Difference between revisions of "7"
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+ | In ''[[NetHack]]'', the number '''seven''' (or '''7''') is not used to represent anything by default. However, it can still solve the following purposes: | ||
+ | |||
+ | * {{kbd|7}} and the other number keys can be used to specify a [[numeric prefix]] for a command or in a menu. | ||
+ | |||
+ | * If numpad movement is on, press {{kbd|7}} to move north-west. | ||
+ | |||
+ | * Some players also change the "monsters" option in the [[options]] file to utilize [[unused symbols]] like {{white|7}} for certain purposes, e.g. usually to represent [[golem]]s in place of the [[apostrophe]], ({{white|'}}) or [[sea monster]]s in place of the [[semicolon]] {{white|;}}, and make them easier to see. | ||
+ | |||
+ | ==Variants== | ||
+ | ===dNetHack=== | ||
+ | In [[dNetHack]], [[Angels and lawful minions (dNetHack)|lawful angels and minions]] use the {{white|7}} glyph. | ||
+ | |||
+ | dNetHack moves the existing lawful angelic beings and minions to this glyph and adds several more monsters that use the glyph: | ||
+ | |||
+ | * {{green|7}} [[couatl]] | ||
+ | * {{yellow|7}} [[Aleax]] | ||
+ | * {{white|7}} [[Angel|Angel]] | ||
+ | * {{yellow|7}} [[ki-rin]] | ||
+ | * {{red|7}} [[Justice Archon]] | ||
+ | * {{orange|7}} [[Sword Archon]] | ||
+ | * {{cyan|7}} [[Shield Archon]] | ||
+ | * {{brightgreen|7}} [[Trumpet Archon]] | ||
+ | * {{blue|7}} [[Warden Archon]] | ||
+ | * {{brightmagenta|7}} [[Throne Archon]] | ||
+ | * {{brightblue|7}} [[Light Archon]] | ||
+ | * {{orange|7}} [[harrower of Zariel]] | ||
+ | * {{brown|7}} [[Giant Eagle]] | ||
+ | * {{magenta|7}} [[Barachiel]] | ||
+ | * {{magenta|7}} [[Domiel]] | ||
+ | * {{magenta|7}} [[Erathaol]] | ||
+ | * {{magenta|7}} [[Astaphaios]] | ||
+ | * {{magenta|7}} [[Raziel]] | ||
+ | * {{magenta|7}} [[Sealtiel]] | ||
+ | * {{magenta|7}} [[Zaphkiel]] | ||
+ | * {{gray|7}} [[God (dNetHack)|God]] | ||
+ | * {{brightcyan|7}} [[arcadian avenger]] | ||
+ | * {{cyan|7}} [[damaged arcadian avenger]] | ||
+ | * {{magenta|7}} [[Apollyon]] | ||
+ | {{nethack-367}} | ||
+ | [[Category:ASCII]] |
Revision as of 21:16, 29 October 2023
Printable ASCII characters | ||||||||||||||||||||||||||||||||||
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~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | space | |||||||||||||||||||||
` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | { | } | | | |||||||||||||||||||
Ww | Ee | Rr | Tt | Yy | Uu | Ii | Oo | Pp | : | " | [ | ] | \ | |||||||||||||||||||||
Aa | Ss | Dd | Ff | Gg | Hh | Jj | Kk | Ll | ? | ; | ' | Ctrl | ||||||||||||||||||||||
Zz | Xx | Cc | Vv | Bb | Nn | Mm | , | . | / | < | > | Alt |
In NetHack, the number seven (or 7) is not used to represent anything by default. However, it can still solve the following purposes:
- 7 and the other number keys can be used to specify a numeric prefix for a command or in a menu.
- If numpad movement is on, press 7 to move north-west.
- Some players also change the "monsters" option in the options file to utilize unused symbols like 7 for certain purposes, e.g. usually to represent golems in place of the apostrophe, (') or sea monsters in place of the semicolon ;, and make them easier to see.
Variants
dNetHack
In dNetHack, lawful angels and minions use the 7 glyph.
dNetHack moves the existing lawful angelic beings and minions to this glyph and adds several more monsters that use the glyph:
- 7 couatl
- 7 Aleax
- 7 Angel
- 7 ki-rin
- 7 Justice Archon
- 7 Sword Archon
- 7 Shield Archon
- 7 Trumpet Archon
- 7 Warden Archon
- 7 Throne Archon
- 7 Light Archon
- 7 harrower of Zariel
- 7 Giant Eagle
- 7 Barachiel
- 7 Domiel
- 7 Erathaol
- 7 Astaphaios
- 7 Raziel
- 7 Sealtiel
- 7 Zaphkiel
- 7 God
- 7 arcadian avenger
- 7 damaged arcadian avenger
- 7 Apollyon