Difference between revisions of "Furnace"

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Known recipes so far:
 
Known recipes so far:
  
    /* weapons */
+
====weapons====
 
* To create a [[baseball bat]], put in a [[club]] and a [[rubber hose]].
 
* To create a [[baseball bat]], put in a [[club]] and a [[rubber hose]].
 
* To create a [[battle axe]], put in an [[axe]] and an [[axe]].
 
* To create a [[battle axe]], put in an [[axe]] and an [[axe]].
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* To create a [[spiked chain]], put in an [[iron chain]] and a [[knife]].
 
* To create a [[spiked chain]], put in an [[iron chain]] and a [[knife]].
 
* To create a [[triple flail]], put in a [[flail]] and a [[flail]].
 
* To create a [[triple flail]], put in a [[flail]] and a [[flail]].
    /* armor */
+
====armor====
 
* To create a [[helm of telepathy]], put in a [[amulet of esp]] and a [[helmet]].
 
* To create a [[helm of telepathy]], put in a [[amulet of esp]] and a [[helmet]].
 
* To create a [[shield of reflection]], put in a [[amulet of reflection]] and a [[large shield]].
 
* To create a [[shield of reflection]], put in a [[amulet of reflection]] and a [[large shield]].
 
* To create a [[tinfoil hat]], put in a [[dented pot]] and a [[dunce cap]].
 
* To create a [[tinfoil hat]], put in a [[dented pot]] and a [[dunce cap]].
    /* rings */
+
====rings====
 
* To create a [[ring of conflict]], put in a [[ring of hunger]] and a [[ring of aggravate monster]].
 
* To create a [[ring of conflict]], put in a [[ring of hunger]] and a [[ring of aggravate monster]].
 
* To create a [[ring of polymorph control]], put in a [[ring of polymorph]] and a [[ring of teleport control]].
 
* To create a [[ring of polymorph control]], put in a [[ring of polymorph]] and a [[ring of teleport control]].
 
* To create a [[ring of teleport control]], put in a [[ring of teleportation]] and a [[ring of polymorph control]].
 
* To create a [[ring of teleport control]], put in a [[ring of teleportation]] and a [[ring of polymorph control]].
    /* tools */
+
====tools====
 
* To create [[lenses]], put in a [[crystal ball]] and a [[towel]].
 
* To create [[lenses]], put in a [[crystal ball]] and a [[towel]].
 
* To create a [[lock pick]], put in a [[skeleton key]] and a [[skeleton key]].
 
* To create a [[lock pick]], put in a [[skeleton key]] and a [[skeleton key]].
 
* To create a [[skeleton key]], put in a [[lock pick]] and a [[lock pick]].
 
* To create a [[skeleton key]], put in a [[lock pick]] and a [[lock pick]].
    /* magical tools */
+
====magical tools====
 
* To create a [[crystal ball]], put in a [[loadstone]] and a [[scroll of identify]].
 
* To create a [[crystal ball]], put in a [[loadstone]] and a [[scroll of identify]].
 
* To create a [[crystal ball]], put in a [[luckstone]] and a [[scroll of identify]].
 
* To create a [[crystal ball]], put in a [[luckstone]] and a [[scroll of identify]].
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* To create a [[oilskin sack]], put in a [[can of grease]] and a [[bag of holding]].
 
* To create a [[oilskin sack]], put in a [[can of grease]] and a [[bag of holding]].
 
* To create a [[oilskin sack]], put in a [[can of grease]] and a [[bag of rats]].
 
* To create a [[oilskin sack]], put in a [[can of grease]] and a [[bag of rats]].
    /* wands */
+
====wands====
 
* To create a [[wand of create monster]], put in a [[wand of polymorph]] and a [[wand of nothing]].
 
* To create a [[wand of create monster]], put in a [[wand of polymorph]] and a [[wand of nothing]].
 
* To create a [[wand of enlightenment]], put in a [[wand of opening]] and a [[wand of light]].
 
* To create a [[wand of enlightenment]], put in a [[wand of opening]] and a [[wand of light]].
 
* To create a [[wand of nothing]], put in a [[wand of opening]] and a [[wand of locking]].
 
* To create a [[wand of nothing]], put in a [[wand of opening]] and a [[wand of locking]].
    /* food/gems/junk */
+
====food/gems/junk====
* To create a [[k ration]], put in a [[c ration]] and a [[food ration]].
+
* To create a [[k-ration]], put in a [[c-ration]] and a [[food ration]].
 
+
====[[Artifact_(SpliceHack)|artifacts]]====
    /* artifacts */
+
{{main|Artifact_(SpliceHack)}}
 
* To create [[Frostburn]], put in [[Frost brand]] and [[Fire brand]].
 
* To create [[Frostburn]], put in [[Frost brand]] and [[Fire brand]].
 
* To create [[Mortality Dial]], put in [[Trollsbane]] and [[Werebane]].
 
* To create [[Mortality Dial]], put in [[Trollsbane]] and [[Werebane]].

Revision as of 20:51, 10 October 2021

A furnace is a dungeon feature introduced in SpliceHack. At a furnace, you can combine items to create other items. You can also imbue monster corpses and tins into weapons and armor.

Effects

Quaffing

Quaffing from a furnace kills you; the furnace contains lava.

Sitting

Sitting on a furnace deals fire damage to you.

Dipping

Dipping anything into a furnace has a 130 chance of blowing up the furnace. Dipping potions or scrolls into a furnace destroys them. If you #dip an item that can survive the lava damage into a furnace, such as a metallic weapon, there is a 130 chance the item becomes blessed, and a 130 chance the item becomes erodeproofed.

Imbuing

At the furnace, type #forge or press Alt Shift F. Use a weapon or armor as the first input item, then select a monster corpse, tin, figurine, or mask as the second item.

  • Imbued weapons deal bonus damage dependant on the attack (ADTYPE) of the monster that was imbued. For example, a long sword imbued with blue dragon essence will shock enemies. This bonus damage is generally 1d6 of whatever the monster's first attack is.
  • When polymorphing while wearing imbued body armor, you will polymorph into the monster type that armor is imbued with. This includes normally non-polymorphable monsters.
    • As of Spl-R-1.1.0, polymorphing into certain non-polymorphable monsters could be a bad idea, as there is sometimes insufficient game logic for your new form. For instance, if you become Medusa, the game will crash, because players can't normally possess a petrifying gaze. Becoming a watch captain is fine, however.
  • You cannot imbue weapons with cockatrice or Rider essence, but everything else is fair game!
  • After imbuing an item, there is a 50% chance the furnace is used up.

Forging

Type #forge or press Alt Shift F to create new or changed items while standing at a furnace.

Known recipes so far:

weapons

armor

rings

tools

magical tools

wands

food/gems/junk

artifacts

Main article: Artifact_(SpliceHack)

History

A furnace could previously be used with the #cook extended command to increase the nutritional value of food, and increase the chance of gaining an intrinsic from that food.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.