Difference between revisions of "User:Joes"

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(expand changelog)
(spell levels)
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{{NAOplayer|ahrkl}}
 
{{NAOplayer|ahrkl}}
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==spell skills==
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==spells by level==
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{| class="wikitable sortable"
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|-
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! name !! level !! school
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|-
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| [[force bolt]] || 1 || [[attack]]
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|-
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| [[protection]] || 1 || [[clerical]]
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|-
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| [[detect monsters]] || 1 || [[divination]]
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|-
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| [[light]] || 1 || [[divination]]
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|-
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| [[jumping]] || 1 || [[escape]]
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|-
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| [[healing]] || 1 || [[healing]]
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|-
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| [[knock]] || 1 || [[matter]]
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|-
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| [[sleep]] || 1 || [[enchantment]]
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|-
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| [[confuse monster]] || 2 || [[enchantment]]
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|-
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| [[drain life]] || 2 || [[attack]]
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|-
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| [[magic missile]] || 2 || [[attack]]
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|-
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| [[create monster]] || 2 || [[clerical]]
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|-
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| [[detect food]] || 2 || [[divination]]
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|-
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| [[slow monster]] || 2 || [[enchantment]]
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|-
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| [[cure blindness]] || 2 || [[healing]]
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|-
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| [[wizard lock]] || 2 || [[matter]]
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|-
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| [[charm monster]] || 3 || [[enchantment]]
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|-
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| [[remove curse]] || 3 || [[clerical]]
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|-
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| [[clairvoyance]] || 3 || [[divination]]
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|-
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| [[detect unseen]] || 3 || [[divination]]
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|-
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| [[identify]] || 3 || [[divination]]
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|-
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| [[cause fear]] || 3 || [[enchantment]]
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|-
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| [[haste self]] || 3 || [[escape]]
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|-
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| [[cure sickness]] || 3 || [[healing]]
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|-
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| [[extra healing]] || 3 || [[healing]]
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|-
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| [[stone to flesh]] || 3 || [[healing]]
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|-
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| [[cone of cold]] || 4 || [[attack]]
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|-
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| [[fireball]] || 4 || [[attack]]
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|-
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| [[detect treasure]] || 4 || [[divination]]
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|-
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| [[invisibility]] || 4 || [[escape]]
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|-
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| [[levitation]] || 4 || [[escape]]
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|-
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| [[restore ability]] || 4 || [[healing]]
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|-
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| [[magic mapping]] || 5 || [[divination]]
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|-
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| [[dig]] || 5 || [[matter]]
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|-
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| [[create familiar]] || 6 || [[clerical]]
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|-
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| [[turn undead]] || 6 || [[clerical]]
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|-
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| [[teleport away]] || 6 || [[escape]]
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|-
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| [[polymorph]] || 6 || [[matter]]
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|-
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| [[finger of death]] || 7 || [[attack]]
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|-
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| [[cancellation]] || 7 || [[matter]]
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|-
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|}
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In [[3.7]], sleep, confuse, and charm monster are levels 3, 1, and 5 respectively.
  
 
==Kobold race==
 
==Kobold race==

Revision as of 12:27, 22 September 2023

ahrkl on NAO (stats, games, deaths, dumplogs, ttyrecs)

spell skills

spells by level

name level school
force bolt 1 attack
protection 1 clerical
detect monsters 1 divination
light 1 divination
jumping 1 escape
healing 1 healing
knock 1 matter
sleep 1 enchantment
confuse monster 2 enchantment
drain life 2 attack
magic missile 2 attack
create monster 2 clerical
detect food 2 divination
slow monster 2 enchantment
cure blindness 2 healing
wizard lock 2 matter
charm monster 3 enchantment
remove curse 3 clerical
clairvoyance 3 divination
detect unseen 3 divination
identify 3 divination
cause fear 3 enchantment
haste self 3 escape
cure sickness 3 healing
extra healing 3 healing
stone to flesh 3 healing
cone of cold 4 attack
fireball 4 attack
detect treasure 4 divination
invisibility 4 escape
levitation 4 escape
restore ability 4 healing
magic mapping 5 divination
dig 5 matter
create familiar 6 clerical
turn undead 6 clerical
teleport away 6 escape
polymorph 6 matter
finger of death 7 attack
cancellation 7 matter

In 3.7, sleep, confuse, and charm monster are levels 3, 1, and 5 respectively.

