Difference between revisions of "Archeologist (player monster)"

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(create based on wizard (player monster) with appropriate changes)
 
 
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  |MR=1
 
  |MR=1
 
  |align=3
 
  |align=3
  |frequency=no random generation
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  |frequency=0
 
  |genocidable=No (unless player is an archeologist)
 
  |genocidable=No (unless player is an archeologist)
  |attacks=Projectile weapon, or melee weapon: 2 × 1d6
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  |attacks=Weapon 1d6, weapon 1d6
 
  |weight=1450
 
  |weight=1450
 
  |nutr=400
 
  |nutr=400
  |size=medium
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  |size=Medium
 
  |resistances=None
 
  |resistances=None
 
  |resistances conveyed=None
 
  |resistances conveyed=None
 
  |attributes={{attributes|An archeologist|=
 
  |attributes={{attributes|An archeologist|=
 
  |humanoid=1|tunnel=1|needpick=1|omnivore=1|nopoly=1|human=1|strong=1|collect=1|infravisible=1}}
 
  |humanoid=1|tunnel=1|needpick=1|omnivore=1|nopoly=1|human=1|strong=1|collect=1|infravisible=1}}
  |reference={{sourcecode|monst.c|2924}}
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  |reference={{sourcecode|monst.c|2718|version=NetHack 3.6.0}}
 
}}
 
}}
  
 
An '''archeologist''' is a [[player monster]] corresponding to the [[archeologist]] [[role]].
 
An '''archeologist''' is a [[player monster]] corresponding to the [[archeologist]] [[role]].
Like other player monsters, archeologists are never randomly generated and are thus rarely seen.
 
No archeologists are normally found outside the [[Astral Plane]], where they may appears among the hostile player monsters generated there<ref>{{function|mplayer.c|create_mplayers}}</ref>.
 
  
Reading a cursed [[scroll of genocide]] as an archeologist while [[confused]] will summon a number of archeologist monsters, although they won't have their usual equipment.  Using [[undead turning]] on the corpse or [[stone to flesh]] on the statue of a dead archeologist left on a [[bones level]] will revive the corpse or statue as a player monster.  Archeologist corpses will also be found in the [[Valley of the Dead]]<ref>{{sourcecode|gehennom.des|81}}</ref>, and a statue of an archeologist may appear on [[Medusa's Island]]<ref>{{sourcecode|sp_lev.c|1004}}; the code is very cryptic but fortunately has comments</ref>.
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==Generation==
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{{main|Player monster#Generation}}
  
Most archeologists encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume the form of an archeologist.
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Like other player monsters, archeologists are never randomly generated and are thus rarely seen. [[Student]]s found on the [[archaeologist quest]] home level can [[grow up]] to become archeologists.{{refsrc|src/mondata.c|963|version=NetHack 3.6.0}} Other archeologists are normally found on the [[Astral Plane]], where they may appear among the hostile player monsters.<ref>{{function|mplayer.c|create_mplayers|version=NetHack 3.6.0}}</ref> Most archeologists encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume their form; in either case, the game refers to them by the [[rank]] title appropriate for the monster's level.
  
== Equipment<ref>{{function|mplayer.c|mk_mplayer}}</ref><ref>[http://www.doc.ic.ac.uk/~pgp/nh/moninvent-343.txt Monsters' Equipment Spoiler] by Boudewijn Waijers, Topi Linkala and Philip Potter</ref> ==
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Reading a cursed [[scroll of genocide]] as an archeologist while [[confused]] will summon a number of archeologist monsters, although they won't have their usual equipment. Using [[undead turning]] on the corpse of a dead archeologist or using [[stone to flesh]] on an archeologist statue will revive the corpse or statue as a player monster. In addition to [[bones]] levels, archeologist corpses can be found in graveyards including those in the [[Valley of the Dead]],{{refsrc|dat/gehennom.des|79|version=NetHack 3.6.0}} and their statues may appear on [[Medusa's Island]]{{refsrc|src/sp_lev.c|1896|version=NetHack 3.6.0|comment= the code is very cryptic but fortunately has comments}} as well as in [[cockatrice nest]]s.
  
An archeologist on the Astral Plane will carry either a [[bullwhip]] (50%), a [[long sword]] (25%) or a randomly chosen [[melee]] weapon (25%). The [[weapon]]'s [[enchantment]] will be random between +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible. (There are no artifact bullwhips in the game, but plenty of artifact long swords.)
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===Equipment===
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{{main|Player monster#Equipment}}
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 +
An archeologist on the [[Astral Plane]] will carry either a [[bullwhip]] (50%), a [[long sword]] (25%) or a randomly chosen [[melee]] weapon (25%). The [[weapon]]'s [[enchantment]] will be random between +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.{{reffunc|mplayer.c|mk_mplayer|version=NetHack 3.6.1}}
  
 
Like other player monsters on the Astral Plane, archeologists will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s and 1d3 random [[miscellaneous item]]s, as well as a randomly generated [[ascension kit]] containing [[dragon scale mail]] and various other pieces of [[armor]] (as well as a [[cheap plastic imitation of the Amulet of Yendor]], some [[gold]] and other items).
 
Like other player monsters on the Astral Plane, archeologists will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s and 1d3 random [[miscellaneous item]]s, as well as a randomly generated [[ascension kit]] containing [[dragon scale mail]] and various other pieces of [[armor]] (as well as a [[cheap plastic imitation of the Amulet of Yendor]], some [[gold]] and other items).
  
== References ==
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==UnNetHack==
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In [[UnNetHack]], an archeologist corpse can sometimes be found under a boulder trap, and may be accompanied by the former adventurer's [[fedora]] and [[bullwhip]]; this is an homage to ''Indiana Jones''.
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==References==
 
<references/>
 
<references/>
  
 
[[Category:Player monsters]]
 
[[Category:Player monsters]]
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{{nethack-364}}

Latest revision as of 00:07, 13 May 2021

An archeologist is a player monster corresponding to the archeologist role.

Generation

Like other player monsters, archeologists are never randomly generated and are thus rarely seen. Students found on the archaeologist quest home level can grow up to become archeologists.[1] Other archeologists are normally found on the Astral Plane, where they may appear among the hostile player monsters.[2] Most archeologists encountered in the main dungeon will turn out to be doppelgangers, which may temporarily assume their form; in either case, the game refers to them by the rank title appropriate for the monster's level.

Reading a cursed scroll of genocide as an archeologist while confused will summon a number of archeologist monsters, although they won't have their usual equipment. Using undead turning on the corpse of a dead archeologist or using stone to flesh on an archeologist statue will revive the corpse or statue as a player monster. In addition to bones levels, archeologist corpses can be found in graveyards including those in the Valley of the Dead,[3] and their statues may appear on Medusa's Island[4] as well as in cockatrice nests.

Equipment

An archeologist on the Astral Plane will carry either a bullwhip (50%), a long sword (25%) or a randomly chosen melee weapon (25%). The weapon's enchantment will be random between +4 and +8, and it will be either erodeproof or greased (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an artifact of the same type, if possible.[5]

Like other player monsters on the Astral Plane, archeologists will also be equipped with 1d3 random offensive items, 1d3 random defensive items and 1d3 random miscellaneous items, as well as a randomly generated ascension kit containing dragon scale mail and various other pieces of armor (as well as a cheap plastic imitation of the Amulet of Yendor, some gold and other items).

UnNetHack

In UnNetHack, an archeologist corpse can sometimes be found under a boulder trap, and may be accompanied by the former adventurer's fedora and bullwhip; this is an homage to Indiana Jones.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.