P
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Printable ASCII characters | ||||||||||||||||||||||||||||||||||
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~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | space | |||||||||||||||||||||
` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | { | } | | | |||||||||||||||||||
Ww | Ee | Rr | Tt | Yy | Uu | Ii | Oo | Pp | : | " | [ | ] | \ | |||||||||||||||||||||
Aa | Ss | Dd | Ff | Gg | Hh | Jj | Kk | Ll | ? | ; | ' | Ctrl | ||||||||||||||||||||||
Zz | Xx | Cc | Vv | Bb | Nn | Mm | , | . | / | < | > | Alt |
In NetHack, the letter P serves the following purposes:
- p represents a piercer:
- P represents a pudding or ooze:
- Press ctrl + p to repeat previous messages.
Historical uses
In Hack 1.21, a port of Jay Fenlason's Hack, pickpockets use the p glyph, while phase shifters use the P glyph. In Hack for PDP-11, the p glyph is given to the piercer, while the P glyph is given to the purple worm - both monsters retain their glyphs for their appearance in Hack 1.0, and continue to use those glyphs up to NetHack 2.3e.
In NetHack 3.0.0, the piercer is made into a monster class, with three distinct types of piercer introduced, and the pudding or ooze monster class is introduced and given the P glyph - the purple worm is moved to the worm monster class, w.
Variants
SLASH'EM
SLASH'EM introduces three new monsters that use the P glyph:
- P pudding or ooze: