Samurai (player monster)

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A samurai is a player monster corresponding to the samurai role.


Like other player monsters, samurai are never randomly generated and are thus rarely seen. They are normally found outside of the Astral Plane, where they may appear among the hostile player monsters generated there.[1] Most samurai encountered in the main dungeon will turn out to be doppelgangers, which may temporarily assume their form; in any case, the game refers to them by the rank title appropriate for the monster's level.

Reading a cursed scroll of genocide as a samurai while confused will summon a number of samurai monsters, although they won't have their usual equipment. Using undead turning on the corpse or stone to flesh on the statue of a dead samurai left on a bones level will revive the corpse or statue as a player monster. Samurai corpses can be found in graveyards including those in the Valley of the Dead,[2] and their statues may appear on Medusa's Island[3] as well as in cockatrice nests.


A samurai on the Astral Plane or in the Samurai quest will carry either a katana (50%), a long sword (25%) or a randomly chosen melee weapon (25%). The weapon's enchantment will be random between +4 and +8 on the astral plane, or between +0 and +3 otherwise, and it will be either erodeproof or greased (but not both) with 33.3% probability each. On the Astral Plane, there is a 50% chance that the weapon will be made into an artifact of the same type, if possible.[4]

Like other player monsters, samurai will also be equipped with 1d3 random offensive items, 1d3 random defensive items and 1d3 random miscellaneous items. The ones on the Astral Plane will also carry a randomly generated ascension kit containing dragon scale mail and various other pieces of armor (as well as a cheap plastic imitation of the Amulet of Yendor, some gold and other items).