Difference between revisions of "Long sword"

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A '''long sword''' is one of the more popular weapons, for its damage and versatility. A plain (unenchanted, unblessed, non-artifact) long sword does d8/d12 damage against [[Physical size|small/large]] monsters. Being made of [[iron]], it can [[erosion|rust and corrode]]. A [[Alignment|lawful]] character who is level 5 or higher can get [[Excalibur]] by repeatedly #[[dip]]ping one into a [[fountain]].
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A '''long sword''' is a type of [[weapon]] that appears in ''[[NetHack]]''. It is made of [[iron]].
  
== Long sword skill ==
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There are several [[artifact weapon]] long swords: [[Demonbane]], [[Excalibur]], [[Fire Brand]], [[Frost Brand]], [[Giantslayer]], [[Sunsword]], and [[Vorpal Blade]]. Excalibur can be created by #[[dip]]ping a long sword into a [[fountain]] as a [[lawful]] character who is at [[experience level]] 5, or else being [[crowned]] while wielding a long sword as a lawful character.
  
{{long sword skill table}}
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==Generation==
 
 
Both long swords and [[katana]]s use the long sword skill.
 
 
 
The following [[artifact weapon]]s use the long sword skill:
 
 
 
* [[Demonbane]] ([[Lawful]])
 
* [[Excalibur]] ([[Lawful]])
 
* [[Fire Brand]]  ([[Unaligned]])
 
* [[Frost Brand]]  ([[Unaligned]])
 
* [[Giantslayer]]  ([[Neutral]])
 
* [[Snickersnee]] ([[Lawful]] [[katana]])
 
* [[Sunsword]]  ([[Lawful]])
 
* [[Vorpal Blade]]  ([[Neutral]])
 
 
 
== Generation ==
 
 
Long swords make up 5% of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s).
 
Long swords make up 5% of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s).
  
===Monsters===
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[[Knight]]s and [[Valkyrie]]s start each game with a [[Enchantment|+1]] long sword.{{refsrc|src/u_init.c|74|version=NetHack 3.6.7}}{{refsrc|src/u_init.c|153|version=NetHack 3.6.7}}
  
* [[Barrow wight]]s, [[Nazgul]],{{refsrc|src/makemon.c|425|version=NetHack 3.6.0}} and all [[humanoid]] [[angelic being]]s{{refsrc|src/makemon.c|279|version=NetHack 3.6.0}} are generated with long swords.  Angels' long swords are [[blessed]], [[erodeproof]], and [[Enchantment|enchanted]], and have a chance (depending on the type of angel) of being [[Demonbane]] or [[Sunsword]], if either weapon has not yet been generated.
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Several monsters can [[Monster starting inventory|be generated with]] long swords:
  
* [[Lieutenant]]s{{refsrc|src/makemon.c|205|version=NetHack 3.6.0}} and [[captain]]s in the [[Yendorian army]], as well as [[watch captain]]s,{{refsrc|src/makemon.c|209|version=NetHack 3.6.0}} have a 50% chance of getting a long sword as their primary weapon.
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* [[Barrow wight]]s and [[Nazgul]]s are always generated with long swords.{{refsrc|src/makemon.c|474|version=NetHack 3.6.7}}
 +
* [[Yendorian army]] [[lieutenant]]s and [[captain]]s, as well as [[watch captain]]s, have a {{frac|2}} chance of generating with a long sword as their primary weapon.{{refsrc|src/makemon.c|203|version=NetHack 3.6.7}}{{refsrc|src/makemon.c|207|version=NetHack 3.6.7}}
 +
* Monsters with weapon attacks that are [[strong]] and do not have a default initial weapon may generate with a long sword.{{refsrc|src/makemon.c|539|nethack=3.6.7}}
 +
* [[Chieftain]]s, [[page]]s, [[roshi]], and [[warrior]]s have a {{frac|2|3}} chance of generating with a long sword.{{refsrc|src/makemon.c|292|version=NetHack 3.6.7}}
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* [[Humanoid]] [[angelic being]]s are always generated with blessed, [[rustproof]]ed and enchanted long swords, with the long sword always being made into either Sunsword or Demonbane for [[Archon]]s, and a {{frac|20}} chance of being made into either artifact for [[Angel]]s and [[Aleax]]es.{{refsrc|src/makemon.c|329|version=NetHack 3.6.7}}
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* [[Player monster]]s, including those on the [[Astral Plane]], have a {{frac|2}} chance of being generated with a long sword as their initial weapon, and otherwise have a {{frac|5|116}} chance (~4.3%) of generating one, resulting in an effective ~54.3% chance before role-based replacements.{{refsrc|src/mplayer.c|155|version=NetHack 3.6.7|comment={{frac|2}} to get a random weapon - the designated range of objects covers weapons from the spear to the bullwhip inclusively in objects.c, and uses normal generation odds}} [[Knight (player monster)|Knights]] have a {{frac|3|4}} chance of forcing a long sword in place of their initial weapon, resulting in an effective ~34.3% chance of their weapon being a longsword.{{refsrc|src/mplayer.c|199|version=NetHack 3.6.7}}
  
