Difference between revisions of "Monsters with hits creatures as a +x weapon (SLASH'EM)"

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==''Hits creatures as a +1 weapon''==
 
==''Hits creatures as a +1 weapon''==
 
*{{monsymlink|werejackal}}
 
*{{monsymlink|werejackal}}
*{{monsymlink|statue gargoyle}}<ref name="Implicit hit as">These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per [[SLASH'EM 0.0.7E7F2/mhitm.c#line1002]]</ref>
+
*{{monsymlink|statue gargoyle}}<ref name="Implicit hit as">These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per [[SLASH'EM 0.0.7E7F2/mhitm.c#line1002]].  Players will not gain either property by polymorphing into such monsters.</ref>
 
*{{monsymlink|duergar}}
 
*{{monsymlink|duergar}}
 
*{{monsymlink|manes}}
 
*{{monsymlink|manes}}

Revision as of 15:52, 2 June 2012

The following can hit monsters with enchantment resistance, a new property in SLASH'EM. In general, monsters that are in some way magical have this property, as well as some monsters that are simply strong.

Hits creatures as a +1 weapon

Hits creatures as a +2 weapon

Hits creatures as a +3 weapon

Hits creatures as a +4 weapon

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 These monsters do not have the "Hits creatures as a +x weapon" flag specifically, but instead gain it implicitly through their enchantment resistance: all monsters with "Need +x to hit" will also "hit as +x" unless overridden by a specified "hits as" flag, per SLASH'EM 0.0.7E7F2/mhitm.c#line1002. Players will not gain either property by polymorphing into such monsters.