Difference between revisions of "NetHack Fourk"

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'''NetHack Fourk''' is a NetHack variant based on the [[NetHack 4]] codebase but with a more experimental approach to game-play changes (but still conservative compared to heavily modified variants like Slash'em and dnethack).
+
'''NetHack Fourk''' is a NetHack [[variant]] built on the [[NetHack 4]] codebase, with a more experimental approach to gameplay changes that is still conservative compared to heavily modified variants like [[SLASH'EM]] and [[dNetHack]].
  
===Public Server===
+
==Public server==
A [[public server]] is available on [[nethack.xd.cm]].
+
NetHack Fourk can be played at [[hardfought.org]].
  
===Changes===
+
==Changes==
  
In addition to the [[NetHack 4]] interface and AI enhancements, Fourk has made a number of gameplay changes.  These fall into two major categories:
+
In addition to the [[NetHack 4]] interface and AI enhancements, Fourk has made a number of gameplay changes.  These fall into four major categories:
 +
* Balance adjustments, intended to improve the overall balance and difficulty curve of the game.  Things like alignment record, to-hit calculations, experience requirements, etc. have had the shape of their curve adjusted, and some game features have been buffed or gently nerfed so that they fit better into the overall scheme of the game's balance, as the variant creator envisions it.  Some of these changes have been more successful and well-received by players than others; some of the less successful ones have been backed out.
 +
* Monster and class reorganization. Some classes with very few monsters have been combined and thus freed up, and some heavily overloaded monster classes have been split. Some monsters have switched from one symbol class to another one where they fit better. Additionally, some monsters that were formerly represented by punctuation marks are now represented by actual letters. For example, leprechauns are now {{green|i}}, and everything that was formerly {{white|:}} is now {{white|l}} (for lizard).
 +
* Differentiation and variety. Some monsters, items, or special levels that were practically identical have been tweaked slightly so that they are no longer quite so closely the same.  Some special levels have entirely new versions as well.
 +
* Consolidation. Some things have been removed on the grounds that they didn't really add that much to the game. (For example, there are fewer types of polearms than in vanilla.)
  
* Balance Adjustments
+
For a detailed list of changes, see the changelog (under {{sa|External links|sectionsign=1}}, below).
** Death drops are more common in the early game but are less common when killing many of the same kind of monster (e.g., pudding farming).
 
** Engraving is more reliable if done infrequently, less reliable if abused.
 
** Alignment record is a significant strategic concern. Notably, you no longer get alignment points for killing most monsters. You get warning messages when losing alignment.
 
** The chance-to-hit formula relies on skill, so restricted weapons are hard to hit with.
 
** Unicorn horns degrade when used to fix attribute loss.
 
** Certain kinds of traps do not generate on early dungeon levels.
 
** Arrows and darts do more damage.
 
** The Wizard of Yendor can change your alignment.
 
** Early poison attacks are less likely to kill you outright.
 
** Rings are easier to identify in the early game.
 
** Minetown is more likely to have a general store.
 
** Luck penalties in Sokoban do not apply if you are carrying a non-cursed luckstone or have entered the zoo and can also be dodged via hallucination.
 
** Wands of wishing are not rechargeable; but there are guaranteed single-use wishes in Vlad's Tower, the Wizard's Tower, and Orcus Town.
 
** The Backstab bonus depends on weapon skill.
 
** Spears are more common in the early game.
 
** The odds of thrown projectiles breaking decreases as your skill increases.
 
** Engravings do not degrade as easily, especially from non-fighting actions (such as walking).
 
  
* Differentiation / Variety
+
==Skill tables==
** The floating eyes' passive attack does damage directly, rather than paralyzing.
+
Gnomes have increased skill caps for club and crossbow, orcs have increased skill caps for scimitar, and dwarves have increased skill caps for pick-axe.
** More monsters have unique attacks (e.g., pit fiends, ice devils, hezrou).
 
** Some monsters have been moved to different letter classes (e.g., leprechauns are lowercase i) or have changed colors (acid blobs are yellow).
 
** Valkyries fly and get better armor but start with a spear or war hammer instead of the sword, and some of their weapon skill caps are reduced.
 
