SlashTHEM new items. Incomplete list (just started).
A user has suggested improving this page or section as follows:
"SlashTHEM is still under active development and has removed a lot of Extended's items and influence, requiring this list to be rewritten eventually - as such, the following list should be considered entirely out of date unless the linked articles indicate otherwise."
Weapons
Armor
Item
|
Symbol
|
Unidentified appearance
|
Notes
|
Plasteel armor
|
[
|
|
|
Striped shirt
|
[
|
|
Shopkeepers may ban the player from entering the shop if they see it, and continue to block entry even if the player later removes or covers the shirt.
|
Ruffled shirt
|
[
|
|
Occupies shirt slot. Adds +1 to charisma.
|
Victorian underwear
|
[
|
|
Occupies shirt slot. Grants MC3 and +2 charisma, but confers 2 AC point penalty.
|
Expensive suit
|
[
|
|
Occupies shirt slot. Grants MC2 and +2 charisma, the best "shirt" in the game. From NetHack--.
|
Golden dragon scale mail
|
[
|
|
Great AC and sickness resistance.
|
Set of golden dragon scales
|
[
|
|
Good AC and sickness resistance. Can be turned into golden dragon scale mail with a scroll of enchant armor.
|
Stone dragon scale mail
|
[
|
|
Great AC and petrification resistance.
|
Set of stone dragon scales
|
[
|
|
Good AC and petrification resistance. Can be turned into stone dragon scale mail with a scroll of enchant armor.
|
Mana cloak
|
[
|
Randomized, default "funeral shroud"
|
Grants energy regeneration.
|
Gnomish helm
|
[
|
Little red hat
|
Worth no AC, except if worn by a gnomish character.
|
Gnomish suit
|
[
|
Little blue vest
|
A weak armor made of cloth. Gnomish characters gain extra AC from wearing it.
|
Plasteel helm
|
[
|
|
????.
|
Fire helmet
|
[
|
Randomized, default "red shiny helmet" (made of iron)
|
Grants fire resistance.
|
Plasteel gloves
|
[
|
White gloves
|
Worth 2 points of AC. Made of plastic.
|
Gauntlets of typing
|
[
|
Randomized, default "brand-new gloves" (made of leather)
|
Worth 2 points of AC.
|
Gauntlets of reflection
|
[
|
Randomized, default "mirrored gloves" (made of silver)
|
Grants reflection.
|
Rubber gloves
|
[
|
Randomized, default "gardening gloves" (made of plastic)
|
Worth 1 point of AC. Protect worn rings from shock damage.
|
Plasteel boots
|
[
|
White boots
|
Worth 2 points of AC and also grants maximum MC, made of plastic.
|
Gnomish boots
|
[
|
Little black boots
|
Worth no AC, except if worn by a gnomish character.
|
Flying boots
|
[
|
Randomized, default "battle boots" (made of silver)
|
Worth 1 points of AC, grants flying.
|
Rings
Item
|
Symbol
|
Base price
|
Base type
|
Notes
|
Effect when dropped in sink
|
Ring of disarming
|
=
|
300
|
Randomized, base "wet" (made of veggy)
|
The player has slippery fingers while wearing it. Usually generated cursed.
|
The water flow pauses for a moment.
|
Ring of timely backup
|
=
|
300
|
Randomized, base "rusty" (made of iron)
|
Does nothing, but monsters can use it to heal, decreasing its enchantment value.
|
The sink seems undestroyable.
|
Ring of sickness resistance
|
=
|
300
|
Randomized, base "fragile" (made of glass)
|
Grants sickness resistance.
|
The sink looks clean and neat for a moment.
|
Amulets
Item
|
Symbol
|
Base type
|
Notes
|
Amulet of undead warning
|
"
|
Randomized, base "occult" (made of mithril)
|
Grants undead warning.
|
Amulet of own race warning
|
"
|
Randomized, base "cabbalist" (made of plastic)
|
Grants own race warning (displays all monsters that are of the same race as the player character).
|
Amulet of poison warning
|
"
|
Randomized, base "splatted" (made of liquid)
|
Grants poison warning (displays all monsters that are poisonous to eat).
|
Amulet of covetous warning
|
"
|
Randomized, base "egyptian" (made of gold)
|
Grants covetous warning (displays all covetous monsters).
|
Amulet of magic resistance
|
"
|
Randomized, base "rare" (made of paper)
|
Grants magic resistance.
|
Amulet of regeneration
|
"
|
Randomized, base "vivid" (made of cloth)
|
Grants regeneration.
|
Amulet of second chance
|
"
|
Randomized, base "tetraedical" (made of gemstone)
|
The wearer will come back to life upon death, with the amount of hit points they had before receiving the fatal hit.
|
Amulet of data storage
|
"
|
Randomized, base "icosaedrical" (made of gemstone)
|
Before version 0.7.0: Has no effect when worn by the player but grants reflection to monsters that wear it. After version 0.7.0: Slows spell memory loss to 2/3 of the normal rate and protects against amnesia. (Inspired by the Ring of Memory patch.)