Kobold race

from SLEX: poison resistant, [restful sleep], starts with some stacks of throwing weapons

Nymph race

from SLEX: Can steal items by attacking in melee, but starts out chained to a heavy iron ball. Even if the player somehow gets rid of it, a new ball will appear after a while. Also starts with teleportitis.


SlashTHEM changelog selections

0.9 (Feb 2020)

0.9.7 2022-05-31

0.9.6

  • from SporkHack: less boring knights patch
  • square root candle radius
  • added Pickpocket's Gloves
  • giants have twoweapon skill
  • Reading a scroll of consecration while confused creates a toilet (an altar to the Porcelain God)
  • scroll of clouds changes...

0.9.5

  • Added the Beastmaster's Duster from dNethack as the sacrifice gift for Zookeepers
  • Creek Town [MT variant]
  • Nephi's photography patch
  • new Rat King level (similar to Ruggo's old one)
  • added ornate mace from Splicehack. Only generated on throne room kings. Same as regular Mace, but higher base value (500). Replaces Golden Saber.
  • carrying capacity lowered towards vanilla
  • Ruined and Dangerous Minetown variant
  • Derek Ray's Less Boring Cavemen patch
  • Stanislav Traykov's additional item categories patch
  • port #tip, #give, and #terrain

0.9.3/4, the Great Cleanup

  • removed roles: Transvestite, Topmodel, Activistor, Goff, Death Eater, Courier, Spacewars Fighter, Gangster, Bleeder, Rocker, Scientist, Binder and Zyborg
  • removed some races: Albae, Maia, Navi, Heretic, Fenek, Spiderman, Snakeman, Insectoid, Moulds, Ungenomolds, Aliens and all Elder Scrolls (Breton, Redguard, ...)
  • new monster list...

monst.c is basically Slash'EM 0.0.7E7F3's with some modifications made to the dragons, xorn, mind flayers, mugger, rock mole and floating eyes. Various monsters from Nethack--, Nethack: The Next Generation, UnNetHack, the Pirate patch, the Jedi patch, the Biodiversity patch and the role/racial monsters from Slash'EM Extended were added. A few other extras

  • removed a ton of objects
  • removed multiple (SLEX) special rooms
  • removed monster classes: Grue, Wall Monster, Rub Monster, Nemese and Archfiend
  • removed techniques: Poke Ball, Attire Charm, Summon Team Ant, Egg Bomb, Invoke Deity
  • Reverted all of the extra rnz() calls
  • Player properties and resistances now work 100% (like vanilla)
  • Monster generation mechanics reverted back to Vanilla
  • various mechanics will now no longer randomly fail for no reason (rn2)
  • vanilla damage reduction
  • riding limitations
  • revert spellcasting chances
  • revert object weights
  • Slash'EM RRAG restrictions...
  • removed UnHeck levels
  • removed undead player monsters
  • removed Sheol branch

other highlights:

  • UnNetHack gardens
  • DYWYPISI patch
  • inventory usage menu (un/ace)
  • hitpointbar patch
  • showsym -> showobj_inv patch (un)
  • bag of tricks enhancement patch
  • sortloot patch
  • L's descriptive hit messages patch
  • autoopen doors
  • whips patch
  • biodiversity patch improvements
  • gnomish mines expansion pack: Mini Castle Town; Gnome King's Apiary, Boulder Bonanza, Orc Temple; Ruggo's overhauled
  • dnethack racial skills (SLASHTHEM races)
  • potion brewing and corpse appraisal services
  • random alchemy table!
  • new artifacts: Bugzapper, Musa-Shiya, Silverstar

graduate->geek->hacker

Orcs, Trolls, Ogres, Lycanthropes, Vampires and Ghouls are the only races that can commit cannibalism with no penalty.

0.8 - 0.5

0.8

  • removed elph role, added chef
  • bard patch
  • Horrors don't have random attributes or attacks
  • disabled extra special effects for certain types of attacks (SLEX)
  • Reverted object charging to function the way it did in Slash'EM.

Reverted the mall level back to Slash'EM. (No "mall-3" that contains no shops but a ton of nymphs) Sokoban's staircase always appears on the level directly after the Oracle again (Reverted to Slash'EM). The Quest is 5 levels instead of 7 levels (Reverted to Slash'EM behavior). Grues no longer have displacement Removed a few added random elements to sacrificing added by SLEX (Reverted to vanilla ). Convicts get reduced prices in the Black Market (Unnethack). Shimmerstaff and the Pen of the Void are now Neutral (roles are never offered an unaligned artifact for their first gift) Cleaver now hits adjacent monsters occasionally (Nethack Fourk). Unicorn Horns no longer turn into dust (Reverted to Slash'EM). Bards no longer receive spellbooks when gaining a level (see Music above).

