Elven cloak

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[   elven cloak   Elven cloak.png
Appearance faded pall
Slot cloak
AC 1
Special
Base price 60 zm
Weight 10
Material cloth

An elven cloak is a type of magical cloak that appears in NetHack. It is made of cloth, and appears as a faded pall when unidentified.

The elven cloak is the subject of two true rumors.

Generation

Elven heroes start the game with knowledge of the elven cloak's appearance.[1] Elven Rangers start the game with a +2 elven cloak in place of the role's standard cloak of displacement.[2][3]

Elven cloaks make up 1125 (0.8%) of all armor randomly generated on the ground, in general shops or as death drops. Used armor dealerships and antique weapon outlets can also stock elven cloaks.

Non-undead elves have an effective 14 chance of being generated with an elven cloak.[4]

An elven cloak is generated in one of the niches around the up stair room on the first floor of Vlad's Tower during level creation.[5]

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.

As part of commit 20cbadcf–which strengthens quest leaders and makes it so that killing them no longer makes the game unwinnable–the Wizard quest leader Neferet the Green generates with a +5 elven cloak.

Description

While worn, the elven cloak provides 1 point of AC, MC1 and stealth. Wearing or removing the cloak will auto-identify it if the hero does not have any other source of stealth active.

Strategy

Main article: Stealth strategy

Elven cloaks can be a useful source of stealth for the Sokoban zoo and other special rooms that the hero might encounter, though another source like a ring of stealth may be preferred if you already have a viable cloak. In the absence of such a cloak, a decently-enchanted elven cloak will suffice for up to the late midgame.

Elven cloaks and elven boots are among the lightest and most common types of magical armor, and both can be safely enchanted past +5 to +7 like all elven items, making them especially ideal for polypiling.

History

The elven cloak first appears in Hack for PDP-11, which is based on Jay Fenlason's Hack, and is included in the initial item list for Hack 1.0.

From Hack 1.0 to NetHack 2.3e, the Wizard starts the game with a +0 elven cloak[6][7]NetHack 3.0.0 replaces the Wizard's cloak with a cloak of magic resistance, which is newly introduced in that version.[8]

From NetHack 1.3d to NetHack 3.2.3, the Elf role has a 12 chance of starting the game with an elven cloak.[9][10][11][12]

From NetHack 3.0.0 to NetHack 3.3.1, Yendorian Army fighters can generate with an elven cloak—the leather cloak is introduced in NetHack 3.4.0 to resolve this incongruity, as stated in that version's bugfix list.

In NetHack 3.4.3 and earlier versions, including some variants based on those versions, the elven cloak grants MC3. Additionally, wearing or removing the cloak will auto-identify it even if the hero already has stealth from another source—this is bug #C343-401, which was fixed in July 2010 via commit 8aecc662. NetHack 3.6.0 applies the bug fix and changes the elven cloak to grant MC1.

Messages

You move very quietly.
You put on an elven cloak and did not already have stealth; the cloak is auto-identified.
You sure are noisy.
You removed a worn elven cloak and did not already have stealth; the cloak is auto-identified.

Variants

Some variants may give elves (including elven heroes) an AC bonus for wearing an elven cloak.

SLASH'EM

In SLASH'EM, elven cloaks provide MC3, and live elven monsters have a 38 chance of generating with an elven cloak (compared to 14 in NetHack).

Upgrading a cloak of protection, cloak of invisibility, cloak of magic resistance, cloak of displacement, dwarvish cloak, or orcish cloak successfully has a 12 chance of producing an elven cloak. Upgrading an elven cloak successfully will produce a cloak of protection, cloak of invisibility, cloak of magic resistance, or cloak of displacement, with an equal probability of each—the ability to upgrade high-enchantment elven cloaks is commonly used when replacing equipment or even assembling ascension kits, and can very easily save a wish in the process.

UnNetHack

In UnNetHack, elven cloaks grant +1 AC to elven monsters that wear them, including elven players.

dNetHack

In dNetHack, notdNetHack and notnotdNetHack, the elven cloak grants 1 AC, 0 DR, MC3, and stealth while worn, and it is always made of cloth.

An elven cloak is generated in one of the niches around the up stair room on the first floor of the Windowless Tower during level creation.

Sand-walker's shops in Elshava can stock elven cloaks.

Wizard driver Amm Kamerel have a 13 chance of generating with an elven cloak. The half-elf ranger of the rebel leader's party that serves as quest nemeses for the default Noble quest will always generate with an elven cloak.

EvilHack

In EvilHack, elven cloaks grant +1 AC to elven monsters that wear them, including elven players.

Hobbit Rangers start the game with a +2 elven cloak in place of the role's standard cloak of displacement, as with elven Rangers.

The chest with a magic key in Gollum's lair inside Goblin Town has a 12 chance of containing an elven cloak.

Elven wizards have a 12 chance of generating with an elven cloak, and elven mercenaries will often generate with an elven cloak. The cloak also appears in the kits of some low-level player monster centaurs.

SlashTHEM

In SlashTHEM, the elven cloak's generation probability is reduced to 3500 (0.6%)—all other SLASH'EM details still apply.

SlashTHEM also incorporates the Noble role and its default quest, including the half-elf ranger of the rebel leader's party that generates with an elven cloak.

Hack'EM

In Hack'EM, elven cloaks grant +1 AC to elven monsters that wear them, including elven players.

Hobbit Rangers start the game with a +2 elven cloak in place of the role's standard cloak of displacement, as in EvilHack.

Also similar to EvilHack, elven wizards have a 12 chance of generating with an elven cloak; elven mercenaries will often generate with an elven cloak; and the elven cloak also appears in the kits of some low-level player monster centaurs.

Encyclopedia entry

The Elves next unwrapped and gave to each of the Company the clothes they had brought. For each they had provided a hood and cloak, made according to his size, of the light but warm silken stuff that the Galadrim wove. It was hard to say of what colour they were: grey with the hue of twilight under the trees they seemed to be; and yet if they were moved, or set in another light, they were green as shadowed leaves, or brown as fallow fields by night, dusk-silver as water under the stars.

[ The Fellowship of the Ring, by J.R.R. Tolkien ]

References