Difference between revisions of "Furnace"
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Known recipes so far: | Known recipes so far: | ||
− | + | ====weapons==== | |
* To create a [[baseball bat]], put in a [[club]] and a [[rubber hose]]. | * To create a [[baseball bat]], put in a [[club]] and a [[rubber hose]]. | ||
* To create a [[battle axe]], put in an [[axe]] and an [[axe]]. | * To create a [[battle axe]], put in an [[axe]] and an [[axe]]. | ||
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* To create a [[spiked chain]], put in an [[iron chain]] and a [[knife]]. | * To create a [[spiked chain]], put in an [[iron chain]] and a [[knife]]. | ||
* To create a [[triple flail]], put in a [[flail]] and a [[flail]]. | * To create a [[triple flail]], put in a [[flail]] and a [[flail]]. | ||
− | + | ====armor==== | |
* To create a [[helm of telepathy]], put in a [[amulet of esp]] and a [[helmet]]. | * To create a [[helm of telepathy]], put in a [[amulet of esp]] and a [[helmet]]. | ||
* To create a [[shield of reflection]], put in a [[amulet of reflection]] and a [[large shield]]. | * To create a [[shield of reflection]], put in a [[amulet of reflection]] and a [[large shield]]. | ||
* To create a [[tinfoil hat]], put in a [[dented pot]] and a [[dunce cap]]. | * To create a [[tinfoil hat]], put in a [[dented pot]] and a [[dunce cap]]. | ||
− | + | ====rings==== | |
* To create a [[ring of conflict]], put in a [[ring of hunger]] and a [[ring of aggravate monster]]. | * To create a [[ring of conflict]], put in a [[ring of hunger]] and a [[ring of aggravate monster]]. | ||
* To create a [[ring of polymorph control]], put in a [[ring of polymorph]] and a [[ring of teleport control]]. | * To create a [[ring of polymorph control]], put in a [[ring of polymorph]] and a [[ring of teleport control]]. | ||
* To create a [[ring of teleport control]], put in a [[ring of teleportation]] and a [[ring of polymorph control]]. | * To create a [[ring of teleport control]], put in a [[ring of teleportation]] and a [[ring of polymorph control]]. | ||
− | + | ====tools==== | |
* To create [[lenses]], put in a [[crystal ball]] and a [[towel]]. | * To create [[lenses]], put in a [[crystal ball]] and a [[towel]]. | ||
* To create a [[lock pick]], put in a [[skeleton key]] and a [[skeleton key]]. | * To create a [[lock pick]], put in a [[skeleton key]] and a [[skeleton key]]. | ||
* To create a [[skeleton key]], put in a [[lock pick]] and a [[lock pick]]. | * To create a [[skeleton key]], put in a [[lock pick]] and a [[lock pick]]. | ||
− | + | ====magical tools==== | |
* To create a [[crystal ball]], put in a [[loadstone]] and a [[scroll of identify]]. | * To create a [[crystal ball]], put in a [[loadstone]] and a [[scroll of identify]]. | ||
* To create a [[crystal ball]], put in a [[luckstone]] and a [[scroll of identify]]. | * To create a [[crystal ball]], put in a [[luckstone]] and a [[scroll of identify]]. | ||
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* To create a [[oilskin sack]], put in a [[can of grease]] and a [[bag of holding]]. | * To create a [[oilskin sack]], put in a [[can of grease]] and a [[bag of holding]]. | ||
* To create a [[oilskin sack]], put in a [[can of grease]] and a [[bag of rats]]. | * To create a [[oilskin sack]], put in a [[can of grease]] and a [[bag of rats]]. | ||
− | + | ====wands==== | |
* To create a [[wand of create monster]], put in a [[wand of polymorph]] and a [[wand of nothing]]. | * To create a [[wand of create monster]], put in a [[wand of polymorph]] and a [[wand of nothing]]. | ||
* To create a [[wand of enlightenment]], put in a [[wand of opening]] and a [[wand of light]]. | * To create a [[wand of enlightenment]], put in a [[wand of opening]] and a [[wand of light]]. | ||
* To create a [[wand of nothing]], put in a [[wand of opening]] and a [[wand of locking]]. | * To create a [[wand of nothing]], put in a [[wand of opening]] and a [[wand of locking]]. | ||
− | + | ====food/gems/junk==== | |
− | * To create a [[k ration]], put in a [[c ration]] and a [[food ration]]. | + | * To create a [[k-ration]], put in a [[c-ration]] and a [[food ration]]. |
− | + | ====[[Artifact_(SpliceHack)|artifacts]]==== | |
− | + | {{main|Artifact_(SpliceHack)}} | |
* To create [[Frostburn]], put in [[Frost brand]] and [[Fire brand]]. | * To create [[Frostburn]], put in [[Frost brand]] and [[Fire brand]]. | ||
* To create [[Mortality Dial]], put in [[Trollsbane]] and [[Werebane]]. | * To create [[Mortality Dial]], put in [[Trollsbane]] and [[Werebane]]. |
Revision as of 20:51, 10 October 2021
A furnace is a dungeon feature introduced in SpliceHack. At a furnace, you can combine items to create other items. You can also imbue monster corpses and tins into weapons and armor.