|
Amulet of hunger
|
"
|
Randomized, base "gleaming" (made of wax)
|
The wearer hungers rapidly.
|
Tools
Item
|
Symbol
|
Base price
|
Material
|
Base type
|
Notes
|
Ugly backpack
|
(
|
100
|
cloth
|
|
|
Bag of digestion
|
(
|
100
|
cloth
|
bag
|
Objects randomly vanish
|
Hitchhiker's Guide To The Galaxy
|
(
|
1000
|
Iron
|
highly-complicated electronic device
|
Causes confusion when applied. If hallucinating, gives a rumor (always false).
|
Diode
|
(
|
50
|
Iron
|
two-wired thing
|
Death drop for computer monsters
|
Transistor
|
(
|
100
|
Iron
|
three-wired thing
|
Death drop for computer monsters
|
IC
|
(
|
5000
|
Iron
|
many-wired thing
|
Death drop for computer monsters
|
Pack of floppies
|
(
|
300
|
Plastic
|
box containing little plastic cards
|
|
God-o-meter
|
(
|
500
|
Iron
|
highly-complicated electronic device
|
If blessed, it tells you whether your prayer timeout has expired. If uncursed/cursed, your timeout is prolonged. It can explode.
|
Relay
|
(
|
100
|
Iron
|
four-wired thing
|
Act as corpse parts for some monsters?
|
Bottle
|
(
|
5
|
Glass
|
N/A
|
|
Chemistry set
|
(
|
500
|
Glass
|
box of obscure-looking glass devices
|
Along with the chemistry spell, and a bottle, you can create potions.
|
Comestibles
Potions
Item
|
Symbol
|
Base type
|
Base price
|
Notes
|
Potion of extreme power
|
!
|
Randomized, default "turquoise"
|
300
|
Increases max hit points (noncursed) or decreases them (cursed).
|
Potion of recovery
|
!
|
Randomized, default "reddish"
|
300
|
If cursed, nothing happens. Otherwise, restores the player's hit points, and a blessed potion will also increase max hit points.
|
Potion of heroism
|
!
|
Randomized, default "tan"
|
300
|
If cursed, the player is no longer invulnerable if he was invulnerable to begin with. Otherwise, the player will be invulnerable, fast and able to see invisible for a period of time, get their health restored to maximum and receive a slight increase to their maximum health, but the player may be blinded for some time as well.
|
Potion of cyanide
|
!
|
Randomized, default "vermillion"
|
300
|
The player becomes deathly sick and loses a random amount of strength points, while also taking a lot of hit point damage. It may be used for throwing to severely poison a monster, though.
|
Potion of radium
|
!
|
Randomized, default "crimson"
|
300
|
The player becomes deathly sick. This potion may be thrown at a monster to slightly injure it.
|
Potion of Jolt Cola
|
!
|
Randomized, default "illegal"
|
300
|
If cursed, the player loses some hit points. Otherwise, hallucination is cured and the player heals 5 hit points. A blessed potion may also grant a level up or increase the player's maximum hit points.
|
Potion of Pan Galactic Gargle Blaster
|
!
|
Randomized, default "radiating"
|
300
|
The player feels like having their brain smashed out by a slice of lemon wrapped around a large gold brick. This may lower the player's intelligence, confuse them for up to 42 turns, cure lycanthropy and sometimes heal the player's hit points.
|
Scrolls
Item
|
Symbol
|
Base type
|
Notes
|
Scroll of flood
|
?
|
Randomized, default "AQUE BRAGH"
|
Creates water tiles. Depending on BUC status, water may be created underneath the player, causing drowning!
|
Scroll of trap detection
|
?
|
Randomized, default "HOYO HOYO"
|
Displays all traps on the current level.
|
Scroll of acquirement
|
?
|
Randomized, default "THE RESULT IS THE FRUIT"
|
The player may acquire an item, which is like wishing except the player can only specify the item class (weapon, armor, scroll etc.) to get.
|
Scroll of proof armor
|
?
|
Randomized, default "I AM THE KING"
|
One of the player's equipped armor items becomes fooproof.
|
Scroll of proof weapon
|
?
|
Randomized, default "YOU ARE DOOMED"
|
The player's wielded weapon becomes fooproof.
|
Scroll of mass murder
|
?
|
Randomized, default "ENEMATZU MEMALEZU"
|
The player may specify a monster. All instances of that monster on the current level are killed.
|
Scroll of undo genocide
|
?
|
Randomized, default "42"
|
A genocided species starts to exist again; the player must specify a genocided species for this to work. Entering ungenomold will not work though.
|
Scroll of reverse identify
|
?
|
Randomized, default "OH CAPTAIN MY CAPTAIN"
|
The player may specify an existing item (e.g. "potion of healing") or an item appearance (e.g. "sparkling potion"), so they can recognize them later.
|
Scroll of wishing
|
?
|
Randomized, default "TRICK 13"
|
The player may wish for an object. This scroll cannot be wished for.
|
Scroll of consecration
|
?