* Other [[strong]] monsters may be generated wielding a long sword if they have not received a default weapon.{{refsrc|src/makemon.c|491|version=NetHack 3.6.0}}
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==Long sword skill==
 +
{{long sword skill table}}
  
===Starting inventory===
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Both long swords and [[katana]]s use the '''long sword skill'''.
  
[[Knight]]s{{refsrc|src/u_init.c|73|version=NetHack 3.6.0}} and [[Valkyrie]]s{{refsrc|src/u_init.c|152|version=NetHack 3.6.0}} start with a [[Enchantment|+1]] long sword.
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The following artifact weapons use the long sword skill:
  
===Player monsters===
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* Demonbane (lawful long sword)
 
+
* Excalibur (lawful long sword)
To increase the likelihood that [[player monster]]s generated on the [[Astral Plane]] will get an artifact weapon, all player monsters except the weaponless [[monk (player monster)|monk]]s have a chance of receiving a long sword as their primary weapon.  The probability ranges from 87.5% for [[knight (player monster)|knight]]s to 6.25% for [[barbarian (player monster)|barbarian]]s, [[caveman (player monster)|cavepeople]], and [[healer (player monster)|healer]]s.  Long swords generated on player monsters on the [[Astral Plane]] have a 50% chance of being one of the artifact swords listed above, unless there are no artifact long swords left to be created.
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* Fire Brand ([[unaligned]] long sword)
 
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* Frost Brand (unaligned long sword)
Player monsters generated elsewhere (for example, on [[quest]]s) with their inventory (therefore excluding player monsters revived from corpses or statues or reverse-genocided) have the same chances of starting with a long sword, but a lower probability of the sword being an artifact.
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* Giantslayer ([[neutral]] long sword)
 +
* [[Snickersnee]] (lawful katana)
 +
* Sunsword (lawful long sword)
 +
* Vorpal Blade (neutral long sword)
  
 
==Strategy==
 
==Strategy==
 +
The long sword is one of the more popular weapons for its damage and versatility, and has the highest amount of artifact weapons at 7. Characters in roles that start with one (i.e. Knights and Valkyries) or else find one early in the game should ideally make it their main or backup weapon until they sacrifice for their first artifact weapon. Lawful and neutral roles that are restricted in long sword can unrestrict the skill by receiving one of the many artifact long swords as a [[sacrifice gift]], as well as via crowning (even if they do not receive Excalibur or Vorpal Blade this way).
  
A significant fraction (7/24 = 29.2%) of [[artifact weapon]]s are long swords, the highest of any item type. Therefore, for roles that are unrestricted in long swords and find one early in the game (or start with one, as is the case with [[Knight]]s and [[Valkyrie]]s), it is a good idea to keep it and practice with it to prepare for an artifact weapon. Lawful and neutral characters can become unrestricted in long sword by being [[crowned]], even if they don't receive [[Excalibur]] or [[Vorpal Blade]] as a crowning gift, and any character can become unrestricted in long sword when receiving an artifact long sword as a [[sacrifice gift]].
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==History==
 
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The long sword first appears in Hack 1.21 and Hack for PDP-11, both based on [[Jay Fenlason's Hack]], and is included in the initial item list for [[Hack 1.0]].
==SLASH'EM==
 
  
 +
==Variants==
 +
===SLASH'EM===
 
SLASH'EM also includes a [[silver long sword]] that deals an extra d20 in [[silver damage]].
 
SLASH'EM also includes a [[silver long sword]] that deals an extra d20 in [[silver damage]].
  
