Difference between revisions of "Monsters with hits creatures as a +x weapon (SLASH'EM)"

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(Hits creatures as a +3 weapon)
(Hits creatures as a +4 weapon)
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==''Hits creatures as a +4 weapon''==
 
==''Hits creatures as a +4 weapon''==
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*{{monsymlink|Archon}}<ref name="Implicit hit as"></ref>
 +
*{{monsymlink|Planetar}}<ref name="Implicit hit as"></ref>
 +
*{{monsymlink|Solar}}<ref name="Implicit hit as"></ref>
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*{{monsymlink|Vecna}}<ref name="Implicit hit as"></ref>
 
*{{monsymlink|black marketeer}}
 
*{{monsymlink|black marketeer}}
 
*{{monsymlink|High Flame Mage}}
 
*{{monsymlink|High Flame Mage}}

Revision as of 08:09, 2 June 2012

The following can hit monsters with enchantment resistance, a new property in SLASH'EM. In general, monsters that are in some way magical have this property, as well as some monsters that are simply strong.

Hits creatures as a +1 weapon

Hits creatures as a +2 weapon

Hits creatures as a +3 weapon

Hits creatures as a +4 weapon

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per SLASH'EM 0.0.7E7F2/mhitm.c#line1002