally, some monsters that were formerly represented by punctuation marks are now represented by actual letters. For example, leprechauns are now i, and everything that was formerly : is now l (stands for lizard).
+
* Monster and class reorganization. Some classes with very few monsters have been combined and thus freed up, and some heavily overloaded monster classes have been split. Some monsters have switched from one symbol class to another one where they fit better. Additionally, some monsters that were formerly represented by punctuation marks are now represented by actual letters. For example, leprechauns are now {{green|i}}, and everything that was formerly {{white|:}} is now {{white|l}} (for lizard).
* Differentiation and variety. Some monsters, items, or special levels that were practically identical have been tweaked slightly so that they are no longer quite so closely the same.  Some special levels have entirely new versions, as well.
+
* Differentiation and variety. Some monsters, items, or special levels that were practically identical have been tweaked slightly so that they are no longer quite so closely the same.  Some special levels have entirely new versions as well.
* Consolidation. Some things have been removed on the grounds that they didn't really add that much to the game. (For example, there are fewer types of polearms than in vanilla.)
+
* Consolidation. Some things have been removed on the grounds that they didn't really add that much to the game. (For example, there are fewer types of polearms than in vanilla.)
  
For a detailed list of changes, see the changelog (under External Links, below).
+
For a detailed list of changes, see the changelog (under {{sa|External links|sectionsign=1}}, below).
  
===See Also===
+
==Skill tables==
* [[Wands Balance Patch]]
+
Gnomes have increased skill caps for club and crossbow, orcs have increased skill caps for scimitar, and dwarves have increased skill caps for pick-axe.
  
===Skill Tables===
 
* note that gnomes have increased skillcaps for club and crossbow, orcs have increased skillcaps for scimitar, and dwarves have increased skillcaps for pickaxe.
 
 
{| class="prettytable Combat-skilltable" style="text-align: center; color: black;"
 
{| class="prettytable Combat-skilltable" style="text-align: center; color: black;"
! Skill \ Role !! [[Archeologist|Arc]] !! [[Barbarian|Bar]] !! [[Caveman|Cav]] !! [[Healer|Hea]] !! [[Knight|Kni]] !! [[Monk|Mon]] !! [[Priest|Pri]] !! [[Rogue|Rog]] !! [[Ranger|Ran]] !! [[Samurai|Sam]] !! [[Tourist|Tou]] !! [[Valkyrie|Val]] !! [[Wizard|Wiz]]
+
!rowspan=2| Skill !!colspan=13| Role
 +
|-
 +
| [[Archeologist|Arc]] || [[Barbarian|Bar]] || [[Caveman|Cav]] || [[Healer|Hea]] || [[Knight|Kni]] || [[Monk|Mon]] || [[Priest|Pri]] || [[Rogue|Rog]] || [[Ranger|Ran]] || [[Samurai|Sam]] || [[Tourist|Tou]] || [[Valkyrie|Val]] || [[Wizard|Wiz]]
 
|-
 
|-
|[[bare hands|bare hands]]
+
|[[bare hands]]
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
|class="master"| '''''M'''''
 
|class="master"| '''''M'''''
Line 60: Line 60:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[martial arts|martial arts]]
+
|[[martial arts]]
 
| -
 
| -
 
| -
 
| -
Line 75: Line 75:
 
| -
 
| -
 
|-
 
|-
|[[two weapon combat|two-weapon]]
+
|[[twoweapon|two-weapon]]
 
|class="basic"| b
 
|class="basic"| b
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 90: Line 90:
 
| -
 
| -
 
|-
 
|-
|[[shield|shield]]
+
|[[shield]]
 
|class="basic"| b
 
|class="basic"| b
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
Line 105: Line 105:
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
 
|-
 
|-
|[[wands|wands]]
+
|[[wands]]s
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
 
| -
 
| -
Line 120: Line 120:
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
|-
 
|-
|[[riding|riding]]
+
|[[riding]]
 
|class="basic"| b
 
|class="basic"| b
 
|class="basic"| b
 
|class="basic"| b
Line 135: Line 135:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[stealth|stealth]]
+
|[[stealth]]
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
| -
 
| -
Line 152: Line 152:
  
 
{| class="prettytable Weapon-skilltable" style="text-align: center; color: black;"
 