|
Randomized, default "MAY THE FORCE BE WITH YOU"
|
The player must be in a room for this scroll to work, in which case an altar is generated. BUC status determines the altar's alignment.
|
Scroll of ice
|
?
|
Randomized, default "IMMORTAL DUNGEON"
|
Transforms some floor tiles into ice tiles.
|
Scroll of clouds
|
?
|
Randomized, default "VOLARE"
|
Creates clouds around the user.
|
Scroll of root password detection
|
?
|
Randomized, default "XYZZY"
|
If the player reads it, this scroll only displays YAFM. Monsters can use it to levelport.
|
Scroll of sleep
|
?
|
Randomized, default "I AM SO FUCKING TIRED"
|
The user falls asleep.
|
Spellbooks
Healing spells
Body spells
No new spells.
Divination spells
Enchantment spells
No new spells.
Matter spells
Protection spells
Wands
Item
|
Symbol
|
Base type
|
Base cost
|
Notes
|
Wand of identify
|
/
|
Randomized, base "wedged"
|
500
|
The player may identify some of their pack's contents.
|
Wand of magic mapping
|
/
|
Randomized, base "shapeless"
|
500
|
Fills in parts of the current map layout.
|
Wand of wind (from SporkHack)
|
/
|
Randomized, base "timber"
|
500
|
Pushes away monsters and objects that are hit by the invisible beam.
|
Wand of wonder
|
/
|
Randomized, base "elven-lettered"
|
500
|
Zapping this wand gives a random wand effect, chosen from the following: light, secret door detection, create monster, create horde, wishing (only a 0.1% chance if that effect is chosen), enlightenment, detect monsters, detect objects, detect traps, identify, remove curse, punishment. The wand of wonder can also spontaneously explode when zapped.
|
Wand of bugging
|
/
|
Randomized, base "wooden"
|
500
|
Summons some bugs and heisenbugs for the player to fight.
|
Wand of acquirement
|
/
|
Randomized, base "important"
|
500
|
The player can acquire an item every time this wand is zapped, which means they can choose an item type (e.g. scroll, wand, tool...) and get a randomly generated item of that type. It can only be recharged once.
|
Wand of clone monster
|
/
|
Randomized, base "radiating"
|
500
|
Creates a copy of the target monster, unless it can't be cloned (e.g. if it's unique or a shopkeeper). Polymorphed players may zap themselves in order to create pets.
|
Wand of solar beam
|
/
|
Randomized, base "beaming"
|
500
|
Fires a ray of light that may bounce off of walls.
|
New randomized appearances
- Helms
- Cloak:
- [ funeral shroud
- [ metal cloak
- [ granite cloak
- [ asbestos cloak
- Gauntlets:
- [ brand-new gloves
- [ mirrored gloves
- [ gardening gloves
- Boots:
- [ battle boots
- [ persian boots
- Rings:
- = wet
- = rusty
- = fragile
- = quartz
- = porcelain
- = ceramic
- = rigged
- = high
- = mithril
- = platinum
- = jacinth
- = citrine
- = amber
- = jet
- = chrysoberyl
- = plastic
- = cameo
- = intaglio
- = dazzling
- = deep
- = lighting
- = bright
- = pretty
- = amethyst
- = alexandrite
- = carnelian
- = germanium
- = garnet
- = kryptonite
- = lapis lazuli
- = peridot
- = stibotantalite
- = taaffeite
- = zircon
- Amulets:
- " occult
- " cabbalist
- " splatted
- " egyptian
- " radiant
- " charmed
- " rare
- " sparkling
- " watery
- " hardrock
- " venomous
- " vivid
- " sounding
- " clumsy
- " tetraedical (sic)
- " icosaedrical (sic)
- " rubber
- " gleaming
- " rotated
- " rounded
- " moony
- " spiked
- " rectangular
- " elliptic
- " rhomboedric
- " radiating
- " powerful
- " burdening
- " worthless
- " dark
- " ghostly
- " black
- " bright
- " tetragonal
- " edged
- " glaring
- " illusionary
- " standard
- " hidden
- " remote
- " secluded
- " Yendorian
- Potions:
- ! turquoise
- ! reddish
- ! tan
- ! vermillion
- ! crimson
- ! illegal
- ! radiating
- ! thaumaturgic
- ! shining
- ! incandescent
- ! freezing
- ! squishy
- ! greasy
- ! slimy
- ! soapy
- ! ochre
- ! steamy
- ! gooey
- ! silver
- ! dangerous
- ! creepy
- ! distilled
- ! warping
- ! unnatural
- ! venomous
- ! colorless
- ! alchemical
- ! fluorescent
- ! illuminated
- ! bright
- ! carcinogenic
- ! liquid
- ! buzzing
- ! concocted
- ! amber
- ! aquamarine
- ! blue
- ! ecru
- ! green
- ! gray
- ! plaid
- ! purple
- ! red
- ! tangerine
- ! topaz
- ! violet
- Scrolls
- Spellbooks:
- Wands
See also
Reference
From "src/objects.c" in SLASHTHEM source.