  • Removed ranged grapple/hug attacks.
  • Keys should no longer have an abnormally high chance of breaking (Reverted to Slash'EM).
      • Monsters will no longer randomly bypass locked doors.
  • Removed a "feature" where players would be diseased and lose max alignment for causing a pudding split.
  • Changed artifact protection to be extrinsic (instead of intrinsic)
  • Reverted a SLEX change that made all wands/tools/scrolls/potions cost the same.
  • Iron balls and chains are no longer randomly generated in the dungeon.

0.7

  • patches: showsym, dungeon overview, dungeoncolors, dumplog
  • added instrument shop, removed some types
  • restrict skills by role
  • (no racial equipment for convicts)
  • trollor lose only one experience level upon reviving

0.6

0.5 (April 2015)


before versioning

Differences from SLEX 75:

general

race/role

ninja?

...

items

  • quest and first gift artifacts, Newhon artis from SLASH 6
  • Implemented several new #invoke effects:

Summon Earth Elemental Summon Air Elemental Summon Water/Fire Elemental have been updated to have a chance of summoning their greater forms Ice Mages will always summon an Ice Elemental. Smoke Cloud Sharpen Blessing Leadership


Added Acid attack and resistance properties for artifacts. ? Drain resistance is now a valid property for artifacts. Added a case for Electric based blade artifacts.

  • Quest Nemeses now wear the quest artifact if possible.
  • Certain artifacts no longer count against getting sacrifice gifts.

(Key of Law, Key of Neutrality, Key of Chaos, Nighthorn, The Eye of the Beholder, Hand of Vecna, Thiefbane, Key of Access, Burned Moth Relay, Scales of the Dragon Lord, Warforger.)

  • Holy Spear of Light is now the sacrifice gift for Undead Slayers.

Shocker is now the sacrifice gift for Geeks. (Also fixed Shocker where it correctly does electric damage.) Deluder is now the sacrifice gift for Jedi. Deathsword is now the sacrifice gift for Warriors. Doomblade is now the sacrifice gift for Lunatics. Pen of the Void is now unaligned, and is the sacrifice gift for Binders. Reaper is now the sacrifice gift for Chevaliers.

  • Marauder's Map always works now.
  • The Rod of Lordly Might can now be #Invoked for Leadership.
  • Goffic Backpack is an Ugly Backpack instead of a Sack.
  • Can no longer wish for The Key of Access or The Scales of the Dragon Lord.
  • added: silver capped staff, sharpened pencil (nh--), expensive suit (nh--), fire helmet (SLASH6), gauntlets of reflection, rubber gloves, gnomish armour (boots/helm/suit), doughnut, ugly backpack
  • removed: steel helm/gauntlets/shield and wand of banishment

dungeon


monsters: L's watch bribery patch

misc

  • new versioning scheme
  • server support


SlashTHEM RRAG

42 roles, 19 races cwk doppelgänger drow dwarf elf ghoul giant gnome hobbit human illithid incantifier kobold lyc nymph ogro orc trollor vampire
acid mage x x x x x x x
arc x x x x x x x x
barbarian x x x x x x x x x x x x
bard x x x x x x x x x
cav x x x x x x x
chef x x x x x x x x
convict x x x x x x x x x x x x x x
corsair x x x x x x
diver x x x x x x x x
drunk x x x x x x x
electric mage x x x x x x x x x
firefighter x x x x x x x
flame mage x x x x x x x x x x x
geek x x x x x x
gladiator x x x x x x x
hacker x x x x x x
healer x x x x x x x
ice mage x x x x x x x x x x x
jedi x x x
knight x x x x x
locksmith x x x x x x x
lunatic x x x x x x x x
monk x x x x x x
musician x x x x x x x
necromancer x x x x x x x x
ninja/kunoichi x x x x x x x
noble x x x x x x x x
officer x x x
paladin x x x x
pirate x x x x x
priest x x x x x x x x x x x x
ranger x x x x x x x x x x x
rogue x x x x x x x
samurai x x
tourist x x x x
undead slayer x x x x x x x x x x x x x x x x
undertaker x x x x x x x x x
valkyrie x x x x x x
warrior (role) x x x x x x x x x x
wizard x x x x x x x x x x x
yeoman x x x
zookeeper x x x x x x x x