Difference between revisions of "Monsters with hits creatures as a +x weapon (SLASH'EM)"

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(fix dragons)
(Hits creatures as a +1 weapon)
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*{{monsymlink|werejackal}}
 
*{{monsymlink|werejackal}}
 
*{{monsymlink|duergar}}
 
*{{monsymlink|duergar}}
 +
*{{monsymlink|statue gargoyle}}<ref name="Implicit hit as">These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per [[SLASH'EM]] 0.0.7E7F2/mhitm.c#line1002]]</ref>
 
*{{monsymlink|manes}}
 
*{{monsymlink|manes}}
 
*{{monsymlink|homunculus}}
 
*{{monsymlink|homunculus}}
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*{{monsymlink|embalmer}}
 
*{{monsymlink|embalmer}}
 
*{{monsymlink|exterminator}}
 
*{{monsymlink|exterminator}}
 +
 
==''Hits creatures as a +2 weapon''==
 
==''Hits creatures as a +2 weapon''==
 
*{{monsymlink|cockatrice}}
 
*{{monsymlink|cockatrice}}

Revision as of 07:52, 2 June 2012

The following can hit monsters with enchantment resistance, a new property in SLASH'EM. In general, monsters that are in some way magical have this property, as well as some monsters that are simply strong.

Hits creatures as a +1 weapon

Hits creatures as a +2 weapon

Hits creatures as a +3 weapon

Hits creatures as a +4 weapon

  • These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per SLASH'EM 0.0.7E7F2/mhitm.c#line1002]]