{| class="prettytable Weapon-skilltable" style="text-align: center; color: black;"
! Skill \ Role !! [[Archeologist|Arc]] !! [[Barbarian|Bar]] !! [[Caveman|Cav]] !! [[Healer|Hea]] !! [[Knight|Kni]] !! [[Monk|Mon]] !! [[Priest|Pri]] !! [[Rogue|Rog]] !! [[Ranger|Ran]] !! [[Samurai|Sam]] !! [[Tourist|Tou]] !! [[Valkyrie|Val]] !! [[Wizard|Wiz]]
+
!rowspan=2| Skill !!colspan=13| Role
 +
|-
 +
| [[Archeologist|Arc]] || [[Barbarian|Bar]] || [[Caveman|Cav]] || [[Healer|Hea]] || [[Knight|Kni]] || [[Monk|Mon]] || [[Priest|Pri]] || [[Rogue|Rog]] || [[Ranger|Ran]] || [[Samurai|Sam]] || [[Tourist|Tou]] || [[Valkyrie|Val]] || [[Wizard|Wiz]]
 
|-
 
|-
|[[dagger|dagger]]
+
|[[dagger]]
 
|class="basic"| b
 
|class="basic"| b
 
|class="basic"| b
 
|class="basic"| b
Line 169: Line 171:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[knife|knife]]
+
|[[knife]]
 
|class="basic"| b
 
|class="basic"| b
 
| -
 
| -
Line 184: Line 186:
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
 
|-
 
|-
|[[axe|axe]]
+
|[[axe]]
 
| -
 
| -
 
|class="master"| '''''M'''''
 
|class="master"| '''''M'''''
Line 199: Line 201:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[pick-axe|pick-axe]]
+
|[[pick-axe]]
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
Line 214: Line 216:
 
| -
 
| -
 
|-
 
|-
|[[short sword|short sword]]
+
|[[short sword]]
 
|class="basic"| b
 
|class="basic"| b
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 229: Line 231:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[broadsword|broadsword]]
+
|[[broadsword]]
 
| -
 
| -
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 244: Line 246:
 
| -
 
| -
 
|-
 
|-
|[[long sword|long sword]]
+
|[[long sword]]
 
| -
 
| -
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 259: Line 261:
 
| -
 
| -
 
|-
 
|-
|[[two-handed sword|two-handed sword]]
+
|[[two-handed sword]]
 
| -
 
| -
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 274: Line 276:
 
| -
 
| -
 
|-
 
|-
|[[scimitar|scimitar]]
+
|[[scimitar]]
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 289: Line 291:
 
| -
 
| -
 
|-
 
|-
|[[saber|saber]]
+
|[[saber]]
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
Line 304: Line 306:
 
| -
 
| -
 
|-
 
|-
|[[club|club]]
+
|[[club]]
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 319: Line 321:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[mace|mace]]
+
|[[mace]]
 
| -
 
| -
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 334: Line 336:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[morning star|morning star]]
+
|[[morning star]]
 
| -
 
| -
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
Line 349: Line 351:
 
| -
 
| -
 
|-
 
|-
|[[flail|flail]]
+
|[[flail]]
 
| -
 
| -
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
Line 364: Line 366:
 
| -
 
| -
 
|-
 
|-
|[[hammer|hammer]]
+
|[[hammer]]
 
| -
 
| -
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
Line 379: Line 381:
 
| -
 
| -
 
|-
 
|-
|[[quarterstaff|quarterstaff]]
+
|[[quarterstaff]]
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
 
|class="basic"| b
 
|class="basic"| b
Line 394: Line 396:
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
|-
 
|-
|[[spear|spear]]
+
|[[spear]]
 
| -
 
| -
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
Line 409: Line 411:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[javelin|javelin]]
+
|[[javelin]]
 
| -
 
| -
 
| -
 
| -
Line 424: Line 426:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[trident|trident]]
+
|[[trident]]
 
| -
 
| -
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
Line 439: Line 441:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[whip|whip]]
+
|[[whip]]
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
| -
 
| -
Line 454: Line 456:
 
| -
 
| -
 
|-
 
|-
|[[unicorn horn|unicorn horn]]
+
|[[unicorn horn]]
 
|class="skilled"| ''S''
 
|class="skilled"| ''S''
 
| -
 
| -
Line 471: Line 473:
  
 
{| class="prettytable Weapon-skilltable" style="text-align: center; color: black;"
 