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Giantslayer has been replaced by [[Giantkiller]], an artifact [[axe]].
 
Giantslayer has been replaced by [[Giantkiller]], an artifact [[axe]].
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 +
===The November NetHack Tournament===
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In [[The November NetHack Tournament]], all [[Devteam member]]s have a {{frac|2}} chance of being generated with a long sword. The [[deathmatch]] opponent will always generate with a +5 to +7 long sword if they are a knight or a [[Valkyrie (player monster)|valkyrie]] that does not have a weapon.
  
 
==References==
 
==References==
 
<references/>
 
<references/>
{{nethack-360}}
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{{nethack-367}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 15:42, 10 December 2023

) Long sword.png
Name long sword
Appearance long sword
Damage vs. small 1d8
Damage vs. large 1d12
To-hit bonus +0
Weapon skill long sword
Size one-handed
Base price 15 zm
(+10/positive
enchant)
Weight 40
Material iron

A long sword is a type of weapon that appears in NetHack. It is made of iron.

There are several artifact weapon long swords: Demonbane, Excalibur, Fire Brand, Frost Brand, Giantslayer, Sunsword, and Vorpal Blade. Excalibur can be created by #dipping a long sword into a fountain as a lawful character who is at experience level 5, or else being crowned while wielding a long sword as a lawful character.

Generation

Long swords make up 5% of randomly generated weapons (on the floor, as death drops, or in shops).

Knights and Valkyries start each game with a +1 long sword.[1][2]

Several monsters can be generated with long swords:

  • Barrow wights and Nazguls are always generated with long swords.[3]
  • Yendorian army lieutenants and captains, as well as watch captains, have a 12 chance of generating with a long sword as their primary weapon.[4][5]
  • Monsters with weapon attacks that are strong and do not have a default initial weapon may generate with a long sword.[6]
  • Chieftains, pages, roshi, and warriors have a 23 chance of generating with a long sword.[7]
  • Humanoid angelic beings are always generated with blessed, rustproofed and enchanted long swords, with the long sword always being made into either Sunsword or Demonbane for Archons, and a 120 chance of being made into either artifact for Angels and Aleaxes.[8]
  • Player monsters, including those on the Astral Plane, have a 12 chance of being generated with a long sword as their initial weapon, and otherwise have a 5116 chance (~4.3%) of generating one, resulting in an effective ~54.3% chance before role-based replacements.[9] Knights have a 34 chance of forcing a long sword in place of their initial weapon, resulting in an effective ~34.3% chance of their weapon being a longsword.[10]

Long sword skill

Long sword
Max Role
Basic
Skilled
Expert

Both long swords and katanas use the long sword skill.

The following artifact weapons use the long sword skill:

  • Demonbane (lawful long sword)
  • Excalibur (lawful long sword)
  • Fire Brand (unaligned long sword)
  • Frost Brand (unaligned long sword)
  • Giantslayer (neutral long sword)
  • Snickersnee (lawful katana)
  • Sunsword (lawful long sword)
  • Vorpal Blade (neutral long sword)

Strategy

The long sword is one of the more popular weapons for its damage and versatility, and has the highest amount of artifact weapons at 7. Characters in roles that start with one (i.e. Knights and Valkyries) or else find one early in the game should ideally make it their main or backup weapon until they sacrifice for their first artifact weapon. Lawful and neutral roles that are restricted in long sword can unrestrict the skill by receiving one of the many artifact long swords as a sacrifice gift, as well as via crowning (even if they do not receive Excalibur or Vorpal Blade this way).

History

The long sword first appears in Hack 1.21 and Hack for PDP-11, both based on Jay Fenlason's Hack, and is included in the initial item list for Hack 1.0.

Variants

SLASH'EM

SLASH'EM also includes a silver long sword that deals an extra d20 in silver damage.

The Valkyrie's starting +1 long sword has been replaced with a +1 spear.[11]

The following additional artifact weapons use the long sword skill in SLASH'EM:

Giantslayer has been replaced by Giantkiller, an artifact axe.

The November NetHack Tournament

In The November NetHack Tournament, all Devteam members have a 12 chance of being generated with a long sword. The deathmatch opponent will always generate with a +5 to +7 long sword if they are a knight or a valkyrie that does not have a weapon.

References