Difference between revisions of "Monsters with hits creatures as a +x weapon (SLASH'EM)"

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(*{{monsymlink|black marketeer|variant=SLASH'EM}})
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The following can hit monsters with [[Need +x weapon to hit|enchantment resistance]], a new property in [[SLASH'EM]].  In general, monsters that are in some way magical have this property, as well as some monsters that are simply strong.
 
The following can hit monsters with [[Need +x weapon to hit|enchantment resistance]], a new property in [[SLASH'EM]].  In general, monsters that are in some way magical have this property, as well as some monsters that are simply strong.
==''Hits creatures as a +1 weapon''==
+
==Hits creatures as a +1 weapon==
 
*{{monsymlink|werejackal}}
 
*{{monsymlink|werejackal}}
 
*{{monsymlink|statue gargoyle}}<ref name="Implicit hit as">These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per [[SLASH'EM 0.0.7E7F2/mhitm.c#line1002]].  Players will not gain either property by polymorphing into such monsters.</ref>
 
*{{monsymlink|statue gargoyle}}<ref name="Implicit hit as">These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per [[SLASH'EM 0.0.7E7F2/mhitm.c#line1002]].  Players will not gain either property by polymorphing into such monsters.</ref>
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*{{monsymlink|exterminator}}
 
*{{monsymlink|exterminator}}
  
==''Hits creatures as a +2 weapon''==
+
==Hits creatures as a +2 weapon==
 
*{{monsymlink|cockatrice}}
 
*{{monsymlink|cockatrice}}
 
*{{monsymlink|werewolf}}
 
*{{monsymlink|werewolf}}
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*{{monsymlink|Nightmare}}
 
*{{monsymlink|Nightmare}}
  
==''Hits creatures as a +3 weapon''==
+
==Hits creatures as a +3 weapon==
 
*{{monsymlink|baluchitherium}}
 
*{{monsymlink|baluchitherium}}
 
*{{monsymlink|Angel}}<ref name="Implicit hit as"></ref>
 
*{{monsymlink|Angel}}<ref name="Implicit hit as"></ref>
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*{{monsymlink|nabassu}}
 
*{{monsymlink|nabassu}}
  
==''Hits creatures as a +4 weapon''==
+
==Hits creatures as a +4 weapon==
 
*{{monsymlink|Archon}}<ref name="Implicit hit as"></ref>
 
*{{monsymlink|Archon}}<ref name="Implicit hit as"></ref>
 
*{{monsymlink|Planetar}}<ref name="Implicit hit as"></ref>
 
*{{monsymlink|Planetar}}<ref name="Implicit hit as"></ref>

Revision as of 03:33, 6 February 2020

The following can hit monsters with enchantment resistance, a new property in SLASH'EM. In general, monsters that are in some way magical have this property, as well as some monsters that are simply strong.

Hits creatures as a +1 weapon

Hits creatures as a +2 weapon

Hits creatures as a +3 weapon

Hits creatures as a +4 weapon

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per SLASH'EM 0.0.7E7F2/mhitm.c#line1002. Players will not gain either property by polymorphing into such monsters.