{| class="prettytable Weapon-skilltable" style="text-align: center; color: black;"
! Skill \ Role !! [[Archeologist|Arc]] !! [[Barbarian|Bar]] !! [[Caveman|Cav]] !! [[Healer|Hea]] !! [[Knight|Kni]] !! [[Monk|Mon]] !! [[Priest|Pri]] !! [[Rogue|Rog]] !! [[Ranger|Ran]] !! [[Samurai|Sam]] !! [[Tourist|Tou]] !! [[Valkyrie|Val]] !! [[Wizard|Wiz]]
+
!rowspan=2| Skill !!colspan=13| Role
 
|-
 
|-
|[[polearms|polearm(and lance)]]
+
| [[Archeologist|Arc]] || [[Barbarian|Bar]] || [[Caveman|Cav]] || [[Healer|Hea]] || [[Knight|Kni]] || [[Monk|Mon]] || [[Priest|Pri]] || [[Rogue|Rog]] || [[Ranger|Ran]] || [[Samurai|Sam]] || [[Tourist|Tou]] || [[Valkyrie|Val]] || [[Wizard|Wiz]]
 +
|-
 +
|[[polearm|polearm (and lance)]]
 
| -
 
| -
 
| -
 
| -
Line 488: Line 492:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[bow|bow]]
+
|[[bow]]
 
| -
 
| -
 
|class="basic"| b
 
|class="basic"| b
Line 503: Line 507:
 
| -
 
| -
 
|-
 
|-
|[[sling|sling]]
+
|[[sling]]
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
| -
 
| -
Line 518: Line 522:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[crossbow|crossbow]]
+
|[[crossbow]]
 
| -
 
| -
 
| -
 
| -
Line 533: Line 537:
 
| -
 
| -
 
|-
 
|-
|[[dart|dart]]
+
|[[dart]]
 
|class="basic"| b
 
|class="basic"| b
 
| -
 
| -
Line 548: Line 552:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[shuriken|shuriken]]
+
|[[shuriken]]
 
| -
 
| -
 
| -
 
| -
Line 563: Line 567:
 
|class="basic"| b
 
|class="basic"| b
 
|-
 
|-
|[[boomerang|boomerang]]
+
|[[boomerang]]
 
|class="expert"| '''E'''
 
|class="expert"| '''E'''
 
| -
 
| -
Line 580: Line 584:
  
 
{| class="prettytable Spell-skilltable" style="text-align: center; color: black;"
 
{| class="prettytable Spell-skilltable" style="text-align: center; color: black;"
! Skill \ Role !! [[Archeologist|Arc]] !! [[Barbarian|Bar]] !! [[Caveman|Cav]] !! [[Healer|Hea]] !! [[Knight|Kni]] !! [[Monk|Mon]] !! [[Priest|Pri]] !! [[Rogue|Rog]] !! [[Ranger|Ran]] !! [[Samurai|Sam]] !! [[Tourist|Tou]] !! [[Valkyrie|Val]] !! [[Wizard|Wiz]]
+
!rowspan=2| Skill !!colspan=13| Role
 +
|-
 +
| [[Archeologist|Arc]] || [[Barbarian|Bar]] || [[Caveman|Cav]] || [[Healer|Hea]] || [[Knight|Kni]] || [[Monk|Mon]] || [[Priest|Pri]] || [[Rogue|Rog]] || [[Ranger|Ran]] || [[Samurai|Sam]] || [[Tourist|Tou]] || [[Valkyrie|Val]] || [[Wizard|Wiz]]
 
|-
 
|-
 
|[[attack spells|attack]]
 
|[[attack spells|attack]]
Line 688: Line 694:
 
|}
 
|}
  
===External Links===
+
==See also==
* [https://github.com/tsadok/nhfourk Source Repository]
+
* [[Wands Balance Patch]]
 +
 
 +
==External links==
 +
* [https://github.com/tsadok/nhfourk Source repository]
 
* [http://jonadab.jumpingcrab.com/nethack-stuff/spoilers-fourk/ Spoilers] (automatically generated, plus hand-written spoilers for the new Sokoban levels)
 
* [http://jonadab.jumpingcrab.com/nethack-stuff/spoilers-fourk/ Spoilers] (automatically generated, plus hand-written spoilers for the new Sokoban levels)
 
* [https://github.com/tsadok/nhfourk/blob/master/doc/changelog-fourk.txt Changelog (master)]
 
* [https://github.com/tsadok/nhfourk/blob/master/doc/changelog-fourk.txt Changelog (master)]
 
* [https://github.com/tsadok/nhfourk/blob/bleeding-edge/doc/changelog-fourk.txt Changelog (bleeding-edge)]
 
* [https://github.com/tsadok/nhfourk/blob/bleeding-edge/doc/changelog-fourk.txt Changelog (bleeding-edge)]
* [https://nethackwiki.com/wiki/Public_server Public Servers] (ssh nethack@ascension.run or ssh nethack@hardfought.org to play)
 
  
 
[[Category:Skill tables|Variants]]
 
[[Category:Skill tables|Variants]]

Revision as of 05:01, 11 August 2019

NetHack Fourk is a NetHack variant based on the NetHack 4 codebase but with a more experimental approach to gameplay changes (but still conservative compared to heavily modified variants like SLASH'EM and dNetHack).

