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匕首(dagger)是NetHack中的一种多用途武器。不同于大多数近战武器,匕首可以堆叠,既可用于近战,也可当作发射物来投掷。匕首由铁制成。
Contents
生成
匕首在随机生成的武器中占3.0%。
某些角色会在游戏开始时获得匕首:
除此以外,部分怪物也有可能在生成时携带匕首:
- 霍比特人在生成时有1⁄3的概率携带一把匕首[4]。
- 矮人生成时有1⁄2的概率携带一把匕首[5]。
- 警卫员和岩德军团兵生成时有可能携带匕首[6][7]。
- 具有武器攻击能力,且不拥有强壮属性的怪物生成时若没有默认起始武器,可能获得一堆匕首[8]。
- 学者、护理者、方丈、侍祭、导游、魔法学徒和猎人在生成时有1⁄3的概率携带一把匕首[9]。
- 刺客生成时有2⁄3的概率获得一把匕首[10]。
- 所有玩家怪物都有约2.6%的概率在生成时获得匕首[11]。
以下内容涉及即将到来的版本(NetHack 3.7.0)之信息。如果该版本已发布,请验证此处信息是否准确,并作出相应修改,以将其并入页面。
根据commit 20cbadc,盗贼大师在作为盗贼的任务领袖生成时会获得2d4把非诅咒的+2匕首。匕首技能
匕首 | |
---|---|
最大等级 | 角色 |
基础 | |
熟练 | |
老练 |
以下武器会使用匕首技能:
以下神器武器使用匕首技能:
盗贼职业的角色投掷匕首攻击时有+1多重射击加成。若在持握匕首类武器时食用非祝福的罐头,角色会使用匕首打开罐头,此时罐头仅需3回合即可打开。
策略
匕首在游戏早期很有用,虽然它们作为投掷武器偏重,基础伤害偏低,而且不能浸毒。投掷大量匕首可以有效地在远距离杀死怪物,或至少让它们在接近你之前削弱它们。除了僧侣和牧师之外的职业均具有匕首技能,在合适的情况下可以运用此类战术,盗贼和巫师甚至能够将匕首技能提升到老练等级,因此可以充分享受多重射击的加成。
如果你没有开锁工具,匕首也可以用来撬锁,但要当心匕首损坏。
历史
匕首最初于Hack 1.21和Hack for PDP-11中出现。在Hack 1.0中是最初加入游戏的物品之一。
Variants
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SLASH'EM
SLASH'EM adds the dark elven dagger, the great dagger and the wooden stake as weapons that use the dagger skill. There are also new artifact weapons that use the dagger skill:
- The Great Dagger of Glaurgnaa is an artifact great dagger that acts as the Necromancer quest artifact.
- Serpent's Tongue is a chaotic artifact dagger that is the guaranteed first sacrifice gift for Necromancers.
- Deep Freeze is an artifact athame that is the guaranteed first sacrifice gift for Ice Mages.
- Firewall is an artifact athame that is the guaranteed first sacrifice gift for Flame Mages.
- The Stake of Van Helsing is an artifact wooden stake that acts as the Undead Slayer quest artifact.
The dagger skill has also been adjusted:
Dagger | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
All new roles can reach Expert in dagger except the Yeoman, who can reach Skilled.
dNetHack
dNetHack adds a few weapons that use the dagger skill: the droven dagger, the set of crow talons, the tecpatl, and the rakuyo-dagger. Any weapon that uses the dagger skill can be used to carve staves into wooden weapons.
Vampire characters in roles that would start with athames will instead start with daggers replacing each of them - currently, this only applies to the Wizard.
The Air Crystal increases a character's skill cap for daggers by 1 while carried.
Andromalius is a spirit that grants skill in daggers when bound - his seal must contain two items from a set of several eligible objects, including a standard dagger; successfully binding him will exchange the two items for a third object, which also has a chance of being a dagger.
SpliceHack
SpliceHack adds the parazonium as a weapon that uses the dagger skill, and imports the dark elven dagger from SLASH'EM.
A dagger can be combined with an iron chain at a furnace to create a spiked chain.
notdNetHack
In notdNetHack, in addition to dNetHack details, two spirits generate with daggers when summoned by an Illithanachronounbinder:
- Andromalius generates with a stack of 5-15 daggers.
- Balam generates with two separate sets of large daggers.
EvilHack
EvilHack adds the dark elven dagger as a weapon that uses the dagger skill, and adds Shadowblade as an artifact that uses the dagger skill. As of version 0.8.3, EvilHack also merges the knife skill into the dagger skill.
A dagger can be created at a forge by combining two arrows and a knife. Daggers can be used to create many other items:
- A dagger can be combined with two darts to create 3-4 shuriken.
- A dagger can be combined with two arrows to create a spear.
- A dagger can be combined with a stiletto to create an athame.
- A dagger can be combined with a spear to create an axe.
- A dagger can be combined with two crossbow bolts to create a short sword.
- A dagger can be combined with a broadsword to create a runesword.
- A dagger can be combined with a club to create a mace.
- A dagger can be combined with a mace to create a morning star.
- A dagger can be combined with a dented pot to create a helmet.
- A dagger can be combined with a helmet to create a small shield.
SlashTHEM
In addition to SLASH'EM details, SlashTHEM adds the sharpened pencil as a weapon that uses the dagger skill.
Player vampires, kobolds and doppelgangers can always reach a minimum of Basic skill in daggers.
Hack'EM
Hack'EM adds the great dagger and stake from SLASH'EM and the parazonium from SpliceHack.
百科文本
Is this a dagger which I see before me,
The handle toward my hand? Come, let me clutch thee.
I have thee not, and yet I see thee still.
Art thou not, fatal vision, sensible
To feeling as to sight? or art thou but
A dagger of the mind, a false creation,
Proceeding from the heat-oppressed brain?
I see thee yet, in form as palpable
As this which now I draw.
引用及注释
- ↑ src/u_init.c in NetHack 3.6.7, line 154
- ↑ src/u_init.c in NetHack 3.6.7, line 114
- ↑ src/u_init.c in NetHack 3.6.7, line 125
- ↑ src/makemon.c in NetHack 3.6.7, line 354
- ↑ src/makemon.c in NetHack 3.6.7, line 385
- ↑ src/makemon.c in NetHack 3.6.7, line 195
- ↑ src/makemon.c in NetHack 3.6.7, line 211
- ↑ src/makemon.c in NetHack 3.6.7, line 542
- ↑ src/makemon.c in NetHack 3.6.7, line 279
- ↑ src/makemon.c in NetHack 3.6.7, line 313
- ↑ src/mplayer.c in NetHack 3.6.7, line 155