** Barbarians have improved melee skill caps, and the Heart of Ahriman has an uncurse-items effect when invoked.
 
** Knights, Samurai, and Valkyries get strategically important items from their quests (lances, ya, and cone of cold, respectively).
 
** The Caveman quest text is rewritten in 4.3.0.2.
 
** Monkeys are better at stealing something and getting away.
 
** The Oracle can sell you enlightenment, and Oracle prices are reduced.
 
** Sokoban has more variety of levels.
 
** The Wizard of Yendor can get interesting items in his inventory.
 
** Mazes in Gehennom can now have wider corridors and/or wider walls. Occasionally, the "walls" can be made of something other than wall, e.g., lava.
 
  
===External Links===
+
{| class="prettytable Combat-skilltable" style="text-align: center; color: black;"
* [[https://github.com/tsadok/nhfourk Source Repository]]
+
!rowspan=2| Skill !!colspan=13| Role
* [[https://github.com/tsadok/nhfourk/blob/master/doc/changelog-fourk.txt Changelog (master)]]
+
|-
* [[https://github.com/tsadok/nhfourk/blob/bleeding-edge/doc/changelog-fourk.txt Changelog (bleeding-edge)]]
+
| [[Archeologist|Arc]] || [[Barbarian|Bar]] || [[Caveman|Cav]] || [[Healer|Hea]] || [[Knight|Kni]] || [[Monk|Mon]] || [[Priest|Pri]] || [[Rogue|Rog]] || [[Ranger|Ran]] || [[Samurai|Sam]] || [[Tourist|Tou]] || [[Valkyrie|Val]] || [[Wizard|Wiz]]
* [[https://nethack.xd.cm Public Server]] (ssh nethack@nethack.xd.cm to play)
+
|-
 +
|[[bare hands]]
 +
|class="expert"| '''E'''
 +
|class="master"| '''''M'''''
 +
|class="master"| '''''M'''''
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
| -
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|-
 +
|[[martial arts]]
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="grandmaster"| '''''GM'''''
 +
| -
 +
| -
 +
| -
 +
|class="master"| '''''M'''''
 +
| -
 +
| -
 +
| -
 +
|-
 +
|[[twoweapon|two-weapon]]
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
| -
 +
|-
 +
|[[shield]]
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="master"| '''''M'''''
 +
|class="skilled"| ''S''
 +
|-
 +
|[[wands]]s
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|-
 +
|[[riding]]
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|-
 +
|[[stealth]]
 +
|class="expert"| '''E'''
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="master"| '''''M'''''
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|}
 +
 
 +
{| class="prettytable Weapon-skilltable" style="text-align: center; color: black;"
 +
!rowspan=2| Skill !!colspan=13| Role
 +
|-
 +
| [[Archeologist|Arc]] || [[Barbarian|Bar]] || [[Caveman|Cav]] || [[Healer|Hea]] || [[Knight|Kni]] || [[Monk|Mon]] || [[Priest|Pri]] || [[Rogue|Rog]] || [[Ranger|Ran]] || [[Samurai|Sam]] || [[Tourist|Tou]] || [[Valkyrie|Val]] || [[Wizard|Wiz]]
 +
|-
 +
|[[dagger]]
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|-
 +
|[[knife]]
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
| -
 +
|class="skilled"| ''S''
 +
|-
 +
|[[axe]]
 +
| -
 +
|class="master"| '''''M'''''
 +
|class="skilled"| ''S''
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|-
 +
|[[pick-axe]]
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
| -
 +
|-
 +
|[[short sword]]
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
| -
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|-
 +
|[[broadsword]]
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
| -
 +
|-
 +
|[[long sword]]
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
| -
 +
|-
 +
|[[two-handed sword]]
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
|-
 +
|[[scimitar]]
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
| -
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
| -
 +
|-
 +
|[[saber]]
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
| -
 +
|-
 +
|[[club]]
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
| -
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
|-
 +
|[[mace]]
 +
| -
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
| -
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
|-
 +
|[[morning star]]
 +
| -
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
| -
 +
| -
 +
|-
 +
|[[flail]]
 +
| -
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
| -
 +
| -
 +
|-
 +
|[[hammer]]
 +
| -
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
| -
 +
|-
 +
|[[quarterstaff]]
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
| -
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
| -
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|-
 +
|[[spear]]
 +
| -
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|-
 +
|[[javelin]]
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
| -
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|-
 +
|[[trident]]
 +
| -
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="basic"| b
 +
|-
 +
|[[whip]]
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
| -
 +
| -
 +
|-
 +
|[[unicorn horn]]
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|}
 +
 
