Numbers used in the warning system
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Printable ASCII characters | ||||||||||||||||||||||||||||||||||
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~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | space | |||||||||||||||||||||
` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | { | } | | | |||||||||||||||||||
Ww | Ee | Rr | Tt | Yy | Uu | Ii | Oo | Pp | : | " | [ | ] | \ | |||||||||||||||||||||
Aa | Ss | Dd | Ff | Gg | Hh | Jj | Kk | Ll | ? | ; | ' | Ctrl | ||||||||||||||||||||||
Zz | Xx | Cc | Vv | Bb | Nn | Mm | , | . | / | < | > | Alt |
1, 2, 3, 4 and 5 are symbols used in the warning system.
Historical uses
- 1 was also the symbol for the Wizard of Yendor in some early versions of NetHack - from Hack 1.0.1 through to NetHack 1.3d through NetHack 2.3e.
- 2 was also the symbol for the Mail daemon in some early versions of NetHack - from Hack 1.0.2 through to NetHack 2.3e
- 3 was also the symbol for soldiers in some early versions of NetHack - from NetHack 2.2a through to NetHack 2.3e