UnNetHack

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Screenshot of UnNetHack

UnNetHack 5 is a variant of NetHack 3.4.3, maintained by Patric Mueller and others.

The main intent of this fork is to put more randomness, challenges, and fun into NetHack.

It features more levels, several UI improvements designed to reduce tedium, and many gameplay-related changes.[1] Since 3.6.1 it also bundles a graphical tiles UI for Windows. The 5.1.0 version's default Windows tiles are not that good but it is bundled with DawnHack tiles.

There is a European public server at eu.un.nethack.nu and a US public server at us.un.nethack.nu.

For discussion, join the IRC channel #unnethack on irc.freenode.net or post to rec.games.roguelike.nethack.

For those curious what is added in UnNetHack, here is the Change Log that list major changes. If you want to see a complete list of changes, you can take a look at the commit browser

Significant changes in 4.0.0

UnNetHack incorporates several previously issued patches, among them the Heck² patch, menucolors, statuscolors, show weight, the dump patch (with additional HTML output), the color alchemy patch, and portions of the Lethe patch. It includes several features from SLASH'EM, such as the black market, the nymph level, and the vampire race. UnNetHack also fixes many vanilla bugs, such as the Astral call bug.

Branch changes

Main article: Sokoban (UnNetHack)

The Sokoban branch has been shortened to three levels, and additional puzzles added. There are also two additional dungeon branches added to the dungeon: the Town and the Dragon Caves.

The Town is accessible from an upstairs located on the level below the entrance to Sokoban, and features numerous shops, a town watch, and muggers who will attempt to steal your inventory. The Dragon Caves are located deep within Gehennom, and consist of multiple dragon and purple worm-infested caverns, with several chromatic dragons waiting in a lair at the bottom.

Level changes

Certain special levels have been modified or given alternate versions, including the Castle, Fort Ludios, the Valley of the Dead, Moloch's Sanctum, and the lairs of the various demon lords.

Lots of new maps for Big Room are also added.

Listed here are examples of some of the different level variations:

The vibrating square is somewhat easier to find. When the player is two squares away from it, he will receive the message "you feel a faint trembling under your feet". One square away the player will receive the message "you feel a weak trembling under your feet". Once on top the vibrating square the message is the typical "you feel a strange vibration under your feet".

Moloch's Sanctum is much different. First it is divided into two areas separated by a expanse of lava and two portcullis and otherwise has a much different map. The inner Sanctum has an initially peaceful priest of Moloch and Cthulhu along with other monsters. The biggest difference is that the Amulet of Yendor is carried by Cthulhu. Upon destroying (note that this is not permanent), the amulet drops to the ground and then teleports away. You are then in a race to find it before Cthulhu reappears, unless you determine some way to permanently get rid of him.

Random level generation has also been modified. In addition to new special rooms, wallified corridors, and various other changes, the dungeon now contains random vaults that add significant variety to what the dungeon can look like.

Wishing

Main article: Wish#UnNetHack

Wishing is less accessible - wands of wishing are generated already recharged once, and are the only source of wishes for magical items. Non-magical wishes are still available from magic lamps.

Thrones no longer grant wishes in any form.

Bestiary

Many new monsters[2] are from other variants.

Name Symbol Origin Notes
Anti-matter vortex vAnti-matter vortex.png NetHack brass Engulf and disintegrate
Snow ant aSnow ant.png SLASH'EM Freezing bite attack
Aphrodite nAphrodite.png SLASH'EM Steals, as a nymph
Glowing dragon D Nephi Armor is a light source
Baby glowing dragon D Nephi
Vorpal jabberwock JVorpal jabberwock.png L Beheads
Disintegrator RDisintegrator.png Biodiversity patch Disintegrates
Mugger @Mugger.png SLASH'EM Steals
Black marketeer @Black marketeer.png SLASH'EM One-eyed Sam
Cthulhu hCthulhu.png SLASH'EM/Lethe patch casts spells, sucks brains, and confuses
Wax golem[3] 'Wax golem.png SLASH'EM burning touch, drops candles
Giant turtle : SporkHack blocks line-of-sight like a boulder
Chromatic dragon[4] D Tiamat

Dragons have been substantially modified in UnNetHack (more info on Dragon#UnNetHack).

Objects

[5]

Artifacts

Other objects

UnNetHack includes a few new objects.

Also, if a cursed object is thrown, it has a chance of hitting the ceiling. Wearing the correct racial armor grants an extra 1 AC per piece worn.

