Archeologist/dNetHack
In dNetHack, the Archeologist is one of the roles available to the hero.
Archeologists can be of lawful or neutral alignment, and can be a human, dwarf, gnome, clockwork automaton, vampire, or half-dragon.
Contents
Starting equipment
Each Archeologist starts with the following equipment before racial adjustments:
- +2 bullwhip (wielded)
- +0 jacket
- +0 fedora
- +0 pair of high boots
- 3 to 6 uncursed food rations
- +1 uncursed pick-axe (alternate weapon)
- uncursed tinning kit (30 to 99 charges)
- uncursed touchstone
- uncursed sack
- 3 to 6 uncursed +0 torches
- uncursed tin opener
- uncursed oil lamp
The Archeologist's default starting pet is a little dog or kitten with equal probability.
Intrinsics
Archeologists gain the following abilities upon reaching the following experience levels:
Skills
Archeologists have the following skills available to them before racial adjustments:
Archeologist skills | |
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Max | Skills |
Basic |
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Skilled |
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Expert |
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Archeologists start with Basic skill level in whips, pick-axes and slings: touchstones are classed as sling ammunition, and bug C343-355 is incorporated as a feature. Their special spell is magic mapping.
Special rules
Archeologists can apply uncursed touchstones as if they were blessed to formally identify any gem.
Archeologists suffer a −1 penalty to alignment record for breaking a historic statue.
Non-chaotic archeologists suffer a −3 penalty to alignment record for digging up a headstone, while chaotic archeologists get a +3 bonus for doing the game.
Rank titles
The status line displays one of the following ranks for the corresponding experience levels:
- XL 1–2: Digger
- XL 3–5: Field Worker
- XL 6–9: Investigator
- XL 10–13: Exhumer
- XL 14–17: Excavator
- XL 18–21: Spelunker
- XL 22–25: Speleologist
- XL 26–29: Collector
- XL 30: Curator
Gods
The Archeologist pantheon is based on Central American mythology, specifically the Aztecs. Their first gift is Xiuhcoatl.
- Lawful: Quetzalcoatl
- Neutral: Camaxtli
- Chaotic: Huhetotl
Quest
The Archeologist's redesigned quest sees them fight The Minion of Huhetotl for Itlachiayaque, an artifact roundshield. While carried, it confers magic resistance, telepathy and half spell damage, and while worn it also grants fire resistance and dragonbreath reflection. Invoking Itlachiayaque allows the character to create a mass of poison clouds, similar to a read scroll of stinking cloud.
Strategy
With the changes to twoweaponing in dNetHack, Archeologists are a lot less capable of leaning on the skill to compensate for their lack of offense, and remain one of the harder roles to get off the ground - thankfully, they become proficient spear users due to the skill set changes and their new first gift in Xiuhcoatl, and can also make decent use of shields; their good mental stats can also lend themselves more to spellcasting builds.
A user has suggested improving this page or section as follows:
"Elaborate further on role strategy and its differences from vanilla."