 +
{| class="prettytable Weapon-skilltable" style="text-align: center; color: black;"
 +
!rowspan=2| Skill !!colspan=13| Role
 +
|-
 +
| [[Archeologist|Arc]] || [[Barbarian|Bar]] || [[Caveman|Cav]] || [[Healer|Hea]] || [[Knight|Kni]] || [[Monk|Mon]] || [[Priest|Pri]] || [[Rogue|Rog]] || [[Ranger|Ran]] || [[Samurai|Sam]] || [[Tourist|Tou]] || [[Valkyrie|Val]] || [[Wizard|Wiz]]
 +
|-
 +
|[[polearm|polearm (and lance)]]
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|-
 +
|[[bow]]
 +
| -
 +
|class="basic"| b
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
| -
 +
| -
 +
|-
 +
|[[sling]]
 +
|class="expert"| '''E'''
 +
| -
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="basic"| b
 +
|-
 +
|[[crossbow]]
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
| -
 +
|class="basic"| b
 +
| -
 +
| -
 +
|-
 +
|[[dart]]
 +
|class="basic"| b
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
|class="basic"| b
 +
|-
 +
|[[shuriken]]
 +
| -
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="basic"| b
 +
| -
 +
|class="basic"| b
 +
|-
 +
|[[boomerang]]
 +
|class="expert"| '''E'''
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="expert"| '''E'''
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|}
 +
 
 +
{| class="prettytable Spell-skilltable" style="text-align: center; color: black;"
 +
!rowspan=2| Skill !!colspan=13| Role
 +
|-
 +
| [[Archeologist|Arc]] || [[Barbarian|Bar]] || [[Caveman|Cav]] || [[Healer|Hea]] || [[Knight|Kni]] || [[Monk|Mon]] || [[Priest|Pri]] || [[Rogue|Rog]] || [[Ranger|Ran]] || [[Samurai|Sam]] || [[Tourist|Tou]] || [[Valkyrie|Val]] || [[Wizard|Wiz]]
 +
|-
 +
|[[attack spells|attack]]
 +
|class="basic"| b
 +
| -
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|-
 +
|[[healing spells|healing]]
 +
|class="basic"| b
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
|class="expert"| '''E'''
 +
| -
 +
|class="basic"| b
 +
| -
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
|-
 +
|[[divination spells|divination]]
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="expert"| '''E'''
 +
|-
 +
|[[enchantment spells|enchantment]]
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
|-
 +
|[[clerical spells|clerical]]
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
|class="skilled"| ''S''
 +
|class="expert"| '''E'''
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
|class="skilled"| ''S''
 +
|-
 +
|[[escape spells|escape]]
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
|class="basic"| b
 +
|class="expert"| '''E'''
 +
|-
 +
|[[matter spells|matter]]
 +
|class="basic"| b
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="basic"| b
 +
| -
 +
|class="skilled"| ''S''
 +
| -
 +
| -
 +
| -
 +
| -
 +
|class="expert"| '''E'''
 +
|}
 +
 
 +
==See also==
 +
* [[Wands Balance Patch]]
 +
 
 +
==External links==
 +
* [https://github.com/tsadok/nhfourk Source repository]
 +
* [https://github.com/tsadok/nhfourk/tree/master/spoilers Spoilers] (automatically generated)
 +
* [https://github.com/tsadok/nhfourk/blob/master/doc/changelog-fourk.txt Changelog (master)]
 +
* [https://github.com/tsadok/nhfourk/blob/bleeding-edge/doc/changelog-fourk.txt Changelog (bleeding-edge)]
 +
{{variant-343}}
 +
[[Category:Variants]]
 +
[[Category:Skill tables|Variants]]

Latest revision as of 03:13, 8 August 2023

NetHack Fourk is a NetHack variant built on the NetHack 4 codebase, with a more experimental approach to gameplay changes that is still conservative compared to heavily modified variants like SLASH'EM and dNetHack.