Contents
Effects
Quaffing
Quaffing from a furnace kills you; the furnace contains lava.
Sitting
Sitting on a furnace deals fire damage to you.
Dipping
Dipping anything into a furnace has a 1⁄30 chance of blowing up the furnace. Dipping potions or scrolls into a furnace destroys them. If you #dip an item that can survive the lava damage into a furnace, such as a metallic weapon, there is a 130 chance the item becomes blessed, and a 130 chance the item becomes erodeproofed.
Imbuing
At the furnace, type #forge or press Alt Shift F. Use a weapon or armor as the first input item, then select a monster corpse, tin, figurine, or mask as the second item.
- Imbued weapons deal bonus damage dependant on the attack (ADTYPE) of the monster that was imbued. For example, a long sword imbued with blue dragon essence will shock enemies. This bonus damage is generally 1d6 of whatever the monster's first attack is.
- When polymorphing while wearing imbued body armor, you will polymorph into the monster type that armor is imbued with. This includes normally non-polymorphable monsters.
- As of Spl-R-1.1.0, polymorphing into certain non-polymorphable monsters could be a bad idea, as there is sometimes insufficient game logic for your new form. For instance, if you become Medusa, the game will crash, because players can't normally possess a petrifying gaze. Becoming a watch captain is fine, however.
- You cannot imbue weapons with cockatrice or Rider essence, but everything else is fair game!
- After imbuing an item, there is a 50% chance the furnace is used up.
Forging
Type #forge or press Alt Shift F to create new or changed items while standing at a furnace.
Known recipes so far:
weapons
- To create a baseball bat, put in a club and a rubber hose.
- To create a battle axe, put in an axe and an axe.
- To create a heavy iron ball, put in a iron chain and a boulder.
- To create a long sword, put in a short sword and a short sword.
- To create a spiked chain, put in an iron chain and a dagger.
- To create a spiked chain, put in an iron chain and a knife.
- To create a triple flail, put in a flail and a flail.
armor
- To create a helm of telepathy, put in a amulet of esp and a helmet.
- To create a shield of reflection, put in a amulet of reflection and a large shield.
- To create a tinfoil hat, put in a dented pot and a dunce cap.
rings
- To create a ring of conflict, put in a ring of hunger and a ring of aggravate monster.
- To create a ring of polymorph control, put in a ring of polymorph and a ring of teleport control.
- To create a ring of teleport control, put in a ring of teleportation and a ring of polymorph control.
tools
- To create lenses, put in a crystal ball and a towel.
- To create a lock pick, put in a skeleton key and a skeleton key.
- To create a skeleton key, put in a lock pick and a lock pick.
magical tools
- To create a crystal ball, put in a loadstone and a scroll of identify.
- To create a crystal ball, put in a luckstone and a scroll of identify.
- To create a horn of plenty, put in a food ration and a tooled horn.
- To create a magic flute, put in a flute and a scroll of taming.
- To create a oilskin sack, put in a can of grease and a bag of holding.
- To create a oilskin sack, put in a can of grease and a bag of rats.
wands
- To create a wand of create monster, put in a wand of polymorph and a wand of nothing.
- To create a wand of enlightenment, put in a wand of opening and a wand of light.
- To create a wand of nothing, put in a wand of opening and a wand of locking.
food/gems/junk
- To create a k-ration, put in a c-ration and a food ration.
artifacts
- To create Frostburn, put in Frost brand and Fire brand.
- To create Mortality Dial, put in Trollsbane and Werebane.
- To create Squall, put in Sunspot and Sonicboom.
History
A furnace could previously be used with the #cook extended command to increase the nutritional value of food, and increase the chance of gaining an intrinsic from that food.
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.