Public server

Public servers are available on ascension.run and at [hardfought.org].

server name Hardfought Ascension Run
location US (Virginia) Germany
play in terminal or ssh client ssh nethack@hardfought.org ssh nethack@ascension.run
play in browser https://www.hardfought.org/hterm https://ascension.run/hterm/
main website https://www.hardfought.org/ https://ascension.run/

Changes

In addition to the NetHack 4 interface and AI enhancements, Fourk has made a number of gameplay changes. These fall into four major categories:

  • Balance adjustments, intended to improve the overall balance and difficulty curve of the game. Things like alignment record, to-hit calculations, experience requirements, etc. have had the shape of their curve adjusted, and some game features have been buffed or gently nerfed so that they fit better into the overall scheme of the game's balance, as the variant creator envisions it. Some of these changes have been more successful and well-received by players than others; some of the less successful ones have been backed out.
  • Monster and class reorganization. Some classes with very few monsters have been combined and thus freed up, and some heavily overloaded monster classes have been split. Some monsters have switched from one symbol class to another one where they fit better. Additionally, some monsters that were formerly represented by punctuation marks are now represented by actual letters. For example, leprechauns are now i, and everything that was formerly : is now l (for lizard).
  • Differentiation and variety. Some monsters, items, or special levels that were practically identical have been tweaked slightly so that they are no longer quite so closely the same. Some special levels have entirely new versions as well.
  • Consolidation. Some things have been removed on the grounds that they didn't really add that much to the game. (For example, there are fewer types of polearms than in vanilla.)

For a detailed list of changes, see the changelog (under § External links, below).

Skill tables

Gnomes have increased skill caps for club and crossbow, orcs have increased skill caps for scimitar, and dwarves have increased skill caps for pick-axe.

Skill Role
Arc Bar Cav Hea Kni Mon Pri Rog Ran Sam Tou Val Wiz
bare hands E M M b E - b b b - S E b
martial arts - - - - - GM - - - M - - -
two-weapon b E - - b - - b - S S S -
shield b S b b E b E S S S S M S
wandss S - b E S E E S S S E S E
riding b b - - E - - b b S b S b
stealth E - S b - S E M E b S b S
Skill Role
Arc Bar Cav Hea Kni Mon Pri Rog Ran Sam Tou Val Wiz
dagger b b b b b - - E E b b E b
knife b - S E b - - E S S S - S
axe - M S - S - - - S - b S b
pick-axe E S b - b - - - b - b S -
short sword b E - S S - - E b E E S b
broadsword - E - - S - - S - S b E -
long sword - E - - E - - S - S b S -
two-handed sword - E - - S - - b - S b b -
scimitar S E - b b - - S - b E S -
saber E S - b S - - S - b S b -
club S E E S b - E S - - - - b
mace - E E b S - E S - - b - b
morning star - E b - S - E b b - b - -
flail - S S - b - E b S S b - -
hammer - S S - b - E b b - b E -
quarterstaff S b E E - b E - b b b b E
spear - S E b S b S b S b b E b
javelin - - S b S b S - E b b E b
trident - S S b b - S - b - b b b
whip E - - - - - - - b - b - -
unicorn horn S - b E - - S - - - S - -
Skill Role
Arc Bar Cav Hea Kni Mon Pri Rog Ran Sam Tou Val Wiz
polearm (and lance) - - S b E - S b S S b S b
bow - b b - b - b - E E b - -
sling E - E S - - b - S - b b b
crossbow - - - - E b b E E - b - -
dart b - - E - - b E E - E - b
shuriken - - - S - E b S S E b - b
boomerang E - E - - - b - E - S - -
Skill Role
Arc Bar Cav Hea Kni Mon Pri Rog Ran Sam Tou Val Wiz
attack b - - - S S - - - S - S E
healing b - - E S E E - b - - - S
divination E - - - - b E S E - b - E
enchantment - - - - - b - - - - b - S
clerical - - - - S S E - - S - - S
escape - - - - - b - S b - S b E
matter b - - - - b - S - - - - E

See also

External links