Public server

NetHack Fourk can be played at hardfought.org.

Changes

In addition to the NetHack 4 interface and AI enhancements, Fourk has made a number of gameplay changes. These fall into four major categories:

  • Balance adjustments, intended to improve the overall balance and difficulty curve of the game. Things like alignment record, to-hit calculations, experience requirements, etc. have had the shape of their curve adjusted, and some game features have been buffed or gently nerfed so that they fit better into the overall scheme of the game's balance, as the variant creator envisions it. Some of these changes have been more successful and well-received by players than others; some of the less successful ones have been backed out.
  • Monster and class reorganization. Some classes with very few monsters have been combined and thus freed up, and some heavily overloaded monster classes have been split. Some monsters have switched from one symbol class to another one where they fit better. Additionally, some monsters that were formerly represented by punctuation marks are now represented by actual letters. For example, leprechauns are now i, and everything that was formerly : is now l (for lizard).
  • Differentiation and variety. Some monsters, items, or special levels that were practically identical have been tweaked slightly so that they are no longer quite so closely the same. Some special levels have entirely new versions as well.
  • Consolidation. Some things have been removed on the grounds that they didn't really add that much to the game. (For example, there are fewer types of polearms than in vanilla.)

For a detailed list of changes, see the changelog (under § External links, below).

Skill tables

Gnomes have increased skill caps for club and crossbow, orcs have increased skill caps for scimitar, and dwarves have increased skill caps for pick-axe.

Skill Role
Arc Bar Cav Hea Kni Mon Pri Rog Ran Sam Tou Val Wiz
bare hands E M M b E - b b b - S E b
martial arts - - - - - GM - - - M - - -
two-weapon b E - - b - - b - S S S -
shield b S b b E b E S S S S M S
wandss S - b E S E E S S S E S E
riding b b - - E - - b b S b S b
stealth E - S b - S E M E b S b S
Skill Role
Arc Bar Cav Hea Kni Mon Pri Rog Ran Sam Tou Val Wiz
dagger b b b b b - - E E b b E b
knife b - S E b - - E S S S - S
axe - M S - S - - - S - b S b
pick-axe E S b - b - - - b - b S -
short sword b E - S S - - E b E E S b
broadsword - E - - S - - S - S b E -
long sword - E - - E - - S - S b S -
two-handed sword - E - - S - - b - S b b -
scimitar S E - b b - - S - b E S -
saber E S - b S - - S - b S b -
club S E E S b - E S - - - - b
mace - E E b S - E S - - b - b
morning star - E b - S - E b b - b - -
flail - S S - b - E b S S b - -
hammer - S S - b - E b b - b E -
quarterstaff S b E E - b E - b b b b E
spear - S E b S b S b S b b E b
javelin - - S b S b S - E b b E b
trident - S S b b - S - b - b b b
whip E - - - - - - - b - b - -
unicorn horn S - b E - - S - - - S - -
Skill Role
Arc Bar Cav Hea Kni Mon Pri Rog Ran Sam Tou Val Wiz
polearm (and lance) - - S b E - S b S S b S b
bow - b b - b - b - E E b - -
sling E - E S - - b - S - b b b
crossbow - - - - E b b E E - b - -
dart b - - E - - b E E - E - b
shuriken - - - S - E b S S E b - b
boomerang E - E - - - b - E - S - -
Skill Role
Arc Bar Cav Hea Kni Mon Pri Rog Ran Sam Tou Val Wiz
attack b - - - S S - - - S - S E
healing b - - E S E E - b - - - S
divination E - - - - b E S E - b - E
enchantment - - - - - b - - - - b - S
clerical - - - - S S E - - S - - S
escape - - - - - b - S b - S b E
matter b - - - - b - S - - - - E

See also

External links