Development version

A user has suggested improving this page or section as follows:

"Integrate into normal article as UnNetHack 5 has been released"

The current released version of UnNetHack is 4.0.0, however, the latest development source code is available from the Subversion repository, and a fairly recent compilation of it is available to play on the public server at un.nethack.nu.

In addition to the changes listed below, the development source also features the Convict role.

Branch changes

Two new branches have been added: Sheol, located in Gehennom, and the Ruins of Moria, located in the main dungeon somewhere above the black market. Fort Ludios is more likely to be accessible - the portal will now be in the first vault generated below level 10, but still has a chance of being inaccessible if no vaults below level 10 are generated.

For detailed changes in UnNetHack's dungeon branchs, see the UnNethack's map.

Bestiary

Name Symbol Origin Notes
locust[6] a SporkHack Sickness bite
crystal ice golem[7][8] ' SLASH'EM Generated only in Sheol
chillbug[9][10] x Adeon Generated only in Sheol
blue slime[11] P Adeon Generated in Sheol
ice golem[12] ' Adeon Generated only in Sheol
punisher[13] ` Adeon Generated only in Sheol
dark Angel[14] A Generated in Sheol
white naga[15] N Generated only in Sheol
white naga hatchling N Generated only in Sheol
Executioner[16] @ Unique, found in Sheol
Deep orc[17][18] o based on "Lord of The Rings" creature Generated only in Moria
Durin's Bane[19] & based on "Lord of The Rings" creature Unique, found in Moria
Watcher in the Water[20] ; based on "Lord of The Rings" creature Unique, found in Moria
Weeping angel[21] A Reference to "Doctor Who" Drains life and magic, level teleports
Weeping archangel A Drains life and magic, level teleports
Enormous rat r Higher level than giant rat
Evil eye e Drains luck
Rodent of unusual size r Reference to "The Princess Bride" Higher level than enormous rat
Uranium imp i Reference to "Homestuck" Teleports along with player when attacked
miner @
prison guard @
lava demon &
convict (monster) @ Player monster
Robert the Lifer @ Unique, quest leader for the Convict role
Warden Arianna @ Unique, quest nemesis for the Convict role
inmate @ quest guardian for the Convict role

Defunct monsters

Anti-matter vortices have been removed from the development code.[22]

Objects

Artifacts

External links

References

  1. http://groups.google.com/group/rec.games.roguelike.nethack/msg/5ee5599d1e6b7378
  2. http://sourceforge.net/apps/trac/unnethack/log/trunk/src/monst.c
  3. http://sourceforge.net/apps/trac/unnethack/changeset/993/trunk/src/monst.c
  4. http://sourceforge.net/apps/trac/unnethack/changeset/990/trunk/src/monst.c
  5. http://sourceforge.net/apps/trac/unnethack/log/trunk/src/objects.c
  6. http://sourceforge.net/apps/trac/unnethack/changeset/1052/trunk/src/monst.c
  7. http://sourceforge.net/apps/trac/unnethack/changeset/1105/trunk/src/monst.c
  8. http://sourceforge.net/apps/trac/unnethack/changeset/1153/trunk/src/monst.c
  9. http://sourceforge.net/apps/trac/unnethack/changeset/1108/trunk/src/monst.c
  10. http://sourceforge.net/apps/trac/unnethack/changeset/1158/trunk/src/monst.c
  11. http://sourceforge.net/apps/trac/unnethack/changeset/1123/trunk/src/monst.c
  12. http://sourceforge.net/apps/trac/unnethack/changeset/1124/trunk/src/monst.c
  13. http://sourceforge.net/apps/trac/unnethack/changeset/1126/trunk/src/monst.c
  14. http://sourceforge.net/apps/trac/unnethack/changeset/1133/trunk/src/monst.c
  15. http://sourceforge.net/apps/trac/unnethack/changeset/1134/trunk/src/monst.c
  16. http://sourceforge.net/apps/trac/unnethack/changeset/1136/trunk/src/monst.c
  17. http://sourceforge.net/apps/trac/unnethack/changeset/1307/trunk/src/monst.c
  18. http://sourceforge.net/apps/trac/unnethack/changeset/1308/trunk/src/monst.c
  19. http://sourceforge.net/apps/trac/unnethack/changeset/1307/trunk/src/monst.c
  20. http://sourceforge.net/apps/trac/unnethack/changeset/1307/trunk/src/monst.c
  21. http://sourceforge.net/apps/trac/unnethack/changeset/1293
  22. http://sourceforge.net/apps/trac/unnethack/changeset/1027